Runeterra Hotfix - Casting More Than 15 of the Same Spell in a Round Removed From the Game

Published 5 years, 10 months ago by
Runeterra Hotfix - Casting More Than 15 of the Same Spell in a Round Removed From the Game

Hush hostage no more! A hotfix has gone out to the Runeterra servers to fix spell casting abuse.

Quote From @ASmallMan4

Hey folks, we just hotfixed out a cap of 15 for casts of the same spell in a single round. This is a quick fix for infinite loop abuse we've seen, with more general turn timer updates to follow later this year. Thanks for the reports, and please always be excellent to each other.

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Robert "Fluxflashor" Veitch is the founder of Out of Games. With over a decade of experience in gaming content, and being done with the exhaustion of corporate nonsense, he wanted to do something different with a focus on the community in this online world that tries so hard to just make everyone just another number. Robert is currently playing whatever interesting game shows up next. He can be contacted via direct messages.

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Comments

  • Thought it what swim said about people who defend deny and will of ionia, that it's Stockholm syndrome of being hostage by a powerful meta defining card. 

    I mean I thought hush was hotfix nerfed they said they will nerf the ability to spam the card.. IDK why it even have the echo effect it would be good enough as none echo.

  • Great fix! 

    I heard of people who were stucked in ranked games for hours because the opponent kept spamming Hush. On the downside it means that Cloud Drinker probably won't see play anymore. 

    • It's similar to nozdormu seeing play on that regard.. You don't want those interactions in the game it's 100% unfun

    • Quote From thazud

      On the downside it means that Cloud Drinker probably won't see play anymore. 

      Agreed, but I think that's more about Cloud Drinker being an incredibly weak card outside of very niche applications. Honestly, he could use a nerf-reversion back to being Enlightened: Reduce by 2 -- it made sense at the time, but with all these new Sol and Trundle control decks Karma could now use a little help.

      • Quote From OldManSanns
        Quote From thazud

        On the downside it means that Cloud Drinker probably won't see play anymore. 

        Agreed, but I think that's more about Cloud Drinker being an incredibly weak card outside of very niche applications. Honestly, he could use a nerf-reversion back to being Enlightened: Reduce by 2 -- it made sense at the time, but with all these new Sol and Trundle control decks Karma could now use a little help.

        I didn't even know it was nerfed - guess it was in the early beta? You are right though. 6 mana for at niche effect isunplayable unless the payoff is broken.