New Neutral Minion - Scrapyard Colossus
Submitted 4 years, 7 months ago by
Arthas
A new Rare Neutral Minion, Scrapyard Colossus, has been revealed!
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A new Rare Neutral Minion, Scrapyard Colossus, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Ashes of Outland
Head on over to our dedicated guide for Ashes of Outland!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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It's a decent replacement for Mechanical Whelp for Deathrattle Rogue enthusiasts (although I don't think that deck will be all that useful without Necrium Blade).
Also the kind of thing that makes me wish that Oblivitron didn't just target Mechs.
Other than that it just seems like Arena Bait
I tried having fun once.
It was awful.
If there is a way to cheat this out, this could be annoying af. Maybe a card for Embiggen Druid for another annoying taunt like that 7-mana spell-immune cat....
Embiggen will increase it's cost to 11 so it's a no-go for that deck.
Edit: Seems like I never ever read the entire card text. Nevermind.
But yeah, you really want to hit this with some recruit mechanic, like Dimensional Ripper or The Boom Reaver. Or evolve into this.
It's big and it leaves a big Guy, but you know... At 10 Mana it's very slow and should usually get removed like it's Nothing.
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With the most recent wave of today's revealed cards, I feel a strong urge to play Shadow of the Colossus
Heap on heapin' on.
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This card seems powerful in the right deck, and a monster for arena, but I am no sure if I will enjoy this card.
The decks where you can get the most value out of this card are decks like big shaman or resurrect priest or deathrattle rogue, in short, decks that rely on mana cheating to win. I don't see this card being too competitive, but if nothing else it will frustrate some poor guy who had to kill twelve 7/7s with taunt in a single game.
Carrion, my wayward grub.
10 mana is a lot. However it has really good body and deathrattle.
May be playable if you have some deathrattle combo.
I never apologize… I’m sorry but that’s the way I am.
10 mana cards need to have a bit more strong effect to make them viable. Unless you find a way to cheat it out / reduce the mana cost by at least 2-3, I doubt it will see play.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Great arena card, but only a bad pack filler for constructed.
Good in recruit warrior. And arena. That's it.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Seems like a budget alternative for [Hearthstone Card (Collosus of the Moon) Not Found]. Which is only used in the most expensive resurect-decks...
If you can cheat this out then it's great otherwise it's ok to bad.. a 10 drop that doesn't say "win the game"
this is a good card in embi druid but other than that its a bit clunky to play in most decks.
Cool card in "big" decks, also very strong when getting through random minion generation.
To slow for standard but it's a good 10 mana for evolve effect. In arena it's huge
Great hit for Evolve effects, too slow for constructed without any cheating. Might see play with Strength in Numbers
Very mech feeling name. As with any big stat pile in wild, probably not playable. Put it in your un'goro quest druid if you want to, but does not fit well anywhere else. It is probably the biggest elemental in the game, so keep that in mind if future sets let you cheat elementals into play.
This post is discussing the wild format.
Seems good for Arena, but I don't see it being played in Constructed. Sticky Taunts are nice, but this requires your entire turn; that's way too slow.
I thought this would be a staple for the Embiggen druid or BIG Warrior but the 10 mana 10/10 taunt from Ulduum hasn't made it into any decklists, I'm not certain this guy would, either.
However in Arena this guy is a solid choice. 14/14 stats with taunt on 2 bodies is very strong
Arena god, and also Fel Lord Betrug approves.
Unpopular Opinion Incarnate
Another pull for Strength in Numbers and Duel!. But its hard to say it playable.
Very big pile of Taunt Stats, but expensive and weak to single-target removal.
"Be excellent to each other." -Bill and Ted
10 mana 14/14? Solid. If you can avoid transformation effects, hexes, polymorphs, devolves, silences... otherwise, it's a wasted turn. A vanilla 7/7 is basically a slightly bigger Boulderfist Ogre, and we all know how good those are.
Amazing arena card, way too slow for constructed though.
Who needs consistency when you could have fun?
Strong arena card, doubt it'll see much use in constructed though.
Looks like a good addition to embiggen druid to me, but I also see this in other heavy control decks.