New Paladin Minion - Sky Claw
Submitted 5 years ago by
Arthas
A new Rare Paladin Minion, Sky Claw, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Rare Paladin Minion, Sky Claw, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Descent of Dragons
Head on over to our dedicated guide for Descent of Dragons!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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I like this! Support for Mech Pally and two significant upsides. Also fun flavor. Unsure if its stats are strong enough but we'll see.
3 manas for 5/4 total stas it's always insane!
That's a pretty good card! Summon two minions with a attack aura, very cool!
THE CLAW
yeah it'S pretty good. Paladin now has access to a lot of low-cost mechs so maybe we can get some pure token Mech Pally going (using magnetize for big swings in the midgame)
I tried having fun once.
It was awful.
Goes nicely with the new sidequest Righteous Cause, get the completion down to 3 remaining summons and play Sky Claw and you get a pretty powerful board.
I can see this seeing some play, maybe helping spawn a token Paladin. Support may not be good enough in standard however, but in wild it could definitely see play.
Boooo... I hate Mech Paladin.
Decent with the new SQ and the Pally Mechs. But besides those, are there any other Token-Payoffs in Pally?
ArtStation | Twitter
Sidequest synergy.
Pretty much a auto-include for the new side quest build.
Really strong - 3 mana 3/4 across three bodies with an aura that boosts two of the three bodies immediately. Crazy powerful for any aggro paladin
it'a a good card, but it's hard for me to see a home for it, especially in paladin. Kangor's doesnt want weak mechs
Multiple bodies, and a way to make those bodies bigger, whats to hate?
Mech paladin is already kind of a thing (or at least could be). And aggro/swarm paladin is also a deck, this card can fit into both.
There is of course the new sidequest to make this better, summoning 3 bodies at once means you will likely finish the quest upon playing this minion, which makes this a 2/3 and two 3/2's. That is pretty good for just a 2 card combo that can be done as early as turn 4. Swarm paladin will be a thing, at least in wild with Baku.
Carrion, my wayward grub.
good in agro mech paladin, to bad it not good with the legendary spell
Seems really good with any other card that summons small mechs. Definitely gonna be run with side quest
Who needs consistency when you could have fun?
Gives you 3 mech bodies and also a temporary buff for those mechs. This card is good on its own and has some great synergies.
More dragons? Yes please!
In the egg mummy deck, we have already this will be abusive and its a bunch of sticky stats I also love the flavor of it dropping the box full of robots when it dies. I'm going to hate seeing this card though since it promotes aggro
Self proclaimed good at battlegrounds
Inb4 Token Paladin strikes again? Microbots aplenty until The Boomsday Project rotates come April.
I don't like Mech Paladin, but this card seems solid for that deck.
Definitely fits Wild Aggro Mech Paladin to a "t". I'm sure it will see play there - not sure how viable it is in Standard, especially given how many of the better Mech cards are rotating in 4 months...so if it does see play, my guess that will be short-lived.
Aura effect and token generator in a single card ? That's insane power-level actually and it has the tribe tag with tokens that it creates.
Look at the Microtech Controller and call Sky Claw useless again.
This expansion should be named Powercreep of Dragons or Descent of Powercreeps, They both fits more than the real name.
Unpopular Opinion Incarnate
Nice blizzard, continue supporting that mech paladin non sense.
I'm sorry for my bad english :)
This card is certainly good, but the base body is a bit sad, and so the Aura effect is not that hard to remove at basically no cost. Mechs are currently good, so this should have a chance to shine for at least a few months, but once Boomsday rotates I think this loses a lot of its playability unless the sidequest really takes off.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
3 mana 5/4 seems good but remember this is support for Tokken/Mech and paladin, through Kangor's endless army, is notable for a more of big mechs instead.
Good card, but its stats are very easily removable so you'd better have some mechs on the board!
anti synergistic with kangor's army.. which is good since then it could spawn a new deck, there are sure a lot of directions for paladin this expansion, expct at least one to spawn a new deck.
If Mech Paladin wasn't annoying enough with revives and Lifesteal...
Great card for Mech Paladin, wild or standard. Just wanted to know if the microcopters had any additional power.
ya..good for mech but doesn't really click with other pally cards..considering the new meta is not really mech based for pally..
A strong aggro card, that might fit into both Pure Paladin and Highlander Paladin. Including the aura effect, that's 5/4 combined stats for 3 mana. Even if the Sky Claw gets cleared first, the combined stats of 3/4 are comparable to vanilla minions.
Mech paladin is already strong and this card can help to make a more fast and agressive version of this archetype. A strong card overall even if it's played on an empty board. I believe we'll see it on ladder.
strong, lots of stats for 3 mana and good synergies with sidequest and mechs
Theorycrafted a "Paladin" Paladin and this card seems to very good in that deck, combined with cards like Micro Mummy and Annoy-o-Module. In Mech decks this might weird, as most Mech Paladins are all about buffing and making 1 big minion, and this seems more token based. But overall the card isn't bad and it could see play in many varieties of decks for Paladin.
Pretty strong card, and is even stronger with the new sidequest. It will probably see some amount of play
Will see play, as long as Boomsday is in standard.
Too aggrolicious for my tastes, but I think this will definitely find play.
Very good card for mech paladin decks, not sure if it will find a spot for dragon paladin though.
5/4 of stats (with the buff) over three bodies for 3 mana? Good deal! If mech paladin is a thing this will see some play.
Spooky mech support, might push mech archetype
Pretty good card! 3 manas for 5/4 is good. Auto-include in mech palladin
Now this one already cries for nerf. Too good on its own, and in a synergistic deck it will be very destructive. I dont like it :(
Never netdeck, craft Whizbang instead!
Good with quest, it will see play for sure. 5/5 folr me!
Weak card, but nice builds board presence
Crystology is getting better every day.
Why isn't the battlecry listed before the permanent effect?
Or am I missing something and it is somehow consistent?
Struggle with Heroic Galakrond's Awakening? I got your back :
This card alone makes the sidequest playable. In odd paladin it will be a nightmare.
Probably too weak to see play. A 1/2 is extremely fragile unless it is already itself being buffed by another card, but then why not buff an already good mech instead?
Jaina is best waifu. Always.
Wild mech paladin is going to love this card, and quite honestly standart paladin might start to experiment with this, I know I will.
paladin has acess to Micro Mummy and Glow-Tron that can be drawn from the deck easily thanks to Crystology.
I can see mech paladin becoming a thing just like mech hunter. At least as a tier 2-3 deck. I like it.
Very interesting, it would be fun trying to get this to its full potential.
Great card, aggro paladdin decks were always strong and this works greatly with standard and wild decks
Current mech paladin decks go tall instead of wide. Has good potential but needs more support for this card to shine.
More support for aggro Paladin with Magic Carpet. Good with the new side quest
Yay! More mechs to play against Mech Paladin in Wild.
That's a vicious card. It buffs the card your opponent actually wants off the board by acting as a soft taunt. It's actually pretty scary and I think a lot of people are sleeping on this card.
Elders Scrolls : Legends / Runeterra
Microtech Controller but much better, great card for Mechadin, Standard and maybe even Wild.
Great card for token druid, but for paladin it's trash. Paladin magnetize huge mechs, +1 attack means nothing and its super easy to remove it. Mediocre card in OP expansion.
Fun and interactive game.
To be true to the Claw arcade game, it ought to require you put in $20 in quarters before actually summoning the 1/1s.
Really good! Won't break the game like some people are thinking but yeah, it's a 5 stars card :)