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Dragon's Pack

Dragon's Pack Card Image

Card Stats


Card Text

Summon two 2/3 Spirit Wolves with Taunt. If you've Invoked twice, give them +3/+3.


Flavor Text

Each dragon's pack is guaranteed to have at least one rare.


Keywords

Invoke - Use Galakrond's Power.

Taunt - Enemies must attack this minion.


Related Cards

Spirit Wolf

Card Balance and Changes

Patch Change
January Nerfs

Buff reduced to +2/+2 (from +3/+3).

Forged in the Barrens

Nerf reverted, buff increased to +3/+3 (from +2/+2).


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Learn more about Descent of Dragons in our expansion guide including all the new card reveals.

Comments

  • Even without the fully invoked value of the card, total of 4/6 stats with taunt is pretty good. With the invoke value, it's a lot of stats for 5 mana. 

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  • this is just good. would have loved if it kept the flavour of the original card with overload though. gala support cards are off the chains

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  • 10 mana stats for 5 mana if you invoked twice, a really strong card.

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  • Times when summoning two 5/6 taunts for 5 would be considered OP are gone. I mean, it's still very good, but not game winning. Obviously autoinclude in Galakrond deck, excellent in fighting for the board.

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  • GREAT combo with the Shaman Invoke and TWO 5/6s WITHOUT overload is incredible, even without the invoke bonus its still 5/6 stats for 5 which is still a decent card.

    Token shaman even without evolve might really be powerful, especially with the overload cards this expansion and Vessina i think Shaman may actually continue to dominate the meta

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  • 2 5/6 for 5 mana is crazy good and the invoke twice is not hard to acomplish and you will have 2 2/1 rush minions, that card will be great.

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  • This card might be the one to push Galakrond Shaman. You would really want to have invoked twice by turn 5 and this card would most certainly be worth the effort.

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  • like oasis surger but for clearly defense lot of stats and not too much cost

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  • It's a more expensive Feral Spirit by itself, but with the invoke, it's like... 8-10 mana worth of minions for 1 card.

    It'll be run in the Galakrond shell, I think it's good enough

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  • Really good if you can invoke twice. Its not too bad on its own, since it comes without an overload. Oasis Surger can't take this down one to one, and that's nuff said about how good this card is.

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  • 5 mana summon 2 5/6 with taunt, pretty good

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  • Kinda insane and I think shaman galakrond will be good

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  • With very little effort, you're spending only 5 mana for 10/12 in stats. This card is ridiculous!

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  • Finally a Feral Spirit powercreep

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  • coin double invoke then play this turn 5

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  • I thought this card would be trash, but after seeing it in play i changed my mind. Definitely meta defining.

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  • It's like Feral Spiritbut without the overload. Awesome value.  The Galakrond Shaman deck is looking pretty fun to play

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  • Really cool midrange payoff for running Galakrond shaman

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  • Super good at contesting the board, which is what Shaman Galakrond is all about.  Really like seeing the wolfy bois coming back, stronger better than ever.

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  • Really good value. Without overload means only one mana more expensive than feral spirit with a huge upside if you invoke. Shaman seems like its going to stay near the top. 

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