The real reason Grim Patron Warrior hasn't been unnerfed?
Submitted 4 years, 10 months ago by
LyraSilvertongue
Just considering the cards from this past year getting unnerfed I again thought about why T5 hasn't unnerfed this deck in today's HS.
There are and have been more consistent and easier OTK setups that have stuck around and big taunts (warlock) exist in today's HS when they didn't then, as well as Reno to go with the Ice Blocks in mage. Not to mention the much higher prevalence of hyper aggressive decks and massive armor gains that didn't exist in the same form of the Grim Patron meta.
Simply put, the deck would not perform the same as it did years ago so why keep the deck broken?
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Just considering the cards from this past year getting unnerfed I again thought about why T5 hasn't unnerfed this deck in today's HS.
There are and have been more consistent and easier OTK setups that have stuck around and big taunts (warlock) exist in today's HS when they didn't then, as well as Reno to go with the Ice Blocks in mage. Not to mention the much higher prevalence of hyper aggressive decks and massive armor gains that didn't exist in the same form of the Grim Patron meta.
Simply put, the deck would not perform the same as it did years ago so why keep the deck broken?
The nerf is to warsong commander, if they were to unnerf it it would be "give your 3 or less attack minions rush" but then rush would be a classic keyword and Blizzard is annoying and won't do that cause charge is ok but rush is too complicated for new players.
The real reason? Blizzard has no idea how to balance charge they don't want that design space at all also they don't care.
Basically all this, but mainly the old Warsong Commander effect is something they don't want because Charge = Bad these days. If they ever did decide to un-nerf Warsong, the card would likely be forced into HoF along with reverting the card's effect. They won't though... they'll just let the card continue to be a dead part of everyone's collection.
Side note, I wish they'd be a little more conservative with the use of Rush. They seem to slap it on about 1/3 to half of the minions in every set now. Obviously I'm exaggerating, but... still.
Quick! Someone give me something clever to write here.
I think they're catching on these days. [Hearthstone Card (Animated Avalanch) Not Found]e had Rush for sure during development, but I guess they figured yet another Oasis Surger clone wouldn't be too fun...ironically enough they probably should have kept it if they wanted Elemage to be playable,
I tried having fun once.
It was awful.