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Hearthstone Posted by Created 4 years, 1 month ago Updated 4 years, 1 month ago
Fan Creations
5 comments 408 views

Shaman Custom Card

Hello :D,  this is an idea for a Shaman card.

I wanted to  make it a dual class card, i wanted it to be dual from the beggining, but only mage with 3-4 cards  and very few neutral cards can transform minions, so i decided to use a custom class i was starting to think of, but the card generator was bugged and showed it as half shaman half neutral card.

What do you think? :D

I know, very original "Sea Witch"

Comments

  • Hello :D,  this is an idea for a Shaman card.

    I wanted to  make it a dual class card, i wanted it to be dual from the beggining, but only mage with 3-4 cards  and very few neutral cards can transform minions, so i decided to use a custom class i was starting to think of, but the card generator was bugged and showed it as half shaman half neutral card.

    What do you think? :D

    I know, very original "Sea Witch"

  • Cool in theory, though how quickly you can reduce its Cost will be of concern.

  • Not bad really. Its sort of like Thing from Below, mostly because of the taunt, and that's likely what will push people to want to make it work. Because you can legit just use cards like Revolve, and put down a big taunt as early as turn 3-4.

    I'd probably just reduce the health to 8. 0 mana costed cards, especially on minions, almost always break the game, and this one will likely be no different, assuming of course that there's support for it. Its too punishing for your opponent to play minions as a 4/12.

    • Quote From dapperdog

      Not bad really. Its sort of like Thing from Below, mostly because of the taunt, and that's likely what will push people to want to make it work. Because you can legit just use cards like Revolve, and put down a big taunt as early as turn 3-4.

      I'd probably just reduce the health to 8. 0 mana costed cards, especially on minions, almost always break the game, and this one will likely be no different, assuming of course that there's support for it. Its too punishing for your opponent to play minions as a 4/12.

      would increasing thr cost to 15-20 help? i ask in case i want to keep the stat

      • Quote From JoshoPrime
        Quote From dapperdog

        Not bad really. Its sort of like Thing from Below, mostly because of the taunt, and that's likely what will push people to want to make it work. Because you can legit just use cards like Revolve, and put down a big taunt as early as turn 3-4.

        I'd probably just reduce the health to 8. 0 mana costed cards, especially on minions, almost always break the game, and this one will likely be no different, assuming of course that there's support for it. Its too punishing for your opponent to play minions as a 4/12.

        would increasing thr cost to 15-20 help? i ask in case i want to keep the stat

        If you really want the stats to stay, it'll probably have to be at least 14. That's my opinion anyway

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