Convert regular HS cards into HS-BG cards
Submitted 5 years ago by
Cheese
That's simple. Just go to the "Extra" tab on http://hearthcards.net/ and convert an existing card's cost into a tavern tier!
Remember that only a minority of regular HS cards would make sense in this mode (no spells/weapons, no card draw/deck interaction, etc...).
Here a some examples which I think are...interesting. Mostly because the same effect leads to a very different outcome!
Do note that in Zola's case, the golden minion will be the upgraded one!
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That's simple. Just go to the "Extra" tab on http://hearthcards.net/ and convert an existing card's cost into a tavern tier!
Remember that only a minority of regular HS cards would make sense in this mode (no spells/weapons, no card draw/deck interaction, etc...).
Here a some examples which I think are...interesting. Mostly because the same effect leads to a very different outcome!
Do note that in Zola's case, the golden minion will be the upgraded one!
I am so not looking forward to Jades in my Battlegrounds :D
A very awesome feature for HC to support though!
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Zola the Gorgon would be broken lol
Dragons! I haven't played battlegrounds yet so the balancing of the tavern tiers on these is probably trash, but I think some of these could be really interesting and fun additions to battlegrounds.
Some notes:
- Golden alexstrasza would set your hero's health to 30
- Golden Emeriss would quadruple the attack and health of minions in your hand
- Golden Scaled Nightmare would quadruple his attack
- The idea of Swamp Dragon Egg and Bone Drake is that they give you insane value (if they die during the battle phase) at the cost of having a relatively weak minion that takes up a board space.
- The poisonous 2/1 that is summoned by the Marsh Drake is added to Bob's minions and can therefore be bought for 3 gold. Maybe the golden version could summon either two of them or a golden version of the poisonous dude?
Edit: added twilight guardian because I forgot to do it at first. Also it should probably be tier 2 and not tier 3 but I'm too lazy to change it :p
Wait. How would Scaled Nightmare work, since after each battle, your minions reset?
I didn't know there were upgraded cards either. Are those just rarer versions of the normal cards?
All your cards except for the Classic ones also have the wrong watermark. Not your fault though. It's a weird HearthCards glitch where importing an existing card into their database gives it the watermark of the set after that card instead of the one for its own set.
EDIT: Now that I'm looking at the fact that Micro Machine and Rockpool Hunter are in Battlegrounds, I guess enchantments carry over, so in this case, this works fine. Me big dum dum head.
@Demonxz95 Yeah I didn't really think about it but I guess it would buff itself at the beginning of the shop phase.
I didn't notice the watermark thing but yeah that's pretty weird. Doesn't really matter for what I wanted to show in my post though :p
Holding mechanics just won't work well in this mode, March Drake.. Who is this "opponent"?
Some cards won't work, others are too strong it's not hs you know doing stuff to minions in hand isn't really supported well, that's probably why dragons aren't really a tribe in this 1 month max game mode.
@DoubleSummon I disagree, if something isn't present in the current form of the gamemode doesn't mean it can never work. Adding handbuffs could create a whole different strategy where people might focus on buying more minions instead of rerolling to look for specific ones. And like I said in the notes, I think making Bob act as "the opponent" in between battle phases would allow cards that interact with the opponent's minions to be added to this game mode. I think it's important to stay open minded when considering what is/could be possible.
I think a potentially broken card that was woeful in other game modes (a common trend in Battlegrounds) would be
Given a few buffs and she would be devastating, but as long as there is no way to give her poisonous she might be OK at the higher tiers.
Would be interesting to see. Poisonous is obviously incredibly good, but it’s also immediately targetable
Make The Cow King an alternate Warrior skin plz
Just a heads up if you haven't seen it, but there is a special Battlegrounds streamer event coming up. It has community voting for teams of 4, rewards that can be earned, etc. Not a ton of detail, haven't seen it announced anywhere, but it popped up when going to playhearthstone.com today.
https://playhearthstone.com/en-us/vote/battlegrounds
Quick! Someone give me something clever to write here.
I haven't payed attention, but do you know if Micro gains attack at the start of the combat phase? And does that carry over or do they only keep the buffs from Recruit phase?
Quick! Someone give me something clever to write here.
Hand interaction could be an interesting mechanic, there's already some of that in holding cards for a triple or hanging on to a golden for a tavern up.
As for the cards here I think leper gnome is broken as is anything that adds minions to your hand.
More stuff!
Notes:
Slamma Jamma needs to be like Tier 7 :D
Nether Portal is interesting. While it would be largely unplayable, it could allow for some strategy to rush one or two tiers on your tarvern while this would produce minions/gold for you. Tier 4 might be too late tho.
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Inspire seems like it could be really cool in this mode, what about other Inspire cards, like the 5 Mana 5/4 with "Inspire: Add a 2/2 to your hand"? It basically reduces the cost of your Hero Power by 1. Or even Coliseum Manager could be mildly good (as a 2 Star)
Inspire doesn't work very well, since a large number of heroes have passive hero powers.
A man is lying on the street, some punks chopped off his head
I'm the only one who stops to see if he's dead.
Hmm. Turns out he's dead.
I think heal would break the game.
Ultrasaur feels like a TT5 minion.
Cenarius is probably too good for HSBG.
I like the rest of them. I was a little worried about Thrasher, but the more I thought about it, the more reasonable it seemed. especially in the late early game where it may attack twice. It actually makes garbage like Righteous Protector more appealing.
I think the brewmasters could be really cool additions to the game, especially for beast decks to reapply those on summon buffs
Aviana: General discount. Not sure where to place her Tier
Vilefin: Allow for heroes with bad HP or HP that drop off drastically a chance to compete
Chittering Tunneler: Reduce the pool to just Secrets. You still have to pay the Gold cost of the Secrets.