New Mage Minion - Gaia, the Techtonic

Submitted 2 years, 9 months ago by

A new Legendary Mage Minion, Fluffy Automaton, has been revealed!

Gaia, the Techtonic Card Image

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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 2 years, 9 months ago

    A new Legendary Mage Minion, Fluffy Automaton, has been revealed!

    Gaia, the Techtonic Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Voyage to the Sunken City

    Head on over to our dedicated guide for Voyage to the Sunken City!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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    1
  • Avalon's Avatar
    Salty Dog 1550 2105 Posts Joined 06/12/2019
    Posted 2 years, 9 months ago

    Mech Mage is back. Let's goooo

    Spice Lord and self-proclaimed Meme Master.

    • You can follow me on Twitter - I am always active and you can tag me to highlight your (or someone else's) 12 wins Duels run or really anything Hearthstone-related!
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    1
  • darkjak's Avatar
    Shadow Rager 860 1147 Posts Joined 07/06/2019
    Posted 2 years, 9 months ago

    Missile Launcher for combo players

    2
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    Imagine comparing unfavorably to Mordresh. Needs mech support then we can talk about it, otherwise it's just an Arena card

    I tried having fun once.

    It was awful.

    2
  • Tetsuo's Avatar
    Magma Rager 840 638 Posts Joined 05/29/2019
    Posted 2 years, 9 months ago

    If the board consistently matters in standard again, this might see play, but even then this is too expensive at 8 mana. And why is this in Mage? This feels like a Warrior card at first glance. 

    2
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 2 years, 9 months ago

    I'm not seeing what Colossal does for this.

    2
  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 2 years, 9 months ago

    Looks ok ... ....

     

    Mech Mage comeback!!!!! .... maybe .... :) 

     

    Still not sure how colossal works ... but i guess this could be played because of the ability ? 

     

    Challenge me ... when you're ready to duel a god!

    1
  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 2 years, 9 months ago

    @Hydrafrog: Well ... it summons three minions at once and gives them all an extra kick when they attack.

    Yes, you could write a much longer text box to encompass all that, but that's the whole point of keywords. They shorthand complicated effects.

    2
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 9 months ago

    Should'a been 2 damage per swing, I think. While it might be balanced at a glance - hard to say without practice - it just doesn't feel powerful. Still, I loved Mech Mage back in the day, and I'm ready for its return!

    1
  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 9 months ago
    Quote From Tetsuo

    If the board consistently matters in standard again, this might see play, but even then this is too expensive at 8 mana. And why is this in Mage? This feels like a Warrior card at first glance. 

    I mean, Mechs are only a Warrior thing because Hearthstone deemed it so in the past; there's nothing sacred connecting the two of them together. If the Warlock can have Murlocs, then why can't Mage have Mechs? It's more natural for them to have it, anyway, given the Mechs are powered by magic.

    1
  • Avalon's Avatar
    Salty Dog 1550 2105 Posts Joined 06/12/2019
    Posted 2 years, 9 months ago
    Quote From linkblade91

    Should'a been 2 damage per swing, I think. While it might be balanced at a glance - hard to say without practice - it just doesn't feel powerful. Still, I loved Mech Mage back in the day, and I'm ready for its return!

    You gotta consider that the effect applies to Mechs that are already on the board too

    Spice Lord and self-proclaimed Meme Master.

    • You can follow me on Twitter - I am always active and you can tag me to highlight your (or someone else's) 12 wins Duels run or really anything Hearthstone-related!
    • Hearthstone Battletag: beppe946#2807 (EU)
    0
  • Horus's Avatar
    Detective Pikachu 2575 3348 Posts Joined 05/29/2019
    Posted 2 years, 9 months ago

    Mech Mage ?! 


    Also, fluffy ^^

    Struggle with Heroic Galakrond's Awakening? I got your back : 

    1
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 2 years, 9 months ago

    Very interesting card. It's basically a big removal minion, and also a finisher if you have a bunch of mechs already on board. Seems pretty good. It probably plays a similar role as Mordresh Fire Eye, however Gaia, the Techtonic can be generated by cards such as Azsharan Sweeper. Oh and if it survives a turn, remember that Gaia, the Techtonics text says "friendly mech" which means that it's effect also triggers after it attacks. Also mech mage might consider running Deeprun Engineer in order to either lower the cost of Gaia, the Techtonic or to discover one.

    I feel like mech mage still needs some more support, but with cards like these it might actually see play. It looks like a very fun deck to play regardless!

     

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    1
  • dapperdog's Avatar
    Dragon Scholar 1890 5610 Posts Joined 07/29/2019
    Posted 2 years, 9 months ago

    Its obviously compares badly with modresh, but it does have one thing going for it: if you can consistently flood the board with mechs, this is just a finisher that has no other requirement other than drawing and playing it, something modresh doesn't necessarily enjoy.

    The card can only get better as more mechs are revealed down the line. If magnetic, along with stuff like Zilliax gets back into core, then we might just have a winner here, even if modresh boast a superior effect, because the current wildfire mage is really just a combination of non-synergistic cards, of which mech mage may not suffer from.

    0
  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 9 months ago

    So at least 2 damage to all enemies, plus 2 each to 2 minions, assuming there's minions to rush the drills into, but why would you play this against an empty board? Nice. Even better if there end up being other mechs that Mage wants to put in a deck.

    0
  • sule's Avatar
    Dinosaur 830 995 Posts Joined 08/21/2019
    Posted 2 years, 9 months ago

    Mech Mage, but also doesn't need to be in a Mech deck, since it summons some Mechs with Rush by itself. Could be very powerful if you already have a board of Mechs, but just with the two Arms I think this can be good enough to see play in a slow Mage deck that isn't running a whole lot of Mechs.

    I don't want to cure cancer; I want to turn people into dinosaurs.

    1
  • KillaFIsh's Avatar
    375 250 Posts Joined 07/10/2019
    Posted 2 years, 8 months ago

    I think that based on the Mech Cards that have been released, there is just not enough support for a Mech mage to be competitively viable unfortunately.  However, if more support comes down the line, this card will be an excellent finisher/comeback card for Mech Mage.  You get rush, you get board clear, and you get a body left on board at a bare minimum.  

    "Some inspirational quote from some famous person" - Some famous person

    0
  • KillaFIsh's Avatar
    375 250 Posts Joined 07/10/2019
    Posted 2 years, 8 months ago

    I think that based on the Mech Cards that have been released, there is just not enough support for a Mech mage to be competitively viable unfortunately.  However, if more support comes down the line, this card will be an excellent finisher/comeback card for Mech Mage.  You get rush, you get board clear, and you get a body left on board at a bare minimum.  

    "Some inspirational quote from some famous person" - Some famous person

    0
  • Caro's Avatar
    Draconic Rager 2225 2544 Posts Joined 03/12/2020
    Posted 2 years, 8 months ago

    Pretty nice board clear attacked to a Colossal minion with a guaranteed 2 damage AOE if your opponent has minions on board. Even mech printed with rush will be insane with this legendary going forward so I'm sure Gaia will see play with each new expansion release.

    0
  • Geno9999's Avatar
    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 2 years, 8 months ago

    Turns Mech Mage Boards into dangerous threats, and they've probably nuked your board with a Mecha-Shark the turn before.

    0
  • Draketh's Avatar
    Darkmaster 1570 1395 Posts Joined 04/02/2019
    Posted 2 years, 8 months ago

    Very strong card, giving Mech Mage even more ways to clear the board and rack up more face damage. Will definitely see play!

    0
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