New Paladin Weapon - Underlight Angling Rod
Submitted 4 years, 7 months ago by
Arthas
A new Epic Paladin Weapon, Underlight Angling Rod, has been revealed!
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A new Epic Paladin Weapon, Underlight Angling Rod, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Ashes of Outland
Head on over to our dedicated guide for Ashes of Outland!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Really good card for Murloc Paladin. It will might be too good with Eaglehorn bow stats.
Only 2 Charges? The random Murlocs you get better be Underbelly Anglers
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I mean...it's definitely good statwise, but I'm not sure if Midrange Murloc/Dragon Pally will be a thing.
Kinda feels a bit uninteresting. There's not really any particular synergy, it's just a good weapon that gives you more fuel. I guess that#s better than a whacky buildaround that doesn't work.
I tried having fun once.
It was awful.
I was hoping that hook in the preview would be a weapon but I couldn't imagine what it would be. I'm happy with this.
This is a pretty good, low to the ground card.
It's aggressively statted. It provides minions that are low cost. Even though the average value of those minions is trash, they're still bodies that attack.
Murloc pally is once more proven to be tenacious and resilient
Struggle with Heroic Galakrond's Awakening? I got your back :
Are they trying to push murloc pala even more? Also with the dragon that gives divine shields to all your murlocs from the DoD exp.
I like the stats and if murlocs become a thing, this wep will see play. Otherwise - its just nerfed fiery win axe with a bonus.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
read my comment on the card
It's not that bad, but I wonder if Murlocs is the new route for Paladin.
Prismatic Lens is rotating. So murloc paladin loses 1 of 2 (Tip the Scales being the other) of it's key cards.
I wonder if murloc-dragon pally can be a thing.
Murloc Paladin will be dead without Prismatic Lens, and I doubt that this card is good enough to keep this archetype alive. The artwork is great though.
I mean, Murloc Paladin has worked in the past, but we live in very different times now. Good card without a home, aka a Paladin epic
“Golly bob howdy, I am undead!” - Wretched Tiller
Not good enoegh for murloc paladin. You really need a high roll for this to be good.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Definitely playable, but you'll need to highroll those rando murlocs for it to be great.
"Be excellent to each other." -Bill and Ted
Murloc paladin might be competitive again with the addition of the new two murlocs and this weapon, I hope they added this into shaman.
Have to 5-star this card just because this is the best fishing pole that has ever been in WoW.
It's some nice refill for a murloc deck, but it's no Underbelly Angler. That card alone makes Murloc Paladin not worth playing over Murloc Shaman, and thus this card will see very little play.
I hate Murlocs, and I'm tired of seeing Murloc Paladin being supported. The card is fine enough, but come on: the archetype is a joke that got out of hand :/
I really like this weapon! it generates value and it has decent stats for 3!
Fiery War Axe is powercrept every expansion.
Good stat for sure (poor Fiery War Axe )...but does Paladin really need this murloc? Those murloc are necessary in a deck that really need extra value to goes on. So...agro murloc paladin? Becouse in a midrange version this extravalue is not super important
Decent weapon for free card generation but once again..never had good experience with free random murlocs..tinyfin nightmare still haunts me.
Fiery War Axe + 2 random murlocs is not really what any paladin deck needs right now. I would say unlikely to see play.
This post is discussing the wild format.
Get ready when Murloc take over an expansion in following years.
It's like [Hearthstone Card (Ancharr) Not Found] but for murlocs, and you can play 2 of them, and they deal more damage. This card alone may make Murloc Paladin a viable archetype.
Carrion, my wayward grub.
I like this card a whole lot more than I should.
It's an obvious auto include in murloc paladin, and with the 4 mana pirate that equips destroyed weapons you can extend the shelf life of this guy by quite a lot and ignore murloc decks biggest weaknesses - card draw
I think another rarity would be better here, Murloc decks are mostly used by F2P or beginners.
This is not a swarm murloc paladin card.
This card is for Murloc/Dragon deck that you will distract your enemy with early murlocs and generating some while you're killing threats then your big guys takes the place with Scalelord and some murloc swarm finishers with Murgurgle Prime etc.
Really liked the design of the deck and will probably try it if i get Murgur Murgurgle from packs. Skyfin and new murlocs shouldn't be minions that you underestimate. Skyfin has great impact on board even noone uses it right now. You should give it a try in paladin.
I liked the style of new murlocs that synergizes other than their own archetype.
Unpopular Opinion Incarnate
Looks pretty strong, card generation for aggressive decks can do a lot for strengthening the deck
Who needs consistency when you could have fun?
Likely a Wild card, as Murloc Paladin in Standard doesn't seem to have all the right tools to make it work.
So Fiery War Axe on a stick for murlock synergies. Seems good, but not op. Auto include in every murloc paladin (If one exists this expansion).
Giving it 5-star purely because this is one badass fishing pole. But its a weapon. Uther is about to hit someone in their face with a fishing pole!
You don't need to have a murloc deck for this to be good. A Fiery War Axe that draws two early game minions to help you keep going on the aggression is good.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
I feel it should be like the lackey weapon; 2/2 stats. You want to get the Murlocks off of it sooner to play. Other than that, it is solid