Al'Akir The Last Windfurybender
Submitted 4 years, 7 months ago by
KingMicahhh
Divine Shield: Water
Taunt: Earth
Charge: Fire
Windfury: Air
Long ago, the four keywords lived together in harmony. Then, everything changed when the Charge keyword attacked. Only the Avatar, master of all four keywords, could stop them, but when the world needed him most, he vanished. A hundred years passed and my brother and I discovered the new Avatar, an windfurybender named Al'Akir, and although his windfury skills are great, he has a lot to learn before he's ready to save anyone. But I believe Al'Akir can save the current state of Hearthstone.
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Divine Shield: Water
Taunt: Earth
Charge: Fire
Windfury: Air
Long ago, the four keywords lived together in harmony. Then, everything changed when the Charge keyword attacked. Only the Avatar, master of all four keywords, could stop them, but when the world needed him most, he vanished. A hundred years passed and my brother and I discovered the new Avatar, an windfurybender named Al'Akir, and although his windfury skills are great, he has a lot to learn before he's ready to save anyone. But I believe Al'Akir can save the current state of Hearthstone.
Kenny's little poet. 😇
You know i'm still hoping someday there will be windfury shaman or something. We have Windfury on the basic set after all. But idk, maybe the mechanic can't be viable without being too oppressive. Or maybe i'm just eager to put my Whirlwind Tempest to good use.
If you like janky decks, then you could build a combo with Ravenholdt Assassin, then next turn Windfury + Whirlwind Tempest for 28 damage. You could do more damage if you want to use Emperor Thaurissan and Rockbiter Weapon or something.
Carrion, my wayward grub.
seems like a cool combo i just wish there was a neutral give a minion windfury card
Kenny's little poet. 😇
I liked the story, thanks :)
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Rogue had been in a similar position with stealth, and while 2 stealth synergy cards (and a whopping 3 in wild) isn't exactly enough to support an entire archetype it is a good sign that under-supported keywords can hope for something eventually.
I guess you could argue both windfury and stealth have strong synergy with stat buffs, and divine shields actually. The trouble is while shaman and rogue have some buffs they are not central to their class identities so they don't generally receive anything very strong in this regard to incentivise splashing some windfury/stealth minions into other decks. Playing as Finley (mixed paladin & shaman) in the Tombs of Terror at least gives you the opportunity to see what windfury could really do when strong buffs are around. The Power Up! hero power really lets you test it out.
Buff it with Lifesteal or Magnetic to other elementals and we can talk about playing this card.
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