New Demon Hunter Minion - Ashtongue Battlelord
Submitted 4 years, 7 months ago by
Arthas
A new Common Demon Hunter Minion, Ashtongue Battlelord, has been revealed!
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A new Common Demon Hunter Minion, Ashtongue Battlelord, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Ashes of Outland
Head on over to our dedicated guide for Ashes of Outland!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Now I understand, Demon Hunter is supposed to be a card that uses Health as a ressource, draws a lot of cards and utilizes demons, and to compensate they get a bunch of efficient healing.
NOW WHY THE FUCK DOES WARLOCK ALWAYS HAVE TO BEG FOR SCRAPS?
"oh no, we can't give Warlock healing, that would completely offset their intended weakness and allow for abusive strategies"
so yeah, let's completely ignore that and give a tempo oriented sm0rc class with almost infinite card draw also supreme defensive tools, what could possibly go wrong?
I tried having fun once.
It was awful.
The intended weakness of demon hunter is card generation, not healing, and demon hunter is going to take way more damage.. are you really mad at a senjin with lifesteal?
Card generation is basically just draw for classes that aren't allowed to draw (see Priest)
I'm not so much mad at the card itself, which is mostly just decent...I'm mad because it would have fixed so many of Warlock's problems, but instead all of that support is shoved into Warlock 2.0.
It just seems really stupid that they are obviously not afraid to print strong healing options for a class that needs to take damage to be relevant, but hold back completely when it comes to the class that's historically awful whenever they don't have solid healing options, while also continuusly nerfing said class by removing some of their most syneergistic cards (Mountain and Molten Giant for instance).
I don't wanna have to play Dragon Warlock for the rest of the year just because they won't introduce proper healing options ouutside of Nether Breath
I tried having fun once.
It was awful.
You got sact pact too now I know I will be running 2 of those in warlock for the first 2 weeks
fair enough, I didn't really consider that.
Maybe they factured that into the equation.
I tried having fun once.
It was awful.
Absolutely fantastic card. Going to see a lot of play from this one. Demon Hunter is shaping up real nice here, excited to play it.
Senjin with lifesteal... Poor senjin getting powercreeped. Great card.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
rip tastingo
The powercreep on Sen'jin Shieldmasta is OK, since this is a class card. And DH will need way to restore health if he uses his hero power to clear minions.
(...)
When rationalized like that, it is hard to stay mad.
Struggle with Heroic Galakrond's Awakening? I got your back :
Solid card. Powercreep is unfortunate, but since Sen'jin is neutral (and Basic too), I guess this is fine. DH is going to need both the taunt and healing.
"Be excellent to each other." -Bill and Ted
Sen'jin Shieldmasta cries in the corner
The powercreep is real... but also justified. Lifesteal is kinda the ingredient DH are needing the most.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Feels like a filler card..gotta give everyone some kind of Shieldmasta with a bit of adjustment..in this case lifesteal is the adjustment.
Like Zilliax, it's a strong midgame card that will both slow down your opponent's aggression and restore your health total. Will see play in any midrange or control DH deck.
For a class in desperate need of healing, this seems like a must-play for any deck outside of straight "I win or I die" Aggro.
Not a bad card, it is a demon, it blocks damage, it gains you life, there is nothing to hate about it. This card is sort of like Rotten Applebaum, or Khartut Defender. I think any card that has taunt plus some other defensive mechanic is worth considering in any slow deck.
Carrion, my wayward grub.
Solid card, perfect for midrange version and lifesteal will be indispensable for DH user
While I do enjoy the fact that DH is looking to be a very versatile class, it does worry me that they may end up just being way too strong! Which also makes me hope I get nothing but golden DH cards to wait for the impending nerfs if they are OP
Quick! Someone give me something clever to write here.
Feels like a KoTFT card designed to showcase lifesteal. Aggro doesn't need this, Control typically uses applebaums or khartuts. Coming in the turn before your chaos nova feels bad, but maybe coined after Immolation Aura could be a strong stabiliser until turn 5. That probably just reflects more on Immolation Aura though.
This post is discussing the wild format.
Looking at the footage from streamers playing new decks, this card is quietly one of the clutchest Control DH tools out here. This card is better than Bone Wraith in terms of defensive viability, and imo, by quite a bit.
really nice taunt - the lifesteal is a great bonus - better thazdingoooo
One of the few real survivalcards that could help enable control-Demonhunters.
Great card, it does it's thing and could be auto-include in many DH archetypes.
Maybe this will go to the classic set, reasonable cost and a little power creep from Taz dingo!
Looks almost fair. Maybe DH won't rule us all!
Man o MAN if this was a Warlock card I'd be happy.
and for an aggressive class this is really strong, it's not Khartut Defender strong but it at least restores that health you've been using when you use your face to attack enemy minions.
Somewhere out there, a single tear slowly made its way down Sen'jin Shieldmasta's cheek as he reflected upon the time he stopped 4 aggro minions during a single championship match.
Start date: 5/16/14 Current gold: 16,410 Current dust: 17,200 Play wins: 10,786 Legendary from crafting: 26
Cash spent: $125.00 Lifetime gold: 177,110 Dust reserves: 62,985 Arena Wins: 907 Legendary from packs: 127
i dont know if this will be extremly viable its just Queen of Pain but with taunt but heals is still important for any class
TOTAL CORRUPTION
TOTAL POWAAAAAAA
Art seems like Protoss and Zeratul at first.
Unpopular Opinion Incarnate
Trump said this card is OP. not sure. but definitely good stats
Solid card, will see play, I have a great feeling about this. A better shield masta
Seems like a decent card that’ll probably be run a bit until the class gets more cards
Who needs consistency when you could have fun?
Sen'jin Shieldmasta but better, I like it. Amazing arena card.
This card is seen as only OK today. 5 years ago, Senjin was actually a pretty good card. Just goes to show how much stronger card these days are.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
We often forget that shield master was often played in control lists like warlock for that sweet early game stabilization, in order to get easy acess to board clears, big taunts and Reno.
Give it lifesteal and bamm! you got an auto-include in all deck.
Taz dingo with lifesteal. Nice but only for slower demon hunter.
I never apologize… I’m sorry but that’s the way I am.
Insane power creep on Sen'jin Shieldmasta as it's a taunt and a heal most of the time as early as turn 4. Will see play in any defensively minded DH decks.
For glory, honor, and gold!