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Hearthstone Posted by Created 1 year, 9 months ago Updated 1 year, 8 months ago
Card Reveal
14 comments 811 views

New Neutral Minion - Clearance Promoter

New Neutral Minion - Clearance Promoter

A new Common Neutral Minion, Clearance Promoter, has been revealed!

Clearance Promoter Card Image

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Comments

  • Neat card, and those discounts could definitely do some good work. I'm interested to see that the wording forces this to discount 2 different spells, rather than hitting the same spell twice. Rainbow Death Knight might like this card to make Climactic Necrotic Explosion cheaper.

  • Could lead to some shenanigans, however I don't think the effect is impactfull enough to include it as a pure value card.

  • Really neat card. And makes me really happy that we are slowly moving away from out of control mass manacheat.

  • It's OK. Cost reduction is usually pretty helpful, but this card I think offers that reduction a little too slowly and clumsily. A single Mana off something like CNE doesn't feel that impactful and don't forget: it's a Deathrattle, not a Battlecry (although now that I say that, maybe CNE DK will run Yodeler and Death Growl to make the CNE cost close to nothing...)

  • It may look unassuming, but there's environments where this can work out pretty well.

    Perhaps it'll be a sleeper? I don't reckon it'll be broken, but it has a chance of being better than we believe it to be.

  • Way to specific effect.

  • With deathrattle triggers can make a difference

  • Seems decent but kind of boring honestly, could've been a Battlecry

  • Filler card

  • Cost reduction should never be overlooked, even if it comes with a 3 Mana neutral common and a deathrattle. At 2 Mana it would probably see tons of play, in its current form I'm not so sure.

  • Someday, I want to be just like you!

  • Maybe it'll be good in Mage decks, but there might be better alternatives out there.

  • Discounting two spells. That should be pretty good in most spell-heavy decks.

  • I'm interested in this, as cheating out certain High cost High Value cards a turn or two early has proven to be game winning before. It's a rather small discount, and there is a slight challenge in building enough spells to get discounted but not too many that the targets you want are missed completely.

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