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Hearthstone Posted by Created 1 year, 9 months ago Updated 1 year, 8 months ago
Card Reveal
14 comments 1,133 views

New Demon Hunter Minion - Spirit of the Team

New Demon Hunter Minion - Spirit of the Team

A new Rare Demon Hunter Minion, Spirit of the Team, has been revealed!

Spirit of the Team Card Image

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Comments

  • Seems decent overall. Nice combo for Lesser Opal Spellstone, especially. Of course, Demon Hunter loves attacking so this will always be useful. 

  • Now that I see this I would have loved DK to get a spirit. It is kinda 4 attack on a stick most of the times. And that is a really good low value stick

  • It's a decent minion, providing a little extra attack for Demon Hunter without too much of an investment. Thanks to the Stealth, you're effectively getting 4 attack at least: 2 the turn you play it and another 2 the following turn. Could be useful.

  • I'd say this is too easy to remove without enough of an impact. There are better 2 drops out there that also contribute to the board. Flavor is cool though.

  • I really like the pun but I don't see this getting played much. It pairs well with Going Down Swinging and the little Lifesteal Demon but it's not really progressing your game plan... Doesn't make the cut imo.

  • Reminds me of Rasta shrines and how irritating they get when left be.

  • It seems like a fine card and it can possibly do a lot of damage if left unchecked, but they could've done something much more creative with the Shrine than just a hero attack boost.

  • Pretty sure it will see play in some sort of aggro demon hunter deck

  • Weird Name. Okay effect.

  • Decent card, you will at least get some value out of it in most cases, love the throwback

  • Pretty useful, considering it can be played to set up lethal the following turn, thanks to Stealth.

  • Better than I think some people give it credit for. +2 attack immediately and potentially later is nice.

  • Demon Hunter is getting one of those Rastakhan's Rumble spirit cards now. I wonder if they print one for Death Knight this year. +2 Attack for one turn is okay, but I'm pretty sure it will be quickly delt with once it unstealths.

  • Decent follow-up to a T1: Battlefiend, the stealth does effectively guarantee that you'll not only have +2 attack the turn you summon it, but +2 the following turn.

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