EDIT: Fifth game, I just got a Lightspwan from Evoke, so it's not legendary-only, still quite lopsided...
EDIT2: I've seemed to enjoy the most legendary (pun intended) Invoke streak ever. I've played 2 games in Standard Casual and got 2 Legs out of 10 invokes, so don't mind the post below. (Although it's a prime example of 'everything is possible, just unlikely')
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So I've been playing Invoke (Highlander) Priest recently and I noticed that I predominantly (maybe even exclusively) get Priest Legendaries. Over four games so far I got:
- Chameleos once (1)
- Madame Lazul twice (2)
- High Priest Amet twice (2)
- Lady in White zero times (0)
- Zerek, Master Cloner once (1)
- Bwonsamdi, the Dead thrice (3)
- Prophet Velen once (1)
- Catrina Muerte four times (4)
- Murozond the Infinite zero times (0)
- Princess Talanji thrice (3)
- NON-LEGENDARY-MINIOS zero times (0)
I DO know that this is a small*ish sample size BUT nonetheless it rises suspicion as there are more non-legendary priest minions than legendary ones (10 vs 29 if i counted correctly) and the probability of my sample already is <(1/3)^17 (**) which is incredibly small already.
Furthermore, you do get other minions by using the actual hero power (contrary to the Invoke keyword)
Any thoughts/ideas/falsifications?
IF this is true, I feel that the Invoke keyword is actually WEAKER than I thought. Most of the time your early game minions won't give you the needed midgame but only get your hand clunky. For me this even feels like a hidden nerf/bug.
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