New Freljord Spell - Voices of the Old Ones
Submitted 4 years ago by
Arthas
A new Common Freljord Spell, Voices of the Old Ones, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Monuments of Power
Head on over to our dedicated guide for Monuments of Power!
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A new Common Freljord Spell, Voices of the Old Ones, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Monuments of Power
Head on over to our dedicated guide for Monuments of Power!
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While i don't know if this card is good, i dislike how this card promotes warmother/ aurelion sol decks that proven to be only good for annoying casual players while being unable to compete at top levels. Riot might think that players like aurelion sol and want it to be competitive what i personally doubt
Good when played exactly on turns 5-7 (assuming you can afford to). Otherwise, not great. It's certainly no Progress Day!
Imagine what fun it will be to draw your second and/or third copy of this from the first one.
I don't like it. It does effectively allow you to "chain" Behold 8+, which I guess is a good thing; however you're paying a lot of mana for mid-game ramp and maybe 1-2 draws with no impact on board state. I just can't help but think there are existing popular Warmothers decks that already do ramp better, usually a la 3x Wyrding Stones and 3x Catalyst of Aeons.
Playing this card on turn 5 means you have 8 mana for the next turn and ot helps drawing a 8 mana card to almost secure you have something huge to play.
I think this card is very strong because you can pass two turns (and have 3 spell mana), play wyrding stones on turn 3, play this on turn 4 and have an 8 mana play on turn 5.
I'm not a fan of ramping decks, in general i'm not a fan of decks that require to draw specific things early otherwise they have already lost; but i can see this card being played
Congratulations, you are dead to any aggro deck.
I said i don't like to play this kind of decks, dying versus aggro decks without doing nothing it's one of the main reasons.
That said, i don't see what changes from the same ramp deck right now, it does nothing the first 2 turns and plays wyrding stones on turn 3.
Not only that, but apparently you can choose to play different cards when playing versus different kind of decks, and not following the same scheme every game