Iceblood Tower

Iceblood Tower Card Image

Card Stats


Card Text

At the end of your turn, cast another spell from your deck. Lasts 3 turns.


Flavor Text

“Why is it called Iceblood Tower?” “Not really sure. Anyways, try not to lose your footing on any of the frozen bodies as you make your way in.”


Iceblood Tower Guides

Comments

  • Big Spell Mage.
    Totally not sure if this would work, but it can give you 10 armor with Deepwater Evoker.

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  • I dont know if it will see play even in Big Spell Mage, unless you are memeing with Rune of the Archmage.

    Its slow, you spend 10 mana to potentially do nothing on your turn, and games nowadays are not so slow to the point that wasting a turn on this wont get you killed.

    I surely might try to build a deck with it though, looks quite fun.

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  • Super late game, but when you are playing anything with a mana cost 6+ you are planning on late game stuff anyway.  

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  • Really interested by the word "another" in the card text. Does this mean that each of the three spells must have a different name? Or if I have two fireballs in my deck, can it cast Fireball 1 in the first round and Fireball 2 in the second?

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    • it would say “a different” spell if they had to have unique names. Could be pretty cool

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