New Rogue Minion - SI:7 Assassin
Submitted 3 years, 4 months ago by
Arthas
A new Rare Rogue Minion, SI:7 Assassin, has been revealed!
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A new Rare Rogue Minion, SI:7 Assassin, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about United in Stormwind
Head on over to our dedicated guide for United in Stormwind!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Yay, Vilespine Slayer is back.
I tried having fun once.
It was awful.
Can be a really cheap removal, but requires you to be in the late game after you've played several other SI:7 cards. I'm not a huge fan of the Rogue Questline, but if it turns out to be good, this will 100% be played.
To SI:7 cards and this becomes a Vilespine Slayer. Not too shabby considering that gives you until turn 5 to do it. Presuming a deck built around this mechanic and it gets even easier.
Unfortunately, common sense isn't as common as it should be.
Not bad... I'm not sure how good yet, but definitely not bad
Combo card that discounts itself and kills something. Should be good.
Casual Dragon Cardgame enthusiast.
Its mostly going to cost around 4 by the time you reach turn 5, so its literally just a cheaper Vilespine Slayer, but it can only fit an SI deck realistically.
Honestly, its practically the only thing rogue has against paladin right now, outside of a gamble with the SI devices from the quest. It gets high praise from me because if you wanted a midrange rogue that doesn't do miracle, this card is a near mandatory requirement to build around.
Play bad cards to make a bad card slightly less bad, yeah no thanks
Even at 6 mana this is not bad, remove anything and leave a body is pretty good.
This card should be pretty darn good, especially in supporting the Questline. Don't forget that there are 2 SI:7 cards in the Core set, in addition to the new ones.
"Be excellent to each other." -Bill and Ted
I assume this works with any card with SI:7 in the name. Shouldn't be too hard to discount itself to where it's good in the right deck.
It's good tempo, vilespine was a good card at 5 mana.
SI7 seems like a great archetype... This willl be a better vilespine slayer.
Lemushki - The one and only since the 2006 rebranding.
Reevaluated this card as it could become an even better Vilespine Slayer, and even if you don't play any SI7 cards before, a 7 mana destroy a minion, leave a 4/4 body behind isn't bad at all
TREMBLE before.... the most legendary dragon that ever existed!
Saw a little of this on the streams. Seems really good.
Chumbawumba is the worst band name.
SI:7 version of Vilespine Slayer. Does anyone know what SI:7 stands for perhaps? I am not too familiar with WoW lore.
EDIT: A quick Google search states: Stormwind Intelligence
Integral card to Questline Rogue, very powerful removal and cheap removal as the game goes on.
Hey, you heard about that Mario guy?
So, it could cost 3-1 relatively easily and it destroys a minion.
Vilespine... go cry in a corner.
Papa Nurgle wants to share his gifts.
Hm interesting Vilespine Slayer but only works in specific deck
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
better Vilespine Slayer after playing a bunch of SI:7 cards, i LOVE IT.
Of course as long as SI:7 cards arent that good in wild it wont ever be better than Vilespine Slayer. HOWEVER as long as we get ANY SI:7 card in the future it can really challenge Vilespine Slayer.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
All SI:7 are quite bad
I am 69 years old and still reach Legend
I had to revised some of my rating for the SI:7 crew when I realized there was way more to that package than I was giving it credit for. This Vilespine Slayer is ridiculously potent1
Struggle with Heroic Galakrond's Awakening? I got your back :
Probably the strongest SI:7, cheap removal for any taunt.
Best one of all new SI:7s, but as with most of the other new SI:7 cards how good they are is largely dependant on if the quest appears to be playable, if not this won't see play either.
Arena > Wild > Standard
I really like how new mechanics like SI7 is being pushed aside from quest completition
The combo effect looks good, and it should be easy enough to pull off since you'll be playing SI:7 cards for the questline anyway. All in all, a good card
I mean, if you're playing enough SI:7s then you play this. Vilespine Slayer was great, and this will be too if you can get at least a couple discounts on it reliably.
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