I fixed it everyone.

Submitted 3 years, 7 months ago by

I hate this card. I hate it more than anything ever printed. It is worse than kaelthas in my opinion, but it's okay i fixed it.

 

File:Convincing Infiltrator(90630).png

 

"But won't they just play obsidian statue instead?"

 

hahahahahahah

 

File:Obsidian Statue(62870).png

  • clawz161's Avatar
    The Undying 825 827 Posts Joined 07/16/2019
    Posted 3 years, 7 months ago

    I hate this card. I hate it more than anything ever printed. It is worse than kaelthas in my opinion, but it's okay i fixed it.

     

    File:Convincing Infiltrator(90630).png

     

    "But won't they just play obsidian statue instead?"

     

    hahahahahahah

     

    File:Obsidian Statue(62870).png

    Living like that.

    -1
  • Aventurin's Avatar
    Bulbasaur 275 17 Posts Joined 12/05/2019
    Posted 3 years, 7 months ago

    I like it. Blizzard please

    0
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 3 years, 7 months ago

    Isn't the point of "fixing" cards to either make them playable or less oppressive?

    Cause this doesn't accomplish the former and they are about as far away from the latter as could be.

    2
  • PopeNeia's Avatar
    Darkmaster 640 841 Posts Joined 07/06/2019
    Posted 3 years, 7 months ago

    You only delay the inevitable. Its easier for Aggro to steamroll them now, but the FelLow HuMans will still absolutely wreck control/big decks lol.

    This ain't no place for a hero

    0
  • clawz161's Avatar
    The Undying 825 827 Posts Joined 07/16/2019
    Posted 3 years, 7 months ago
    Quote From PopeNeia

    You only delay the inevitable. Its easier for Aggro to steamroll them now, but the FelLow HuMans will still absolutely wreck control/big decks lol.

    That was kind of the point of it. The problem with the rez mechanic and the FeLlOw HuMaNs right now is that it forces you to deal with the minion every time, since they have taunt, but i believe removing taunt from the card would make it severely less oppressive. And yes it is substantially worse against aggro, but it's not like priest is a class that doesn't have a billion tools to combat aggro already as it is. And like you said it still is good against large minions or in a control v control matchup

    Living like that.

    -2
  • clawz161's Avatar
    The Undying 825 827 Posts Joined 07/16/2019
    Posted 3 years, 7 months ago
    Quote From iWatchUSleep

    Isn't the point of "fixing" cards to either make them playable or less oppressive?

    Cause this doesn't accomplish the former and they are about as far away from the latter as could be.

    "Fellow humans is literally unplayable."

     

    Spoken like someone intentionally ignoring the the card is ran in literally every priest deck that has been made since it was released....

    Living like that.

    -1
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 3 years, 7 months ago
    Quote From clawz161

    "Fellow humans is literally unplayable."

     

    Spoken like someone intentionally ignoring the the card is ran in literally every priest deck that has been made since it was released....

    Standard:

    https://www.vicioussyndicate.com/decks/cabal-highlander-priest/

    https://www.vicioussyndicate.com/decks/acolyte-galakrond-priest/

    https://www.vicioussyndicate.com/decks/dormant-inner-fire-priest/

    Wild:

    https://hsreplay.net/decks/kCdWPxGh7VvP4WMyZTkwRd/#gameType=RANKED_WILD

     

    These are the current priest decks that see play in both formats.

    Now would you kindly point out where I'm supposed to spot Convincing Infiltrator (which is the card I presume you're pointing out while simultaneously trying to ridicule it) in these lists?

    -1
  • clawz161's Avatar
    The Undying 825 827 Posts Joined 07/16/2019
    Posted 3 years, 7 months ago
    Show Spoiler
    Quote From iWatchUSleep
    Quote From clawz161

    "Fellow humans is literally unplayable."

     

    Spoken like someone intentionally ignoring the the card is ran in literally every priest deck that has been made since it was released….

    Standard:

    https://www.vicioussyndicate.com/decks/cabal-highlander-priest/

    https://www.vicioussyndicate.com/decks/acolyte-galakrond-priest/

    https://www.vicioussyndicate.com/decks/dormant-inner-fire-priest/

    Wild:

    https://hsreplay.net/decks/kCdWPxGh7VvP4WMyZTkwRd/#gameType=RANKED_WILD

     

    These are the current priest decks that see play in both formats.

    Now would you kindly point out where I'm supposed to spot Convincing Infiltrator (which is the card I presume you're pointing out while simultaneously trying to ridicule it) in these lists

     

    "They used the word literally! I got them now!"

    Living like that.

    -2
  • Ethardoth's Avatar
    Harpy Lieutenant 435 389 Posts Joined 05/29/2019
    Posted 3 years, 7 months ago

    It would be terrible without Taunt. Against small minions does very little, and vs big minions it would ve a delayed and more expensive Deadly shot. Anyway, too slow.

    The only thing that could be touched is maybe health, it could pass with 2/5 or even 2/4 as a good card, but that does not do enough. Not nerf-worthy.

    And I hate that card too. On its own it wouldn't be so annoying, but it has such a good support for abuse. 

    2
  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 3 years, 7 months ago
    Quote From clawz161
     

    "They used the word literally! I got them now!"

    Oh wait you're that person who posts le funny reaction images rather than actually providing facts or thought out arguments to defend their standpoint.

     

    Why did I bother lmao

    1
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    Convincing Infiltrator has taunt cause he isn't actually convincing and it's really obvious so when spotted you have to attack him.

    Obsidian Statue is a guardian, guardians need to protect stuff so they will interfere with you attacking other targets.

    removing taunt makes no sense.

     

    4
  • clawz161's Avatar
    The Undying 825 827 Posts Joined 07/16/2019
    Posted 3 years, 7 months ago

    Flavor is better than game balance that's why when you play deathwing it just bricks the game for you and your opponent and no one can play on that game board anymore because it has been destroyed.

    Living like that.

    -2
  • agentmcr's Avatar
    495 40 Posts Joined 06/12/2019
    Posted 3 years, 7 months ago

    So Battlecry: gain Taunt would solve your issue...

    ... would still kill the card I guess

    It is by will alone I set my mind in motion.

    1
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