Secret Santa Snowdown - Card Design Competition Discussion Thread
Submitted 4 years ago by
ShadowsOfSense
Competition Theme: Secret Santa Snowdown
As we did for our spooky celebration, you've got three separate prompts for this competition - your card just has to meet one of them to qualify!
- The Gift of Giving
- Design a card which gives your opponent a card
- On their board, in their hand or in their deck; give your opponent something to smile about this holiday season!
- Design a card which gives your opponent a card
- A Blizzard Blizzard
- Design a card which uses the Freeze/Frozen keyword
- Whether chilling directly or benefiting from the cool, all types of Freeze cards are welcome here!
- Design a card which uses the Freeze/Frozen keyword
- Secret Santa
- Design a card which interacts with Secrets (but isn't a Secret itself)
- I'll let you in on a Secret - this one's may favourite!
- Design a card which interacts with Secrets (but isn't a Secret itself)
If you're really in the holiday spirit, why not try and design a card which meets all the requirements?
Happy Feast of Winter Veil! Let's get ourselves in the festive mood to help liven up the end of a somewhat rocky year!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
- Submission Phase: Starts on Mon, Dec 21 17:00 EST (GMT -0500). Runs until Sat, Dec 26 17:00 EST (GMT -0500)
- Voting Phase: Starts on Sat, Dec 26 17:00 EST (GMT -0500). Runs until Sun, Dec 27 16:00 EST (GMT -0500)
- Finalist Phase: Starts on Sun, Dec 27 17:00 EST (GMT -0500). Runs until Mon, Dec 28 17:00 EST (GMT -0500)
- Winner Selected: After finalist voting concludes and we validate votes.
Discussion Thread Rules
Please note: This is a special competition and not in a normal season.
Leave a Comment
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Competition Theme: Secret Santa Snowdown
As we did for our spooky celebration, you've got three separate prompts for this competition - your card just has to meet one of them to qualify!
If you're really in the holiday spirit, why not try and design a card which meets all the requirements?
Happy Feast of Winter Veil! Let's get ourselves in the festive mood to help liven up the end of a somewhat rocky year!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
Discussion Thread Rules
Please note: This is a special competition and not in a normal season.
Welcome to the site!
Unless I'm mistaken, I hit all three prompts with this idea ;)
I mean, it is about the same power level as the actual Freeze Shaman cards, so 🤷🏼♂️
(Even if they're from different sets, this card is actually a decent follow up for Living Dragonbreath)
I'm thinking of just reusing this card I used earlier this season since it did pretty good and I'm quite fond of it.
Initial idea, but shaky on the balance and Neutral. I think it's a cool effect, but I'm not sure about giving Secret access to all classes, even if it is a bit conditional and slow. Pretty happy with the flavor though.
The left version is the original version but I thought of it becoming very clunky and hard to balance so I opted for the one on the right which is much simpler but I think the flavor is not as strong. I wanted to originally give this card to Mage but honestly, since it is just Frost Nova but you need minions instead, it feels more like a Freeze Shaman card. Since it is in Shaman I'm not sure if 2 mana is the right price anymore but I think it's fair.
Take my words with a grain of salt. I'm unranked and only play casuals lmao.
This year, I have come prepared :))
Who's in for some restricted Hunter AOE with secret synergy?
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
“Returning the cards you stole? How generous ( ͡° ͜ʖ ͡°)“
Does this count?
Make The Cow King an alternate Warrior skin plz
The gived card need to be a good one?
First idea.
Edit: Second Idea
Sorry I wasn't here to give feedback last competition, at least I get to make up for it by participating in two competitions this week :P
It's like Jungle Panther, but more spectral. I am considering either making it cost less, or have stealth right from the start. I also might change it to gain stealth when a secret is triggered, but I don't think that would work out quite as well.
Feedback:
Wailor, I am torn between loving and hating this card. On one hand, it is really hard to use and the payoff is negligible (you could just play Al'Akir the Windlord, which is just as easy to cheat out but deals more damage). But on the other hand, it feels like a genuine freeze shaman card. And part of me likes it more due to the general silliness and dumbness of the card. Personally, I would give it 5 stars, but I wouldn't count on other people rating it very high.
Demonxz95, I feel the same way about your card now as I did before. It is a cool card, but since you have to freeze a minion and then play this in the same turn, it feels kind of clunky to use.
Bloodmefist, First off I think the correct wording would be "Battlecry: Cast a number of random Secrets equal to this minions attack". I don't really like the idea of this card being neutral, since it shouldn't be that easy for non-secret classes to get secrets. I would put it in either Hunter or Paladin since both of those classes have handbuff and Secrets. I would probably pick paladin since most of Hunters handbuff stuff is beast related.
FenrirWulf, Your card is too wordy. I get why you'd do it, but it is unnecessarily complicated to pick a friendly minion, and then freeze enemy minions opposite it. Just have it freeze a target enemy minion. I like the back-and-forth of the original version, but it it is very wordy. I would either have it say "Freeze an enemy minion, give this to your opponent" and then just have it last forever. Or have it say "Freeze an enemy minion, give this to your opponent (5 Snowballs left!)" and then have it stop after 5 times. The version on the right is well balanced, but too similar to Frost Nova.
anchorm4n, Balance-wise, I think it is fine. It is exactly the type of wide-board effect hunters would get. But flavor-wise I think your card is lacking. Having a "Christmas tree" in hearthstone means having 5 secrets, so it would make sense for your literal Christmas tree card to benefit from having 5 secrets. It also doesn't make a whole lot of sense flavor-wise for a Christmas tree to deal damage.
DestroyerR, First off, you did a great job with the Grinch reference. Not just in name and art, but also in the ability. In terms of balance and play, I think the card could use some tweaking. I am guessing the idea is that you will want to kill him before he gives the cards back, and the opponent wants him alive so they don't have to lose cards. But at a 6 mana 4/5 it feels a little awkward. I would give him more health to make him harder for your opponent to kill, and I would also put him in a class so that warlocks don't get more mill potential on top of Tickatus and Gnomeferatu. Also, I am pretty sure it fits the competition since all it says is it has to give your opponent cards. It doesn't say where they had to come from, or what had to happen to them first.
DavnanKillder, Disguised Saboteur: I would put this in warlock. I get why you put it in rogue, but switching sides, dealing damage to your face, and having those "curse" type effects that mess with your opponent (i.e. Curse of Rafaam, Chaos Gazer, Gnomeferatu etc) are all things warlock does. About balance, I think the 2/5 statline is good, but 4 mana seems like a lot. All this card does for you is damage your opponents face. Spending 4 mana and giving them a minion just to deal some face damage isn't usually a good move. And it is made worse by the fact that your opponent gets some agency in whether or not they trigger the ability. I would change it to 3 mana, or maybe make it a 2 mana 1/4. Nixue, The Awake Winter: First off you should change the wording to just say "Frozen characters don't unfreeze." Second, I would change the name to something like "Awakened Winter" or "Spirit of Winter". It isn't a big deal but right now the name doesn't flow very well, at least to me. About the actual ability, it is very hard to balance because you could potentially have their whole board frozen, in which case if they don't have a removal spell they are stuck for the entire game. On the other hand, 4 health is very easy to deal with if your opponent has a removal spell or a rush minion, or if you don't have enough freezes. So all in all I think it would be too much work to get it balanced properly. I think your other card is a lot better.
Carrion, my wayward grub.
Just a note about your feedback @KANSAS, the cards are returned anyway, independently of whether the Greench died or not. Feedback of my own coming soon
Make The Cow King an alternate Warrior skin plz
So, here is my first idea!
I hope that this time the card is allright according to the rules and stuff :)
And i think i hit all 3 prompts.
Challenge me ... when you're ready to duel a god!
Something that I think is worth mentioning is that you probably shouldn't try to force all 3 prompts onto one card or else you'll most likely end up with a weird, overbaked card that has too many things going on in it.
Feedback!
FieselFitz: There's a comma missing after "Secret" and I think your card is one of those cases where too much is going on at once. I'm sorry, but I don't like it very much.
KANSAS: Very cool card, there's lots of flavor between panthers being kinda sneaky, secrets and stealth. I would even say it's good to go.
DavnanKillder: I think I prefer Nixue, but the name feels wrong. I'm no native speaker but I think it has to be "awoken".
DestroyerR: It's an interesting idea, but also very hard to balance. I think 2 turns is too much.
FenrirWulf: I prefer the second iteration, it's way simpler. Solid card.
BloodMefist: So you beat me to the Christmas Tree / Secret synergy thing. I like your art, but I don't get the connection between the attack and casting secrets. Would you please explain?
Demon: While I like your card it would be a shame not to see something new from you.
Wailor: This is… Interesting. I'll have to wait and see if other people come up with an idea how to abuse this because I can't.
linkblade: Nice card, I like your idea! I would argue to give the Ice Pillar at least one Attack though, since there are some classes that would really struggle to get rid of this otherwise. Or make it "thaw" and lose 1 Health at the end of each turn.
KANSAS has also nailed the issue with my Christmas Tree: the flavor is a bit off because it doesn't require you to have more than one secret. So here's the initial design which I didn't use because it's very OP. Please let me know if you think I should pursue this effect instead of the Despicable Dreadlord like version. I could increase the cost and / or make it a Legendary, but I still think it wouldn't fit Hunter's class identity to have such a strong and reliable board clear.
vs.
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
I came up with a new card, not used anywhere. In all reality, Secrets make for great flavor in this comp.
The flavor behind the tree was that full secrets kinda looks like a Christmas tree, so killing the tree on the board would get you a bigger Secret tree. Neutral secrets seemed like a bad idea and monster tree isn't in flavor for Paladins, so I retooled the basic idea into something more cohesive based on feedback.
Speaking of, I'll try to get feedback out by tonight!
Feedback
Linkblade91 - I see you've already submitted, but I do believe this card falls victim of trying too hard to follow all 3 prompts. The Secret requirement doesn't seem to do anything with the card flavorwise. I am glad that you changed Ice Pillar to "another" minion though.
Wailor - Not the most original idea in the world, but it's one that I like regardless.
BloodMefist - I think this card is fairly decently balanced. It's not really usably in Mage since they have to rely on Neutral cards to buff it. It's better in Hunter and Paladin which have access to handbuff cards. Cards which require buffing to be good are usually hit or miss as far as their viability, so I feel like this most likely wouldn't be overpowered. Nice flavor though.
FenrirWulf - I do agree with the choice of making it a Shaman card. The first version is more flavorful, although it also seems less playable and mechanically interesting than the second version. Second version is pretty good though.
Anchorm4n - I really like this card and I would personally give it a pretty good rating. That said, you might be weary of some people who will penalize it for being a Hunter AoE card. Unfortunately, some people will penalize any card that bends a class's weaknesses regardless of its actual strength or how often Blizzard does it themselves. Perhaps that would make for an interesting comp?
DestroyerR - Really flavorful, but there are some weird interactions to consider. Are all card given back regardless of where they are? (hand, deck, battlefield, etc.) What about dead minions? Do they go back as well?
DavnanKillder - Disguised Saboteur should have the passive effect first, then the Battlecry. I like the idea of the card, but it's unfortunately very weak. Your opponent can easily play around it by not playing many minions and even if they do play one or two, it's probably not going to be the end of the world for them. And you're also giving them a 2/5 minion. 4 mana to do all that for your opponent and nothing for you is not too great. Nixue, the Awake Winter is a little better although I agree with KANSAS in that you should change the name and the wording. What KANSAS wrote actually works really well there.
KANSAS - I do think it should probably have Stealth from the start. Too weak otherwise. I do like the idea though. Recurring Stealth as long as you play more Secrets. I will say though that the artwork doesn't really fit the Christmas-y theme of the comp.
FieselFitz - I think this is another card that falls victim of trying to do every prompt at once and the card suffering for it. I think it just has too much things going on that could be reworked or cut entirely. You need to have a comma after Secret, and the art isn't too Christmas-y either.
My card was supposed to be a joke, but it received relatively good feedback, so I dunno... I think I'll just repost it along my two variations of my more serious card.
I'm not sure if the parenthesised part of the Rogue one (pun not intended) is worded correctly.
Feedback:
linkblade91
Also, it suffers a bit from being forced (because of the three prompts thingy), but it could definetily be worse in this aspect.
Demonxz95
BloodMefist
EDIT: I see you thought the same and made a Paladin version. It definetly fits the class more than Neutral, but it loses a ton of flavor, which was its greatest strength, so I don't know what to tell you…
FenrirWulf
anchorm4n
Between the two versions, I'd say I prefer the Epic one, even if it should probably drop the statline to 2/4 (plus "Secrets" should go bolded and capitalized, I believe).
DestroyerR
DalvanKillder
neither "heroes" nor "unfreeze" should be capitalized. I'd also use thaw instead of unfreeze.
KANSAS
Fieselfritz
Demonxz95
Thanks for the feedback guys.
Made some changes to make the Disguised Sabateur more strong and changed the name and the wording of Nixue.
Some feedback later!
Yeah so pretty much everyone agrees my first version of the card is too complex and hard to balance. I think I'll just submit my second version immediately now since there aren't any changes that I can give the card.
Feedback:
linkblade91: Pretty decent flavor imo and overall the card isn't too complex. My only issue is that it's pretty RNG since the Ice Pillar freezes random minions and can even hit itself. Not only that, some classes aren't able to deal with it so they might just instalose the moment it comes down. My suggestion would be to change Ice Pillar so it hits only other friendly minions and then make it so that it has an easier time dying as maybe a 0/3 or 0/4.
Wailor: Honestly, I was about to bring a card like Frostbitten Raider but I just couldn't find the right art for it so I decided against it. Ghost of Winterveil Past is pretty solid as well though I prefer it if it is Neutral rather than Rogue because the effect seems par for other Neutral Epics like Mischief Maker or Drakkari Trickster. Personally, I'd go with Frostbitten Raider since its effect is more interesting as it has no counterpart in the game.
Demonxz95: It should be illegal to reuse really good cards like this lmao. Gift Wrapper is also a pretty good card, it's not as good as Ice Sculptor but it has solid flavor and balance.
BloodMeFist: I think Festive Crusader is pretty weak and could be a 1/5 if you plan to make it a Battlecry effect. Honestly, I'd preferred if it was a Deathrattle effect so you could have an easier time making the second part of the text matter, in which case it should be a 1/1 or a 1/2. Flavorwise it's a bit weak but I don't have too much suggestions for you. You could probably rename it into something like Mysterious Champion or something along those lines.
anchorm4n: I don't think I have an issue with Christmas Tree aside from the fact that it is called Christmas Tree and that it doesn't really look like one. My suggestion is to either change the art or the name. Balancewise I think it's better if you use the Rare version because I think the Epic version could be really hard to deal with and it incentivizes your opponent to trigger your secrets even more and that's already bad but they also have a 2/5 to deal with. It could steamroll pretty quickly. My suggestion for the Epic one is to change it so that it's a round start effect instead or make it a 2/3.
DestroyeR: Flavorwise it's pretty good but the card needs better clarification as to how it works. Like by giving it back does it mean that it will return to the deck or to their hand? Also, the card could also be similar to Carnivorous Cube where it just has a Deathrattle instead to return the cards. It makes it more interesting imo but maybe it's too strong with Shadowstep effects.
DavnanKillder: Disguised Saboteur is a bit unplayable since it requires too many things to be playable. You could honestly buff it so it triggers whenever a minion is summoned so you still have a combo potential or just make it deal 3 damage and give it less attack and more health. Nixue is good, no changes from me.
KANSAS: Spectral Tiger is really solid, I think that card is really flavorful and balanced so I don't think I can think of anything wrong with it. Maybe make it Rare but it's just as fine as an Epic.
FieselFitz: The card has design issues that I can't really grasp how balanced it is. Honestly, the card is fine if it summons a Water Elemental for you only but it'd be boring that way.
Take my words with a grain of salt. I'm unranked and only play casuals lmao.
Are we allowed to submit cards we've posted before? I made this in "Here's Some Art, Make A Card" and I think it fits this competition well, but if not I'll go back and come up with something new.
Feedback time:
DavnanKillder: I like both of these cards. Nixue would be completely broken in Mage but it works since Shaman currently only has single-target freezing, and Disguised Saboteur is a really fun concept. I'd say find some more Winter-flavored art for the saboteur though since it doesn't really have Christmas flavor (it doesn't have to but I think it would help).
Wailor: Frostbitter Raider is a hilarious card that could actually be good in certain circumstances, and the Ghost of Winterveil Past is a fun one (I'd go with the neutral one out of the two).
BloodMefist: Good handbuff support, I like it.
Demonxz95: You can just say "Discover a Secret and cast it" since Ring Toss did that. I like the idea, but maybe make it a secret from another class to better fit Rogue since the art isn't very Roguish.
anchorm4n: Maybe do it as 2 damage to a random enemy for each, that would still make it good without giving Hunter too good of a board clear.
FieselFitz: I don't think going for all three prompts works for this contest, either ditch the secret requirement or the enemy Water Elemental.
KANSAS: Good effect, but I'd try to give it more Christmas/Winter flavor. That's not a requirement, but it wouldn't surprise me if that helps in this comp.
DestroyerR: I like it, good flavor and cool effect.
Demonxz95. Good effect, but pretty simple.
linkblade91: Interesting, but I think it's a little overcomplicated and I'm not sure how your opponent would be able to get rid of the Ice Pillar.
-Hordaki (rhymes with Mordecai)
Check out the Tactician custom class!
As long as you haven't won with it before, you can resubmit old ideas.
I think I will give it Stealth to start out with to make it easier to play. Some people mentioned that I should change the art to be more christmas/winter themed, but until I can find some good art I will stick with this.
*edit* I meant to make it cost 3 mana. I will fix that later.
More feedback:
anchorm4n, I like the second version better. Maybe it could be 4 mana with slightly higher stats, but I think it is mostly fine as it is.
Demonxz95, I like it. It is flexible, useful, balanced, bounce-able, everything that makes a good rogue card. Good job.
BloodMefist, Overall I think it is balanced. At it's base it is fairly weak, but when buffed is better than Mysterious Challenger. The payoff is worth the effort you would put into buffing it, and it doesn't feel terrible playing it when it only has 1 attack. Well done.
Wailor, I think you could submit Ghost of Winterveil Past as a priest card and have a very good shot of winning. The flavor of the card is so strong, it doesn't even matter if it is just a glorified Spellslinger. I would give it 5 stars right now.
DavnanKillder, I am still not a fan of Nixue since it can basically just grind the game to a halt and straight up stop your opponent from playing. Disguised Saboteur is more interactive and less frustrating.
Hordaki, I like it. It seems balanced, and the flavor is pretty good. I don't have any criticisms.
Carrion, my wayward grub.
Thanks for all your feedback! I still prefer the original (rare) version because that's what I would expect Hunter to get in real life. Nevertheless, I've made an alternative (epic) version based on your feedback. I'd like to hear your thoughts about which one is better and why before submitting. Will add more feedback myself later today.
(original OP idea in the spoiler below)
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
Ah i missed the comma , sry about that!
What i don't get is my card that hits 3 prompts is labeld with going on too much but another card with all 3 prompts is fine? or is some sort of Balance that the card is missing?
Still im gonna change/improve it - at least i'll try to do that :)
Here is the first new version:
and here is another idea :
Let me know what you guys think about those two!
Challenge me ... when you're ready to duel a god!
I think it's because Link's card feels less "forced" as far as applying all 3 prompts (although that said, it does still feel forced).
This version of the card is definitely a lot better. The first version is probably easier to balance (as it's comparable to Occult Conjurer). The second version could be too messy with Frost Nova and it should say "enemy" instead of "opponent".
Thx for the Feedback. I think i will go with the first new version.
Balance-wise im not sure if i should change the stats or just increase the mana cost.
Stats could be 4/5 or 4/6 - or a mana increase up to 6. I will think a little about that.
Challenge me ... when you're ready to duel a god!
Honestly, I don't think the first new version needs to be nerfed.
Making the comparison to Occult Conjurer again, it seems perfectly fine to me where it is.
Ok good - thx again
Challenge me ... when you're ready to duel a god!
Thanks for all the feedback.
I will stay with Desguised Saboteur. Like some pointes, a Cristhmas Art can be flavorful. Fond this three. The elf one is more flavorful and funny, but I don't think is Hearthstone-ish. What do tou guys think?
More feedback.
DavnanKillder: I prefer the second snowman, the one with the red scarf. Really cool that it has 4 arms.
FieselFitz: Demon explained the reasoning behind my feedback very well. The remaining issue is that I don't get the connection between the Water Elemental and having a Secret in play. If you have a flavorful explanation for this, make sure to add it to your submission (and yes, that issue has cost linkblade a point, too after I had put some more thought to it)!
KANSAS: Still happy with your card, I think you're good to go…. I wanted to say. Then I saw your edit. It's no big issue, but with the Panther having stealth right from the start I think 4 mana would be better.
Hordaki: Very strong card, well done. Not many Christmas Vibes coming over, but then that wasn't asked for in the prompt.
Wailor: The neutral Ghost of Winterveil Past looks cool to me. Much Christmas flavor and quite interesting effect.
BloodMefist: I'm not sure if that much cleveage might not fit current Hearthstone style. Other than that, I'm also not sure if there's a "random" missing before Paladin Secrets. Interesting idea and a good fit for Paladin.
Demon: Now this is what I was hoping to see when I asked for a fresh card. Very flavorful, quite strong and lots of Christmas Vibes. I love it! The only issue that comes to mind is balance. Discovering a Secret and putting it into play right away is quite strong after all. The best comparism is probably made with Arcane Keysmith. Combo isn't that big of an obstacle imho, so I'd at least suggest to make it an epic. Last but not least, Rinling's Rifle says we don't put Secrets into the battlefield anymore but cast them.
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
Tree is back because it had better flavor and art. 'Monster Tree and attack buffs' is a tough sell in most of the Secret classes, but Rogue actually seems like a decent fit since they have a few tools to buff the attack or otherwise utilize the Deathrattle. Two aspects I am unsure about are Stealth and what kind of Secrets. Stealth makes it much easier to buff for Rogue, but might also push it over. I think random Secrets might be better just because it gives a more Christmas tree vibe when it goes off.
Thank you all for the feedback on Herald of Winter; it's not an overly-serious idea, but I submitted it anyway because I frankly couldn't be asked to think of something else right now. I've got some stuff on my plate I'm trying not to get upset about; a side-comp is the least of my worries.
Anyway, here's my feedback:
DavnanKillder - I prefer the second snowman as well, the one with the four arms. Also, you should stop capitalizing "hero" in your text; they don't do that in-game, unless it's referring to a Hero Power :P
FieselFitz - I like the new version of Awakened Waterfront. Not the "for each Frozen enemy" one, because that can really get out of hand, but the "If you control a Secret" iteration. Looks good as-is.
anchorm4n - One major flavor problem with the Christmas Tree is that the Secret layout doesn't look like that on mobile, so some players might be wondering where the Secret gameplay comes from. Another thing - and I hate mentioning this - is that some people will find giving AoE damage to the Hunter off-putting. I think it's stupid, but something something "class identity" or whatever. With that out of the way, I prefer the 1 damage to all/Rare version.
KANSAS - It looks better with the Stealth already on there. I'm concerned about making it cost 3, though, because then it will have vanilla stats whilst being theoretically "perma-stealthed". I think it looks fine as-is.
Hordaki - I like Anivia Glacial Frostwing. Might be a little on the strong side, though; maybe make it a 5/3/3?
Wailor - Frostbitten Raider is silly: if it can't attack the turn it is played, it is essentially a vanilla 4/5/4 minion. You can cheat it out to avoid the Battlecry, though, so it's not entirely a joke card. If you go with the Ghost, I would go with the Neutral one; the Rogue version is too wordy for me.
BloodMefist - Attack should be capitalized, but beyond that it looks good. I like the Paladin card a lot.
DestroyerR - I guess it counts, but it seems super OP at first glance. You've got two turns to "waste" your opponent's cards; not just destroying them like Tickatus, but actively using them against your opponent. I think this would lead to a lot of feel-bad moments I don't want to partake in.
FenrirWulf - I like the second iteration more than the first, so it's a good thing you went with that one :)
Krizgut's mighty return!
Self proclaimed good at battlegrounds
Feedback round 2
Wailor - I guess sometimes joke cards just happen to work. As far as both versions of Ghost of Winterveil Past, I prefer the second one only because it's easier to balance.
DavnanKillder - I see you've already submitted. I would've preferred Nixue even it's a bit "dangerous" looking, but you might do well with your card for it being mechanically cool.
Hordaki - If this was a Mage card, then people might have a problem with it as a third and fourth Frost Nova. However, because this is a Shaman card and the freezing effect is fairly situation, I think it works quite nicely here. I like it.
KANSAS - Fair point. I like your card.
Anchorm4n - I prefer the first version, although I feel like the second version will probably get a better score since it doesn't break the Hunter AoE weakness as obviously.
BloodMefist - I thought the original card was fine. It's kinda hard to use in Rogue since they don't have that many buffs.
MenacingBagel - Flavorful, although not that original and might be weak. I don't know how much the pack costs.
When played it will freeze all minions and heroes on board. The intended thing is it will freeze anything played during those 2 turns(working like regular freeze mechanic to all minions), but when those 2 turns are up everything will thaw. If you turn into a different hero you will be frozen, if you play a charge minion it will be frozen. If you play Lord Jaraxxus You. Will. Be. Frozen. If you attack with minions and then use Frozen Tundra, they will be unable to attack after they "thaw" just like with say Hyldnir Frostrider
The intent of this card is not to freeze the game was a freeze mage but to get instant value out of cards like Moorabi, Ice Cream Peddler(which in theory would proc off itself), and Living Dragonbreath. And honestly freeze shaman needs a card like this to be worth playing.
Living like that.
Reminder that there's a little less than 3 hours to submit if you haven't already!
-Hordaki (rhymes with Mordecai)
Check out the Tactician custom class!
Congratulations to Demonxz95! You crushed this one, despite my reservations for your card; shows how much I know lol
Congrats Demon! By far my favorite card in this competition.
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com