New Paladin Minion - Wind-Up Enforcer ( External Link )

Submitted 9 months, 2 weeks ago by

A new Rare Paladin Minion, Wind-Up Enforcer, has been revealed!

Wind-Up Enforcer Card Image

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  • Pezman's Avatar
    Staff Writer 2235 2285 Posts Joined 06/03/2019
    Posted 9 months, 2 weeks ago

    Like other Wind-Up minions, this will need multiple trades to be good. If it had Taunt, that would be another story.

    "Be excellent to each other." -Bill and Ted

    1
  • Lemushki's Avatar
    Squirtle 1120 1063 Posts Joined 03/22/2019
    Posted 9 months, 1 week ago

    I feel like 2 trades will be enough for this, but adding handbuffing as hard as it is coming this expansion to the mix, might make it really god at just 1 trade.

    Lemushki - The one and only since the 2006 rebranding.

    0
  • Suchti0352's Avatar
    Hero of Warcraft 890 1034 Posts Joined 03/27/2019
    Posted 9 months, 1 week ago

    Great with handbuffs, probably too high of an investment without them. This one in particular has the problem of loosing any previous handbuffs whenever you trade it.

    0
  • sule's Avatar
    Dinosaur 830 995 Posts Joined 08/21/2019
    Posted 9 months, 1 week ago

    Tradeable Handbuff minion (do minions keep any buffs when you trade them? I don't think they do). It doesn't have Taunt or Rush or anything so I'm not really that excited for a board of big things my opponent can just ignore (although Dance Floor does exist). Costs 6; it's fine, but not going to be a meta breaker.

    I don't want to cure cancer; I want to turn people into dinosaurs.

    0
  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 9 months, 1 week ago

    It'll probably be experimented with, but without Rush or Taunt, it's hard to make a good impact with it and it's also extremely slow to build up since you need to redraw it and then spend 1 Mana to Trade it again.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    0
  • stanislave's Avatar
    135 145 Posts Joined 03/12/2024
    Posted 9 months, 1 week ago

    Very slow. Only handbuff have a potential to play this card

    0
  • Yaman007's Avatar
    145 146 Posts Joined 03/12/2024
    Posted 9 months, 1 week ago

    This would really need a Keyword to be good.

    0
  • AdonisEros's Avatar
    170 145 Posts Joined 07/31/2019
    Posted 9 months, 1 week ago

    Very slow as it's essentially 6 mana do nothing

    Sure you get bodies but the lack of taunt or any other keyword really isn't great as opponents just ignore and go face

    0
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 9 months, 1 week ago

    Probably the strongest of the wind up cards because Paladin is already good at flooding the board. Sometimes you won't even have to trade this and it will still be good.

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    0
  • darkjak's Avatar
    Shadow Rager 860 1147 Posts Joined 07/06/2019
    Posted 9 months, 1 week ago

    Buzz Lightyear...to the rescue!

    0
  • Draketh's Avatar
    Darkmaster 1570 1395 Posts Joined 04/02/2019
    Posted 9 months, 1 week ago

    Just buffing and trading this a couple of times already makes it insane. This one might see play.

    0
  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 9 months, 1 week ago

    When is this worth playing? After three trades? Most games will be done before you can draw and trade a card three times, unless you can cycle through your deck real fast, and I'm not sure Paladin is known for that.

    0
  • Geno9999's Avatar
    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 9 months ago

    I'm not a fan of any of the "Wind-up" cards this expansion, mostly because Stormwind's miniset has already shown how slow the whole Trade to Upgrade can really be. That said, probably more potential in Highlander since you can sort of fetch the minion out with Mirages (just don't trade the Mirage into your deck).

    0
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