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Legends of Runeterra

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Vlad keyword should say units not allies

Submitted 4 years, 6 months ago by

Vlad levels up from "Allies" surviving damage, but that incluides Vlad himself. Imperial demolitionist targets an "ally" but that means other units, not itself.

  • FireDrizzle's Avatar
    80 11 Posts Joined 05/22/2020
    Posted 4 years, 6 months ago

    Vlad levels up from "Allies" surviving damage, but that incluides Vlad himself. Imperial demolitionist targets an "ally" but that means other units, not itself.

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  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 6 months ago

    Yeah, imperial Demolitionist should probably say “deal 1 to another ally to deal 2 to the enemy Nexus”. However, given that “another” is not present on other ally-buffing cards like Laurent Bladekeeper, Kindly Tavernkeeper, and Brightsteel Protector, it seems like Riot has consistently established that units cannot target themselves with Play effects.

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  • FireDrizzle's Avatar
    80 11 Posts Joined 05/22/2020
    Posted 4 years, 6 months ago

    Its not established when you start playing a game. The descriptions feel like they were wrote by someone with no English skills. I would sooner change Vlad than Demo because “deal 1 to an ally to deal 2 to the enemy Nexus” is correct English, unlike counting a unit as that unit's ally.

     

    Edit: Fixed what's in " "

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  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 6 months ago

    I think “ally” is defined as “friendly unit”. Since Vlad is a friendly unit, he should count towards his level up. Also, I’m sorry if my post was confusing, Imperial Demolitionist does not actually say “another ally”, it just says “ally”. I think the issue is that units that target an ally cannot target themselves, despite the card text not specifying that they aren’t a valid target. When an effect targets itself and all other allies it says “all allies” and when it targets all other allies it says “all other allies” (looking at Brightsteel Formation and Crimson Awakener, so it seems like Riot has just established that “Play” effects cannot target the unit that plays them. 

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  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 6 months ago
    Quote From CursedParrot

    I think “ally” is defined as “friendly unit”. Since Vlad is a friendly unit, he should count towards his level up. Also, I’m sorry if my post was confusing, Imperial Demolitionist does not actually say “another ally”, it just says “ally”. I think the issue is that units that target an ally cannot target themselves, despite the card text not specifying that they aren’t a valid target. When an effect targets itself and all other allies it says “all allies” and when it targets all other allies it says “all other allies” (looking at Brightsteel Formation and Crimson Awakener, so it seems like Riot has just established that “Play” effects cannot target the unit that plays them. 

    You're kinda contradicting yourself there, are you not? Brightsteel Formation targets itself with play effect. So maybe you meant "single target play effects"?

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  • FireDrizzle's Avatar
    80 11 Posts Joined 05/22/2020
    Posted 4 years, 6 months ago

    I copied and pasted from you forgetting you added "another".

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  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 6 months ago

    I did mean single-target play effects, but since things that affect all allies/enemies don't count as targeting (as established by them not advancing Ezreal's level up) I didn't feel the need to clarify. Honestly, I feel like Riot should change the single-target ally cards to specify other allies, both for clarity's sake and to open up design space for units that target themselves. 

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