This will, without a doubt be used in some priest/rogue malygos deck. Seems fun to play. 8 mana is good for the card. You basically give your opponent 1 turn. If he is aggro he most likely wins.If it is control you have room to play it. It looks well for me. Also it won't work everytime.
it's just crazy that they printed such a card - there is so much potential for every deck running not many small minions, for every deck using some big battlecry minions and especially every combo deck will run this! It's an alternate win condition to your normal combo set up. If you have drawn all your combo pieces before playing this card, proceed as usual - if you play this one before drawing malygos etc., it will be game-breaking good!!! In the end, this card will be a staple in every combo deck - craft it golden, because this one will get hit with the nerf hammer!
Agree, but it´s very expansive, so it might be too slow for combodecks. If you can afford to lose a turn then it's crazy good, but then it might feel like a win more card.
Comments
This will, without a doubt be used in some priest/rogue malygos deck. Seems fun to play. 8 mana is good for the card. You basically give your opponent 1 turn. If he is aggro he most likely wins.If it is control you have room to play it. It looks well for me. Also it won't work everytime.
endless possibilities.. this will be an interesting card in rogue
it's just crazy that they printed such a card - there is so much potential for every deck running not many small minions, for every deck using some big battlecry minions and especially every combo deck will run this! It's an alternate win condition to your normal combo set up. If you have drawn all your combo pieces before playing this card, proceed as usual - if you play this one before drawing malygos etc., it will be game-breaking good!!! In the end, this card will be a staple in every combo deck - craft it golden, because this one will get hit with the nerf hammer!
Agree, but it´s very expansive, so it might be too slow for combodecks. If you can afford to lose a turn then it's crazy good, but then it might feel like a win more card.