New Neutral Minion - Korrak the Bloodrager
Submitted 3 years, 1 month ago by
Arthas
A new Legendary Neutral Minion, Korrak the Bloodrager, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Legendary Neutral Minion, Korrak the Bloodrager, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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The flavor on this one's great although I doubt it's very practical. You basically require this to proc at least once to pay for itself otherwise it's a really bad deal...and it's not like a 3/5 is threatening on its own so your opponent can just...ignore it.
I tried having fun once.
It was awful.
How does this work with Tamsin Phylactery? The dead minions resummon this guy?
Yes, because it specifically says resummon Korrak
Anti priest card. :)
By The Holy Light!
Seems solid in aggro decks. If Honorable kill isn't a succes as a keyword, then [Hearthstone Card (Korrak, the bloodrager) Not Found] is almost unkillable... unless you have a transform or silence card. It's also a really interesting Tamsin's Phylactery target. Makes your board very annoying. This must be why we got Mass Polymorph.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Better question: how it works with Sketchy Information? Or with any deathrattle trigger effect? He only can be HKed during enemy turn, so does that mean he always resummon himself during your turn? And what "resummon" means? Is it just "summon copy" or maybe he dies after triggering deathrattle?
What's the most powerful card in Hearthstone?
A credit card.
It has been confirmed by Bliz that Sketchy Information will summon a copy of Korrak. With Forsaken Lieutenant if you hit some with 3 attack it will summon a new Korrak
Its just one of those amusing deathrattle cards where the minion just will not die. Worth mentioning that just because it has 5 health that doesn't mean you have to deal 5 attack to it to kill it permanently. All it takes is for an attack to honor kill him, so a bunch of 1 attack dudes can kill this thing.
Deathrattle rogue would love it, but sadly its stats leaves plenty to be desired, and without rush even a board full of these are just useless against a board from your opponent, who will happily ignore it and kill you.
But being what it is, its a persistent minion that will sometimes never die because your opponent simply do not have a way to honor kill him, like warrior and their almighty Brawls. So much like Moonfang, sometimes its just so good in a meta that it'll be there despite all its shortcomings.
A lot better than I initially expected
This is neat. Really good in Arena, but not very good in constructed as the 3 damage it represents is too low to really be a nuisance.
A real nuisance of a card! In the moonfang vein where one's opponent probably has to do something weird to remove it. Watch out in handbuff anything: this could just take up residence on the board.
Chumbawumba is the worst band name.
Avoid at all costs in Arena. Slow and easy to deal with. Should've been a 3/6. I apologize in Blizzards behalf for anyone who opens this.
The Only Constructed Deck Worth Playing:
https://outof.cards/hearthstone/decks/43506-the-only-constructed-deck-worth-playing
I think this is a solid card. Not that good, but not too bad either. It's been confirmed that killing this with "destroy" effects (like Twisting Nether and other straight-up removal cards) don't count as Honorable Kills, so this could be a nuisance for decks that don't play much minions. Still, it's a 4-mana do nothing, so it won't be as impactful.
The wording, with that name, got me giggling good !
Fun refreshing design!
Struggle with Heroic Galakrond's Awakening? I got your back :
Are you trolling? This is great in arena. No guarantee on efficacy or number of HK cards. Not to mention it's statline is only 1 mana point below par (-1 attack from yeti)
For standard, sure, it'll require some gimmicks to be worth including. But arena? Not sure what you are smoking but you're crazy if you don't see this doing well in general in arena.
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I really like this card. Some classes simply don't have a way to do a round 5 damage, which makes it incredibly awkward to deal with. Add in some buffs, some copies and this can become a real bitch to deal with.
Wow, very flavour for the expansion making use of new mechanic. It's a nuisance if you can't kill it definitively, maybe spending resources in an unoptimal way to get rid of it
Pretty interesting deathrattle legendary that will see some experimentation. It's quite the funny that this card will be good if the honorable kill mechanic is bad and vice versa. It's not that threatening though being a 3/5, so probably won't be too annoying
TREMBLE before.... the most legendary dragon that ever existed!
What about Xyrella, the Devout?
By The Holy Light!
Yep, she will proc for each time his Deathrattle went off. So you can get a full board if there were multiple dishonorable kills on him.
This guy is going to be in every single DR synergy deck, and since he's effectively immune to destroy effects, extremely sticky to the board.
Hey, you heard about that Mario guy?
I assume you just need to do exact lethal on this, and you don't have to use a card with the honorable kill keyword. Probably the player controlling this would want to initiate the trades to kill this, but I don't know what would have 5 attack and only 3 health. Guess you would have to trade 2 minions to remove whatever it was you were trading into.
This seems like a solid card that could have some pretty neat Deathrattle synergies in classes that care about that, and at worst could be a card that makes it really hard for your opponent to make good trades.
Finally something different to do with Information card than duplicating coins
I like that this will be a constant annoyance unless you silence or make sure you can exactly deal the amount of damage needed to get rid of him. Not a bad statline for something that is going to irritate. All we need to have is Animated Broomstick to help make it super uncomfortable.
If I kill this with Arcane Overflow, was it honorably killed?
5 stars just for the memes. I presume that the honorable kill trigger doesn't activate on your turn, just like Overkill didn't. That would mean as long as you control when he dies you will always get him back. I love it.
Unfortunately, common sense isn't as common as it should be.
Very annoying to deal with, will only go away if you get an Honorable Kill, so kill spells and AoEs that deal over damage bring him right back. I think this will be this set's Zilliax (or Mankrik, choose whatever omnipresent Legendary minion you like). To be perfectly honest, if in two weeks we're all complaining about Korrak it's probably because the meta's in a decent place.
I don't want to cure cancer; I want to turn people into dinosaurs.
Seems potentially nuts. Probably only makes the cut in decks that can synergise with it - buffs or Deathrattle synergy - but just the annoyance of it sticking around after a couple deaths will be so fun.
Welcome to the site!
Nice sticky card, I like the Diamond animation as well.
Seems like a very sticky and annoying to deal with minion. I'm sure this will see play, specially in decks that buff minions, like Paladin, or rely on Deathrattles like Priest.