New Mage Minion - Sleet Skater ( External Link )
A new Rare Mage Minion, Sleet Skater, has been revealed!
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This card is awesome! Reminds me of The Primus's Blood rune ability, where you remove (or in this case, pause) a large threat and restore health (or in this case, armor). Then you get to do it again!
"Be excellent to each other." -Bill and Ted
Cool card, for both its effect and for its art !
Mages are loosing Cold Case, so extra armor generation will be good. Not as aggressive as Cold Case but that card was broken anyways for what it does for its cost. I don't even know why they didn't nerf it.
Unpopular Opinion Incarnate
Gaining extra health as a mage, while stopping an enemy minion, twice? Count me in!
Amazing amor gaining for mage while freezing. I really like this one, but miniaturize might make it too strong of a tool.
The flavour of classic freeze mage is definitelly there
Lemushki - The one and only since the 2006 rebranding.
A neat little stall and survival tool for Elemental Mage, and the Mini means you get to do it twice (perhaps to the same minion) which can buy you a lot of time.
I don't want to cure cancer; I want to turn people into dinosaurs.
Gaining Health as Mage is always pretty good. It helps you stall and it's repeatable, so it might be pretty good.
Linecraker druid nightmare. Already love this card
Nice Stall tool. Will probably see play.
Very good stall for Mage as you get another cheaper body as well
Cheaper body can be played alongside the turn with you trying to find answers
Armor gain is just the cherry on top
I'm a fan of this card! It's an innovative design that is really useful, the card comes with an Elemental tag and the Mini will be even better than the original. Nice one!
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com
I'm already annoyed by this,
and I haven't even seen it played
*bites frost*
Very powerful stall tool for mage, but suffers agaisnt wide boards.
Has a lot of potential, since you usually freeze big targets anyway. That's a fair amount of armor that can be gained.
Stop an enemy minion for a turn and gain just enough armor to take a hit from it, then spend 1 more Mana to do it again? Sounds nice to me.
If there's a slow Mage deck, you know they're packing 2 of these. Just make you regret throwing down giants in their faces, just gaining armor from them while stalling to nuke the board.
Hey, you heard about that Mario guy?