Hi,
I am looking for advice to make this deck better (more consistent or more resilient would be great)
Also what is a good game plan when *any* combo deck fails to draw the combo pieces...(electrorig + wayfinder in this case)?
The problems I see in this deck is that there is just way too many counters that will kill the win condition on top of actually trying to draw into them.
EDIT: Updated the deck, I realized I can just run elusives as an 'alternate' win con then shrooms just become scaling decimates.
Regardless, some other ideas would be nice.
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