Rank 5 Control Dragon Hunter
Last updated 4 years, 11 months ago by
BossWalrus
- Unknown Hunter
- Wild
- Ranked
This is the latest version of Dragon Hunter that I took from rank 10 to Rank 5. Dragon Hunter really isn't in a great spot right now,so it felt great still being able to get this thing up to a respectable rank. I'll add a write up here shortly.
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2- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
Dust Cost
20860
Your Cost
20860
Hunter Cards
- 1 Shimmerfly x 1
- 3 Animal Companion x 2
- 3 Deadly Shot x 2
- 3 Nine Lives x 2
- 3 Spider Bomb x 2
- 3 Ursatron x 1
- 4 Houndmaster Shaw x 1
- 6 Unleash the Beast x 1
- 9 King Krush x 1
- 10 Emeriss x 1
- 10 Zul'jin x 1
Neutral Cards
- 2 Firetree Witchdoctor x 2
- 3 Brightwing x 1
- 3 SN1P-SN4P x 1
- 4 Archmage Vargoth x 1
- 4 Spellbreaker x 1
- 5 Faceless Manipulator x 1
- 5 Leeroy Jenkins x 1
- 5 Zilliax x 1
- 6 High Inquisitor Whitemane x 1
- 6 Mechanical Whelp x 1
- 6 Mossy Horror x 1
- 7 Crowd Roaster x 2
- 9 Alexstrasza x 1
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Comments
5 dragons and 4 cards that require a dragon on hand. A handful of mechs and 3 magnetics. Also, I feel that Zul'jin and Emeriss are hard to combine. Too many conditional combos that make me think this deck needs choices rather than options.
You should really get rid of the mechs or the spell synergies to get more consistency in this deck.
Sucker for Dragon decks that I am, must say that this looks really fun! Sad I wont get to play it as this may well be the most expensive deck I've ever seen...
I can give you suggestions for missing cards, it can be changed a bit, but yea, it's control warrior level of expensive, I grind for my packs, so I like using my legendaries when I can.
Just curious, what is the reason for the inclusion of High Inquisitor Whitemane?
Initially it was just because she was a new card, so I wanted to see how she performed, but I kept her because she started performing really well. A lot of games, I'll find myself trading in my board to my opponent to prevent Conjurer's Calling & Magnetic type plays from my opponent and while I would delay them a turn, I still felt at a disadvantage, but with Whitemane, I can now do that and just rez my board. She felt consistent & strong, I'm a bit stunned that people haven't used her more. If you don't have her, you can def. cut her for something a bit earlier, second shimmerfly or weapon removal (Harrison I think) would probably be my pick.