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Hearthstone Posted by Created 6 years, 2 months ago Updated 6 years, 2 months ago
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Meme OTK idea needs suggestions

 Just another wacky idea to make a relatively bad card work.. Haven't checked if this has been done yet either. 

Combo would be Necromechanic+Nine Lives+Play Dead on Oblivitron  with 4 clockwork automaton in hand..

This means you gotta shuffle at least 3 automatons in deck and draw 4 (easy with Ursatron and maybe Witchwood Piper)

A tick of thaurissan would allow 2 play deads but thats even riskier

 

Edits: lots of grammar fixing cause my break's over.

Comments

  •  Just another wacky idea to make a relatively bad card work.. Haven't checked if this has been done yet either. 

    Combo would be Necromechanic+Nine Lives+Play Dead on Oblivitron  with 4 clockwork automaton in hand..

    This means you gotta shuffle at least 3 automatons in deck and draw 4 (easy with Ursatron and maybe Witchwood Piper)

    A tick of thaurissan would allow 2 play deads but thats even riskier

     

    Edits: lots of grammar fixing cause my break's over.

  • The link to the deck is broken!

    • Quote From drfelip

      The link to the deck is broken!

      There's actually no deck yet lol. That was a misclick trying to fix grammar mistakes before my lunch break ends. What I'm looking for is the best way to get the 4 automatons, ( both the shuffling and the drawing) .

      Jepetto Joybuzz could be an alternative too.. I want the reactor core powered steady shot

  • Always enjoy seeing a Hunter OTK idea :)

    But just so I make sure I understand, does the combo require killing off an Oblivitron (so you can trigger it via Nine Lives) and then playing it again so you can activate it with Play Dead?  But then it looks like a TTK as you need Oblivitron to stick for a turn so you can drop Necromechanic (4) + Nine Lives (3) + Play Dead (1) + Hero Power the next turn.  Am I reading things correctly?

    My first instinct is to try building a Jepetto deck.  For example, what if we ran 2x Galvanizer, 2x Mechwarper, 2x Stitched Tracker, and 2x Faceless Manipulator in addition to Jepetto, Ursatron, and maybe Thaurissan or Zola the Gorgon?

    If you can drop the Galvanizers on your Mechwarpers and at least 1 Clockwork Automaton, the warpers would be 0-cost and you could get the Automaton down to 1-cost (or zero if you get another Galvanizer/Warper via Stitched Tracker or Zola).  Then if you're able to Jepetto the Faceless Manipulators or the remaining Automaton you could play the remaining one of those three at its normal cost and still have enough mana left over to hero power.  Though in retrospect this may be more difficult than the Oblivitron strategy ;D

    • Quote From RangDipkin

      Always enjoy seeing a Hunter OTK idea :)

      But just so I make sure I understand, does the combo require killing off an Oblivitron (so you can trigger it via Nine Lives) and then playing it again so you can activate it with Play Dead?  But then it looks like a TTK as you need Oblivitron to stick for a turn so you can drop Necromechanic (4) + Nine Lives (3) + Play Dead (1) + Hero Power the next turn.  Am I reading things correctly?

      My first instinct is to try building a Jepetto deck.  For example, what if we ran 2x Galvanizer, 2x Mechwarper, 2x Stitched Tracker, and 2x Faceless Manipulator in addition to Jepetto, Ursatron, and maybe Thaurissan or Zola the Gorgon?

      If you can drop the Galvanizers on your Mechwarpers and at least 1 Clockwork Automaton, the warpers would be 0-cost and you could get the Automaton down to 1-cost (or zero if you get another Galvanizer/Warper via Stitched Tracker or Zola).  Then if you're able to Jepetto the Faceless Manipulators or the remaining Automaton you could play the remaining one of those three at its normal cost and still have enough mana left over to hero power.  Though in retrospect this may be more difficult than the Oblivitron strategy ;D

      Sounds doable! That's a deck idea to experiment with.. Careful with mechwarpers though- board space could be an issue.

       

      The current one was inspired by a friend opening Oblivitron and saying it's useless though so that's where I'm heading rn..

      Good find on galvanizers- they'd make things way easier.

      Stitched Strackers are good way to get more automatons.. unreliable but good for curve..

      Jepetto hitting the Oblivitron would be the dream but we need an alternative path.

      • Quote From ARES
        Quote From RangDipkin

        Always enjoy seeing a Hunter OTK idea :)

        But just so I make sure I understand, does the combo require killing off an Oblivitron (so you can trigger it via Nine Lives) and then playing it again so you can activate it with Play Dead?  But then it looks like a TTK as you need Oblivitron to stick for a turn so you can drop Necromechanic (4) + Nine Lives (3) + Play Dead (1) + Hero Power the next turn.  Am I reading things correctly?

        My first instinct is to try building a Jepetto deck.  For example, what if we ran 2x Galvanizer, 2x Mechwarper, 2x Stitched Tracker, and 2x Faceless Manipulator in addition to Jepetto, Ursatron, and maybe Thaurissan or Zola the Gorgon?

        If you can drop the Galvanizers on your Mechwarpers and at least 1 Clockwork Automaton, the warpers would be 0-cost and you could get the Automaton down to 1-cost (or zero if you get another Galvanizer/Warper via Stitched Tracker or Zola).  Then if you're able to Jepetto the Faceless Manipulators or the remaining Automaton you could play the remaining one of those three at its normal cost and still have enough mana left over to hero power.  Though in retrospect this may be more difficult than the Oblivitron strategy ;D

        Sounds doable! That's a deck idea to experiment with.. Careful with mechwarpers though- board space could be an issue.

         

        The current one was inspired by a friend opening Oblivitron and saying it's useless though so that's where I'm heading rn..

        Good find on galvanizers- they'd make things way easier.

        Stitched Strackers are good way to get more automatons.. unreliable but good for curve..

        Jepetto hitting the Oblivitron would be the dream but we need an alternative path.

        Ahh, I hear ya, I try to complete my Hunter collection each expansion and Oblivitron is by far the legendary I've gotten the least use out of in recent memory :(

        A build I tried for a bit was to combine it with Flark's Boom-Zooka and a bunch of deathrattle mechs like Mechanical Whelp, Sneed's Old Shredder, Piloted Shredder, and Spider Bomb.  However, the Boom-Zooka was just better when I opened the deck to all types of deathrattles or went with the big beast + Revenge of the Wild package.

        In thinking about your original combo, I just wanted to throw out Carnivorous Cube as another way to get copies of Automaton or as a way to improve your chances of getting Oblivitron to stick for a turn.  Corpse Widow is also another possibility for reducing the cost of Oblivitron and it synergizes nicely with the Cube too (both as a cube target and as a cost reduction for cubing Oblivitron - can drop all 3 on Turn 10 if you're able to discount Oblivitron with 2 Galvanizers earlier).

        Good luck with the build and let us know if you settle on something fun!

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