New Druid Minion - Raid Negotiator
Submitted 2 years, 10 months ago by
Arthas
A new Rare Druid Minion, Raid Negotiator, has been revealed!
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A new Rare Druid Minion, Raid Negotiator, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Not a bad card I think but it's probably too inconsistent. Sure, the pool of Choose One cards is fairly small at the moment so you'll rarely just discover a blank, but still...is it really worth to play a 4-mana 3/4 just for the chance to maybe get a juiced up Nourish for turn 6? Maybe you do, I don't know, I've never been good at Ramp Druid, but I feel like this is too value-focussed and not enough "I turbo ramp to 10-mana and then vomit a bunch of huge stats on the board in the hopes that it wins me the game"
I tried having fun once.
It was awful.
The main problem with this card is, as always with druid, consistency. If this practically guarantees Nourish, then its just absurdly powerful. But more likely it'll just give you a clear option, or a nice taunt, or some tokens. Not too bad, certainly, but not only would you need to take a gamble, you probably can't even play it out the same turn because this card costs 4.
Post rotation where the pool is smaller would benefit the card. Or team5 reprints or reintroduce Oasis Surger, so there's now two game winning choices in the pool, assuming nourish survives the rotation.
Wow this an amazign and flavor filled card! And i love the artwork as well!
Pre-rotation i think it probably doesn't see play. Even though the discover pool won't change much pre- and post rotation.
Post-rotation i think this will see play in some kind of control/ramp druid deck, as some kind of value generator. You can get a Nourish or Boomkin with both effects combined, or worst case scenario a 3/2 treant that gives all your minions +1 (Sow the Soil or a 1 mana 3/3 with rush and taunt (Druid of the Reef) Actually there is 1 bad option in standard rn, and it's Runic Carvings which rotates. Okay maybe Ancient of War is also bad, but not really in a control/slower deck. Also considering you discover a option, you will have a lot of control over what you will get.
Wild: I don't think it sees play, just because the choose one pool is so big. The chance to lowroll might be too high.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
This card is giving me hives already. I love it for standard, but the pool of choose one cards in Wild is too erratic for this to be really effective. I can see people putting it in a deck for flavor and some versatility, but at the least the idea of a Raid Negotiator is hilarious.
Ok card but not sure that this will see play over other cards ...
Challenge me ... when you're ready to duel a god!
I can't really think of too many choices that would always be bad (maybe Cenarius) though there are plenty that would only be good in some situations.