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Hearthstone Posted by Created 5 years, 1 month ago Updated 5 years ago
Card Reveal
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New Hunter Spell - Don't Feed the Animals

A new Epic Hunter Spell, Don't Feed the Animals, has been revealed!

Don't Feed the Animals Card Image

Discuss this card below or head on over to the card page to give it a rating!


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Comments

  • A new Epic Hunter Spell, Don't Feed the Animals, has been revealed!

    Don't Feed the Animals Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Madness at the Darkmoon Faire

    Head on over to our dedicated guide for Madness at the Darkmoon Faire!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

  • A bit clunky for any faster decks, but this can help any hunter combos that summon charge beasts from hand to deal even more damage.

  • Hand-buff is not always great, but this card is very easy to hold for Corrupt value. Holding it means you probably get more Beasts in your hand, so it's a natural fit -- especially for the cheap spells and big minions archetype they are pushing.

  • It's alright, but nothing spectacular. I guess it can be used in some kind of [Hearthstone Card (stonetusk board) Not Found] combo deck or if you just want a little extra beef. It is only 2 mana which makes the corruption pretty easy to activate, so there is that. But I really don't see why this had to be an epic.

  • This is the kind of hand buffing Hunters wanted in Mean streets of Gadgetzan. 

    With cards like Wolpertinger and Zixor Prime being in almost all hunter lists right now I'm certain this card can find a home.

    Heck, you could also use with with that Leeorox and King Krush combo to make the Krush's even bigger after you've duplicated them 

  • AnonymousUser's Avatar

    Really good, and a 2 mana corrupt card is really easy to activate.

  • Mmm, at least it's easy to corrupt.
    Wheter this is good or not will rely more on the current beasts.
    I guess the better place for it is a quick aggro with beasts and card draw.

  • The only time handbuff was good was with magnetic, beasts are not magnetic so this one is bad...

  • I"m kinda meh about it. 

  • If you’re olaying Beasts, you are probably a midrange-aggressive deck. This only comes out on turn 4 and you are either winning already or losing and this card does not make a difference. Not optimistic about this one at all, but it will be used in weird meme decks for sure

  • Seems meh.  Smugglers was much more flexible in its cost and application, and that still barely saw play.  With enough support this might have a chance, but I doubt it.

  • This isn't terrible, it could be played, there are some fearsome beasts who could be made even more fearsome.

  • Its just one of those hunter cards that has tremendous potential but falls flat because hunters cant draw for shit in standard, and have virtually no defensive options outside of Freezing Trap. So its likely to end up like Hunting Party or [Hearthstone Card (scarlett webweaver) Not Found]; tons of potential, but otherwise impractical.

    Still, I love me some handbuffs, so here's likely where I waste my rank stars with day 1. Here's hoping that hunter get some real card draw to make this thing actually competitive.

  • Happy for beast support for hunter but this card isn't impressive for me. I think this would've been better if it buffed beasts on board.

    Hunter also isn't great on card draw so getting value out of this card is hard to pull off.

    • Quote From Trimutius

      The only time handbuff was good was with magnetic, beasts are not magnetic so this one is bad...

      That shouldn't stop you from stitching them together ^^

  • This card might make that deathrattle beast deck work, with Augmented Porcupine and Mok'Nathal Lion. I'm keen to try it regardless :D

  • Seems like a good effect, BUT handbuffing has nearly never worked in hunter. The only buff card that sees play right now is Scavenger's Ingenuity, but that's only because it draws a card. The BIGGEST problem with handbuff hunter, is the fact that hunter has BAD draw, so it's hard to get a lot of value from handbuffing. As long as hunter doesn't get DH levels of draw, handbuffing isn't going to be any good for hunter.

    Standard: Might see experimentation, but that's it.

    Wild: Will see NO play, Hunter is bad in wild right now, and the hunter deck that do get played are highlander hunter and FACE hunter. Both don't want Don't Feed the Animals.

  • Love the flavor! This is a good card, but feels a lite slow for current Hunter builds. And how many beasts do they usually have in hand anyway? Still, it's easy to corrupt and +2/+2 is huge! 

  • Get a couple Wolpertingers and a Tundra Rhino and we're looking at some significant burst here.

  • I think this will see play - is pretty good on card like Wolpertinger for example.

  • Slow-ish value in a class that likes to go fast, and doesn't have particularly much card draw to fill the hand either. Not entirely sold on this to be honest.

  • Any 1 or 2 mana beasts + Tundra Rhino will make an OTK potential.

    This card is very easy to corrupt, so you will always get some value of it

  • Handbuff cards don't always work out, and this one is in a class that doesn't have the draw to make it effective and usually don't hold very many cards. Even in its Corrupted form, its power level is still not really that high, so it seems bad.

    The only place this could possibly see any play is in a really janky Wolpertinger + Tundra Rhino + whatever else combo deck.

    • Quote From Horus
      Quote From Trimutius

      The only time handbuff was good was with magnetic, beasts are not magnetic so this one is bad...

      That shouldn't stop you from stitching them together ^^

      If only handbuff was useful for that..

  • Handbuffing is hard to play.. I think that if they wanted to push hand buffing they should add a decent body or "draw a card" to those cards...

  • The flavour of this card is utterly spot on and I love it. 
    Power wise, it seems slightly slow and mediocre.

  • T3 Animal CompanionHuffer into T4 Corrupted Don't Feed the Animals double Wolpertinger. Aggro Hunter's mid-game dream right there.

  • Meanwhile in wild...

    Me:"Ok, so I want to corrupt this card quickly... Is there a good synergistic one on 3 mana cost?"

    Also me just watching Master's Call: Huh... Ok, fair enough

  • This just seems terrible it's like smuggle run but worse because it only hits beasts, but hey maybe its great in practice 

  • More like don't play this card! Holding onto cards is as much Hunter's class identity as freeze cards are to Shaman.

  • Will definitely see play, but probably not good enough in the long run.

  • This is cute, but I don't think it's that amazing. I'd rather be running more minions to contest the board with than be wasting some mana buffing a couple of Beasts in my hand. Happy to be wrong, but I just don't see it.

  • Bad. Very easy to corrupt, but this card is still very bad.

  • Aggro hunter seems nice for this one 

  • More fuel for Knuckles OTK decks.

  • It's just kinda bad.  Don't play handbuffs.

  • Good for combos with Hunting Party and/or the Trampling Rhino.

  • Handbuffs, but just for beasts. I still don't see that mechanic working well. Are we using it on the porcupine or something?

  • Stop trying to make Hunter Handbuff happen, Blizzard. It's not going to happen.

  • Has the potential to be very strong in the right deck, I'm sure it'll see some play

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