New Mage Spell - Mass Polymorph

Submitted 3 years ago by

A new Epic Mage Spell, Mass Polymorph, has been revealed!

Mass Polymorph Card Image

Discuss this card below or head on over to the card page to give it a rating!


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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 3 years ago

    A new Epic Mage Spell, Mass Polymorph, has been revealed!

    Mass Polymorph Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Fractured in Alterac Valley

    Head on over to our dedicated guide for Fractured in Alterac Valley!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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    1
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years ago

    Well, this is the Big Spell turnaround we needed. This actually gives you a chance to deal with large lategame boards (also completely ruins Anacondra Druid, which is great because fuck that deck).

    Not sure if this is enough to make Big Spell Mage work as a whole deck but it's a start and we  have an entire year to figure it out.

    I tried having fun once.

    It was awful.

    5
  • Caro's Avatar
    Draconic Rager 2225 2544 Posts Joined 03/12/2020
    Posted 3 years ago

    I'd say this transform effect is better than a mass board clear like Twisting Nether, purely coz the polymorph gets rid of pesky deathrattles which will probably be popular this expansion. The 1/1s left over won't be much of a threat, so this is definitely the big spell we all wanted to see. Might be a bit crazy though when pulled from Iceblood Tower coz you'll probably end up transforming some of your own minions too.

    0
  • Mercynary9's Avatar
    355 239 Posts Joined 03/31/2019
    Posted 3 years ago

    Can we make a celebration that we're finally going to get this card in-game right now? Let's turn all our comments in this thread into "Baaaa!" only from now lol...

    Anyways, it's super cool to see this card going in action now as many of us been waiting so long for it. Definitely a worthy card for a control/value mage.

    0
  • UVE's Avatar
    1180 832 Posts Joined 05/29/2019
    Posted 3 years ago

    Just WTF!!

    That card is insane, wrecks any minion based archetype, specially any deathattle/big deck.

    By The Holy Light!

    1
  • Live4vrRdieTryn's Avatar
    505 931 Posts Joined 07/14/2019
    Posted 3 years ago

    Big thumbs up, Blizzard for the very obvious yet awesome card.

     

    It's a board clear.... Oh wait I'm playing druid o.O !!!!

    0
  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 3 years ago

    Yay, priest hate card :)

    0
  • Erodos's Avatar
    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years ago

    This is an absurdly strong defensive tool against any class other than druid (hello Arbor Up). It can completely nullify win conditions. Mages don't have a lot of minions they care about anyway.

    0
  • sule's Avatar
    Dinosaur 830 995 Posts Joined 08/21/2019
    Posted 3 years ago

    An OK board clear mostly to be used against specific strategies (Big Paladin, Big Demon Hunter, Anacondra/Celestial Druid) that overwhelm the board with lots of large bodies. 7 mana is too expensive to be of use against aggressive decks, so I don't think this is an all-weather card that can be slotted in regardless of meta. It's certainly a fun card, though.

    I don't want to cure cancer; I want to turn people into dinosaurs.

    0
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 3 years ago

    INSANE. Remember Mass Polymorphs effect is why you generally pick the 10 cost option with Kazakus in wild. (Mainly against BIG priest or a deck with lots of deathrattles) and now you just get it for 7 mana? that AMAZING. Must-include in Big spell mage and maybe solid 1-off option for any other slower mage deck if the meta is slow enough.

    Oh uh back to standard. Mass Polymorph gives BIG spell mage the ability to counter Deathrattle Priest, Deathrattle Rogue and honestly any BIG deck. Which are most archetypes that are getting support this expansion. Not only that, but it's a arcane spell so you can repeat it with Magister Dawngrasp. Insane defensive tool. Loving this set more and more.

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    0
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 3 years ago

    Thanks, I hate it

    1
  • Lundy's Avatar
    Little Devil Teemo 1555 707 Posts Joined 06/21/2019
    Posted 3 years ago

    Old Kazakus 10 cost spell. This was needed for Big Spell Mage to be viable, but might not do enough for 7 mana unless you have a great follow up

    0
  • dapperdog's Avatar
    Dragon Scholar 1890 5610 Posts Joined 07/29/2019
    Posted 3 years ago

    I'd like to like it. But honestly, its just an expensive way to clear up big minions. Reminds me alot of Plague of Murlocs: all the potential in the world, but then we discover that in fact even sheep can still do damage, so what you've done is essentially reduce damage rather than dealing with it.

    Not to say that this isn't good, mind you. Mage will take any spell that unconditionally clears big boards, even if they have to take some damage in return. I just think for its price, it might just turn out to be too expensive to consider 2x copies of in a deck.

    0
  • Horus's Avatar
    Detective Pikachu 2575 3348 Posts Joined 05/29/2019
    Posted 3 years ago

    That's quite the answer against Big Minions decks.
    And you know longer have to waste a Kazacus spell just to get rid of your rez priest opponent's game plan
    *Laughs in Wild*

    Struggle with Heroic Galakrond's Awakening? I got your back : 

    0
  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 3 years ago

    There are a lot of boards this won't do enough on (because 1/1's can still go face), but is a big Arcane spell for Magister Dawngrasp, and that matters, particularly considering the Honorable Kill effect of their hero power. Could be viable in that kind of deck.

    0
  • NebuchadnezzarHS's Avatar
    Supporter 2035 1411 Posts Joined 06/14/2019
    Posted 3 years ago

    Love the flavor, but does not really clean up the opposing board. Very annoying for the Deathrattle Priest opponent, but do you really want to slot in a card against 1 specific deck on ladder?

    0
  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 3 years ago

    I was wondering why I'd want to transform all my stuff, but actually, I'm not sure Mage is going to running very many minions this expansion either.

    0
  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 3 years ago

    This is great for control mage.

    0
  • Geno9999's Avatar
    Metrognome 1620 1217 Posts Joined 11/10/2019
  • Sykomyke's Avatar
    Grand Crusader 780 985 Posts Joined 05/30/2019
    Posted 3 years ago

    This is not solely priest hate.  In fact it's a rather bad card in the priest matchup in general since it's too expensive to waste on a single minion, and is barely worth it to sheep 2 minions.  Beyond that you're holding onto it for when they play amulet of the undying but if you're at the point where the priest is playing that, he's either lost, or you're being trolled.

    I'm not sure this is the "anti priest" card think it really is.  It's still a decent control tool, but as usual I think people are looking for the "super value situation" and are going to be sorely dissapointed.

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    0
  • edalyas's Avatar
    Magma Rager 520 165 Posts Joined 05/30/2019
    Posted 3 years ago

    It does seem like a dream to make everything fluffy 1/1s but this power comes with the cost of taking Arcane spell slot in Hero Card deck. It really fits mage flavour though.

    0
  • SilverWolf's Avatar
    Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
    Posted 3 years ago

    Wow, very poweful for board control and messing with opponent revive pool.

    If it gets casted by the Iceblood Tower is better

    0
  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years ago

    This is an interesting card. It isn't quite a board clear as it does leave behind all the 1/1's, but it does guarantee that everything is reduced in power. Flamestrike obviously gives the traditional clear that you will want, but Mass Polymorph doesn't have to worry about the health being out of range or having a pesky deathrattle left behind afterwards.

    Unfortunately, common sense isn't as common as it should be.

    0
  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years ago

    I love to see a card to deal with massive minions when there's more than one threat looming. Handbuff Paladin would hate this, for example. It's not like it's insane, because you need to hit a few targets for it to be worth it, but having the option is nice.

    Welcome to the site!

    0
  • Draketh's Avatar
    Darkmaster 1570 1395 Posts Joined 04/02/2019
    Posted 3 years ago

    Great flavor, I love the concept of this card. It can be a game turner just by itself.

    0
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