Priest Invoke discussion (Bias towards legendaries?/Bug?)

Submitted 5 years ago by

EDIT: Fifth game, I just got a Lightspwan from Evoke, so it's not legendary-only, still quite lopsided...

EDIT2: I've seemed to enjoy the most legendary (pun intended) Invoke streak ever. I've played 2 games in Standard Casual and got 2 Legs out of 10 invokes, so don't mind the post below. (Although it's a prime example of 'everything is possible, just unlikely')

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So I've been playing Invoke (Highlander) Priest recently and I noticed that I predominantly (maybe even exclusively) get Priest Legendaries. Over four games so far I got:

I DO know that this is a small*ish sample size BUT nonetheless it rises suspicion as there are more non-legendary priest minions than legendary ones (10 vs 29 if i counted correctly) and the probability of my sample already is <(1/3)^17 (**) which is incredibly small already.

Furthermore, you do get other minions by using the actual hero power (contrary to the Invoke keyword)

Any thoughts/ideas/falsifications?

IF this is true, I feel that the Invoke keyword is actually WEAKER than I thought. Most of the time your early game minions won't give you the needed midgame but only get your hand clunky. For me this even feels like a hidden nerf/bug.

 

 

  • Nuagoo's Avatar
    370 117 Posts Joined 06/12/2019
    Posted 5 years ago

    EDIT: Fifth game, I just got a Lightspwan from Evoke, so it's not legendary-only, still quite lopsided...

    EDIT2: I've seemed to enjoy the most legendary (pun intended) Invoke streak ever. I've played 2 games in Standard Casual and got 2 Legs out of 10 invokes, so don't mind the post below. (Although it's a prime example of 'everything is possible, just unlikely')

    -------------------

    So I've been playing Invoke (Highlander) Priest recently and I noticed that I predominantly (maybe even exclusively) get Priest Legendaries. Over four games so far I got:

    I DO know that this is a small*ish sample size BUT nonetheless it rises suspicion as there are more non-legendary priest minions than legendary ones (10 vs 29 if i counted correctly) and the probability of my sample already is <(1/3)^17 (**) which is incredibly small already.

    Furthermore, you do get other minions by using the actual hero power (contrary to the Invoke keyword)

    Any thoughts/ideas/falsifications?

    IF this is true, I feel that the Invoke keyword is actually WEAKER than I thought. Most of the time your early game minions won't give you the needed midgame but only get your hand clunky. For me this even feels like a hidden nerf/bug.

     

     

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  • OldenGolden's Avatar
    Snow-Covered 690 131 Posts Joined 05/28/2019
    Posted 5 years ago

    Interesting - I haven't focused much on it. I know I've received Madame Lazul a couple of times, Catrina a couple times, and just today for sure I got Murozond. Lady in White in there at least once too, does seem like a lot. . . but I can also say for sure I've gotten that one cost Galakrond invoker before as well. I do think I've gotten Legendaries more often that not though. Your numbers are just bananas, I would have to say that maybe it does have a bit of a Legendary bias.

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  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 5 years ago

    I don’t believe that there’s a pro-Legendary bias - I’ve been playing a ton of Galakrond Priest and I get no shortage of non-Legendary minions.

    That said, I can’t recall ever seeing it generate Invoke minions (Fate Weaver or Disciple of Galakrond), and as far as I’m concerned that would be a bug. It’s common to omit these kinds of build-arounds from random pools, and I know there’s a post here saying I’m wrong about these being omitted, but I can’t recall ever getting either after well over 100 games with Galakron

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  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 5 years ago
    Quote From meisterz39

    I don’t believe that there’s a pro-Legendary bias - I’ve been playing a ton of Galakrond Priest and I get no shortage of non-Legendary minions.

    That said, I can’t recall ever seeing it generate Invoke minions (Fate Weaver or Disciple of Galakrond), and as far as I’m concerned that would be a bug. It’s common to omit these kinds of build-arounds from random pools, and I know there’s a post here saying I’m wrong about these being omitted, but I can’t recall ever getting either after well over 100 games with Galakron

    It's there. I've gotten both of them from Invoke effects before.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
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