Card Nerf - Dragon's Pack

Submitted 4 years, 11 months ago by

Dragon's Pack is having the buff it gives reduced to +2/+2, from +3/+3, in a patch later this week.

How do you feel about this change?

Once these changes are live, players will be able to disenchant the adjusted cards for their full Arcane Dust value for two weeks.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 4 years, 11 months ago

    Dragon's Pack is having the buff it gives reduced to +2/+2, from +3/+3, in a patch later this week.

    How do you feel about this change?

    Once these changes are live, players will be able to disenchant the adjusted cards for their full Arcane Dust value for two weeks.

    Welcome to the site!

    0
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Solid nerf, much needed, should have happened in the first round.

    Still a great play on curve and insane with  Electra, but at the very least it doesn't completely outclass Oasis Surger anymore for half the effort.

    I tried having fun once.

    It was awful.

    4
  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago

    Should have happened the first time

    2
  • Avalon's Avatar
    Salty Dog 1550 2105 Posts Joined 06/12/2019
    Posted 4 years, 11 months ago

    One of the most broken cards of the whole set.

    I remember seeing it for the first time in the final stream at the beginning of December and saying "oh God this will be nerfed for sure, they can't be serious". In the end I was right.

    Spice Lord and self-proclaimed Meme Master.

    • You can follow me on Twitter - I am always active and you can tag me to highlight your (or someone else's) 12 wins Duels run or really anything Hearthstone-related!
    • Hearthstone Battletag: beppe946#2807 (EU)
    0
  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 4 years, 11 months ago

    Hell, Yeah! Much needed Nerf for that Card!

    Now Shamans can only summon 4 4-5 Taunts for 8 Mana and play Shudderwock afterwards! WOOO!

    -1
  • Avalon's Avatar
    Salty Dog 1550 2105 Posts Joined 06/12/2019
    Posted 4 years, 11 months ago
    Quote From Koetti

    Hell, Yeah! Much needed Nerf for that Card!

    Now Shamans can only summon 4 4-5 Taunts for 8 Mana and play Shudderwock afterwards! WOOO!

    -1/-1 is a much bigger deal than you think: first of all, now you can expect your minions to survive the trade (you'll be surprised to notice how big is the difference between 4 and 5 attack); secondly Kronx Dragonhoof's Annihilation will clear the buffed Spirit Wolfs (since Galakrond decks are and will be popular it's a HUGE upside); finally, the new version of the card is more toward the "defend my face" than the "defend my face and kill the opponent".

    A bigger nerf would have made the card not that good and, despite hating Dragon's Pack a lot, I feel it would have been undeserved.

    Spice Lord and self-proclaimed Meme Master.

    • You can follow me on Twitter - I am always active and you can tag me to highlight your (or someone else's) 12 wins Duels run or really anything Hearthstone-related!
    • Hearthstone Battletag: beppe946#2807 (EU)
    1
  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 4 years, 11 months ago
    Quote From Avalon
    Quote From Koetti

    Hell, Yeah! Much needed Nerf for that Card!

    Now Shamans can only summon 4 4-5 Taunts for 8 Mana and play Shudderwock afterwards! WOOO!

    -1/-1 is a much bigger deal than you think: first of all, now you can expect your minions to survive the trade (you'll be surprised to notice how big is the difference between 4 and 5 attack); secondly Kronx Dragonhoof's Annihilation will clear the buffed Spirit Wolfs (since Galakrond decks are and will be popular it's a HUGE upside); finally, the new version of the card is more toward the "defend my face" than the "defend my face and kill the opponent".

    A bigger nerf would have made the card not that good and, despite hating Dragon's Pack a lot, I feel it would have been undeserved.

    Yeah, no doubt that this Nerf is gonna have an Impact on the Winrate of that Card. Though 8 Mana 19/23 is still huge, it has become more susceptible to Removal.

    I just personally think that the Galakrond/Shudderwock-turns are the ones that kill you. Dragon's Pack (+ Electra) gives you a big Board, but the other 2 give you a big Board AND Immediate Damage from the Weapon.

    0
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    I like this nerf.. cause it's not just a mana nerf but actually something that makes the card easier to fight against..

    the most important factor is the 5 health breakpoint many things deal 5 ddmage or 4+1 but not 6.. 6 hp is hard to deal really, now it dies to so many more aoes or rushers..

    I am really pleased with this nerf.

    1
  • AliRadicali's Avatar
    465 713 Posts Joined 06/06/2019
    Posted 4 years, 11 months ago

    I think T5 needs to implement a new policy whereby they have someone slap them with a smelly cod every time they attempt to print a card that gives two overstatted bodies at an unreasonably low manacost. Oasis Surger, Faceless Corrupter, Dragons Pack, can we just skip the cycle of inevitable nerfs and not have cards like these printed? Thanks.

    0
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 4 years, 11 months ago

    This makes sense.  It was a solid nerf.  5 Mana for 2 5/6's with taunt was ridiculous.  Yes, the spell could have been countered.  Yes, you could silence them.  But realistically, having 12 taunting health for 5 mana is gross

    1
  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 4 years, 11 months ago

    Good Nerf. Was expecting this in the first wave of the patch.

    0
  • EpicHercules's Avatar
    Jaina 270 59 Posts Joined 06/21/2019
    Posted 4 years, 11 months ago

    Definitely think this is a good nerf. Makes it much easier to deal with without making it unplayable. Really had hoped for this in the first round of nerfs. Glad it did finally come through. Should keep the deck competitive while reducing its power level.

    0
  • Xarkkal's Avatar
    Servant of Illidan 910 1321 Posts Joined 03/29/2019
    Posted 4 years, 11 months ago

    I think it would have been better to increase the mana to 7, and keep the +3/+3.

    But, this nerf will do the trick too. Still playable, no longer stupidly broken. I really can't believe this card made it to release.

    1
  • Leave a Comment

    You must be signed in to leave a comment. Sign in here.