New Paladin Minion - Sandwasp Queen
Submitted 5 years, 5 months ago by
Arthas
A new Common Paladin Minion, Sandwasp Queen, has been revealed!
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A new Common Paladin Minion, Sandwasp Queen, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Saviors of Uldum
Head on over to our dedicated guide for Saviors of Uldum!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Fragile paladin ( 1hp paladin ) is a deck that im not sure either too strong or too weak, it seems bad but with any win condition they might be viable
Can we take a minute to appreciate its flavour text, though?
Oooh, see that wasp! Watch that sting! Dig in the Sandwasp Queen!
A man is lying on the street, some punks chopped off his head
I'm the only one who stops to see if he's dead.
Hmm. Turns out he's dead.
If this is any indication we may be seeing some sort of token paladin. That's also a lot of beast tags.
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Druid would play this today. Will paly have the buffs to support it
This is definetly going to see play. Drygulch Jailor saw play from time to time, and this is litterally a jacked up version of it.
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The Silver Hand synergy with Jailor was no small part of why that card saw play, but that isnt to say that this cant fill a similar function for sure and can bring a little bit more punch faster, not only cause of the increased stats, but cause you dont have to wait for the Queen to die to get them.
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Plus Drygulch Jailor had great synergy with Call to Arms. This card needs more support to see any play. On its own it serves no purpose. Wonder how Blizzard plan to push a 1-health minions archetype.
Minion spam into minion spam into minion spam; Hand/Zoo Paladin is coming and you don't even need to hit your face for 2 Health like Life Tap and/or need to empty your hand for Divine Favor.
Call to Adventure, Crystology and Salhet's Pride will be enough to fill your hand with Bronze Herald, Sandwasp Queen
All of these new paladin cards makes Glowstone Technician more viable, even overpowered.
Ah and It makes me sad that seeing a lot of beasts in paladin while I was waiting for Dragon tribe in him. :(
Unpopular Opinion Incarnate
ah, Abba! Took me a while to recognize. Brilliant
2-mana 3/1 is a great statline.
Also, since everyone's horny about Mountain Giants these days, maybe there's an angle to be found here
I tried having fun once.
It was awful.
Hottest of hot garbage. Even if buffed not worth it (lower health than attack/ do nothing). Magic Carpet maybe?
How do I post new threads on this website???
The Only Constructed Deck Worth Playing:
https://outof.cards/hearthstone/decks/43506-the-only-constructed-deck-worth-playing
Not a big fan of the artwork here... Gives me Pokemon vibes =/
5 more slots that can be dragon paladin support since we know of 5 paladin cards so far.
these 3, quest and sir findley.
but at the same time I don't see what link do dragons have with desert ruins...
it was not about the desert theme. I was waiting it since i heard about Year of the Dragon as I always want dragons in paladin. :)
Unpopular Opinion Incarnate
Seems like an okay card, at the very least it is a more imposing Acornbearer. I don't believe it is exactly better because Acornbearer can come out on turn 1, but the battlecry does make up for the delay. Plus, it smells like [Hearthstone Card (Never Surrender) Not Found] synergy, giving it cheap minions for extra value. Not sure Secret Pally is worth, though.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906