This should work but many phones even with a high refresh rate display default to capping your frames to 60, requiring an option change in your settings somewhere.
Having a ton of trouble with N'zoth task 3. I have never beaten Mi'da before. My current strategy is to hope to get the Assasination treasure with Kazakus or Scabb (dont have Valeera) by the time i get there, but for some reason the demon encounters on the way there keep smoking me...I see a lot of advice for the nature bros but i dont have malfurion, only guff and brukan. Any advice to deal with those encounters? and also for farming mercs in general since i might be unaware of certain tricks.
I beat it with a beast-heavy comp, which includes Chi-Ji, Anacondra, and Brightwing as the main healers, and Trigore, Niuzao, and Cornelius for offense/defense. It took me two tries, because the first time I beat it, I accidentally used the Holy healing spell from the shard in the main boss fight.
The road towards Mi'da is what I find really tough though. I hate facing those different voids along the way, especially the one that damages your Mercs for each non-Holy ability they have and grants all of those abilities 1 cooldown. Just incredibly frustrating to beat.
Genuinely the most annoying task i had to deal with (heroic probably has worse to offer but i havent tried it yet). The voids abuse your lack of holy abilities, which you are forced to have to beat the task, so it just sucks.
also, unrelated, but is there a fast way to level up mercs? my method right now is to bring low level mercs in a team without playing them vs easy high level bounties, but id love to hear if theres a more efficient method
Have you bought the training grounds? You can level 2 mercs at a time up to level 30, only takes about 2 days.
yeah i have it maxed out. it helps. honestly my main trouble right now is just having to work with unoptimal mercs. Dont have a lot of the big boys yet
also, unrelated, but is there a fast way to level up mercs? my method right now is to bring low level mercs in a team without playing them vs easy high level bounties, but id love to hear if theres a more efficient method
Have you bought the training grounds? You can level 2 mercs at a time up to level 30, only takes about 2 days.
I do not think there is a more efficient way. I grind the toughest (or latest) heroic bounty out there using the most efficient fire comp (Balinda Stonehearth + Baron Geddon + Ragnaros) and leave the new mercs sitting on the bench. N'Zoth was level 30 within just a few hours and after completing all his 18 tasks and 6 special event bounties, he is now only 8 upgrades away from max level.
also, unrelated, but is there a fast way to level up mercs? my method right now is to bring low level mercs in a team without playing them vs easy high level bounties, but id love to hear if theres a more efficient method
Hello everyone. Can anyone clear my doubts? I installed Legends of Runeterra from Epic Store a few days ago. Now I want to format the PC, is it possible to save the game in somewhere else than where it is currently saved? Kindly respond to this topic.
Having a ton of trouble with N'zoth task 3. I have never beaten Mi'da before. My current strategy is to hope to get the Assasination treasure with Kazakus or Scabb (dont have Valeera) by the time i get there, but for some reason the demon encounters on the way there keep smoking me...I see a lot of advice for the nature bros but i dont have malfurion, only guff and brukan. Any advice to deal with those encounters? and also for farming mercs in general since i might be unaware of certain tricks.
I beat it with a beast-heavy comp, which includes Chi-Ji, Anacondra, and Brightwing as the main healers, and Trigore, Niuzao, and Cornelius for offense/defense. It took me two tries, because the first time I beat it, I accidentally used the Holy healing spell from the shard in the main boss fight.
The road towards Mi'da is what I find really tough though. I hate facing those different voids along the way, especially the one that damages your Mercs for each non-Holy ability they have and grants all of those abilities 1 cooldown. Just incredibly frustrating to beat.
I like it, but I won't pay 5 bucks for a finisher or 10 for a battlefield. If they were both in the 1-3 $ range or for gold, yes. but that is just to much for that little of a cosmetic change
that should help, thanks. , i have nefarion, sinestra and yulon but lack the healing dragons which sucks but i might give it a shot anyway if nothing else works. Here's hoping i just find the right mercs in the packs i am gonna get
My card was rightfully perceived as weak, so I made two new versions.
The first version is basically AeroJulwin's idea with a cost increase of 1. I think it was a pretty good suggestion, but has the issue of surpassing Druid's AoE weakness.
The second one simply reduces the Mana cost to 3, which is more appropriate for the power level of the card. However, I think such a low cost is a bit scary for a Hero card, especially considering its combo potential (even if it seems to require a lot of cards to pull off).
Both versions keep the original HP, which was the best part of the card, IMO.
Some late feedback:
Demonxz95
I think the new version reads a lot better. You should be ready to go, even if my issue with class identity still remains.
MrRhapsody
Switching the Battlecry and the HP was a pretty good change.
Keep in mind that the power level now is significantly lower, though. Not being able to chain infinite spells is a good change, but now you also need to pay 2 extra Mana for the card to have an effect at all in the turn it's played. I'm quite bad at balancing, but you could consider reducing the Cost to 6 Mana.
BasilAnguis
This is an improvement over the last iteration, but the effects seem a bit too disconnected. This is usually the case with Hero cards, but since yours has effectively three effects, it's a bit more prevalent.
My suggestion would be to make Shalamayne's effect trigger whenever you cast a Holy spell. This gives you more control over the effect and makes the Battlecry feel much more cohesive.
linkblade91
I like this card much better than your previous ones, especially the Hero Power part.
The only thing I'm not convinced about is the character. I always felt Admiral Proudmoore was a Paladin-Shaman hybrid, at least from his incarnation in Warcraft 3. A better character would be Tess Greymane, I believe, as she was already a Rogue-Hunter hybrid and had a lot of Secret synergies in the Monster Hunt mode.
Having a ton of trouble with N'zoth task 3. I have never beaten Mi'da before. My current strategy is to hope to get the Assasination treasure with Kazakus or Scabb (dont have Valeera) by the time i get there, but for some reason the demon encounters on the way there keep smoking me...I see a lot of advice for the nature bros but i dont have malfurion, only guff and brukan. Any advice to deal with those encounters? and also for farming mercs in general since i might be unaware of certain tricks.
Unfortunately, that's pretty much the easiest way to finish up task 3. There are other comps you can try;
- Dragon build with Alexstrasza/brightwing/Yulon or Brightwing/Sinestra/Yulon. Yolun's treasure allows for some passive damage reduction while also having abilities that either taunt or give dragons health. Its also useful to note that Sinestra (and nefarion) can get a passive that grants 20 health to dragons. Just wittle away the trash mobs and heal with brightwing for the win.
- ChiJi/Trigore/Cornelius. The nice thing is that ChiJi's heal ability doesn't have a cooldown so you can just spam it. A bit squishy, which is why Cornelius is here. Trigore can just backlash all day while cornelius plays defense. Its nice that the naaru shard synergizes with ChiJi's heal abilities.
As for the climb, you can easily use dragon comp as long as you have sinestra. There's nothing really noteworthy except most of them are demons so Kurtrus generally does well here.
I totally messed up with the Naaru shard on task 3 the first time (hey, at least I can get in, lol). I selected a team with no holy abilities, I carefully avoided holy treasures on the climb, and yep, first turn with the shard I picked its holy ability. Whoops!
I ran it with my Nature crew too, but there are so many demons on the climb that I see the value of including Kurtrus.
While you only need to bring one murloc to Darkshore, you might as well bring as many as you have, because there are lots of enemies that buff all murlocs. I think that's going to be the case for the rest of Darkshore. Mggrgll!
Having a ton of trouble with N'zoth task 3. I have never beaten Mi'da before. My current strategy is to hope to get the Assasination treasure with Kazakus or Scabb (dont have Valeera) by the time i get there, but for some reason the demon encounters on the way there keep smoking me...I see a lot of advice for the nature bros but i dont have malfurion, only guff and brukan. Any advice to deal with those encounters? and also for farming mercs in general since i might be unaware of certain tricks.
All this means is you cant use the naaru shard to do anything useful . A fairly trivial requirement with nature bros. Otherwise you might have to rely on alternative healing sources like anacondra, alexstrasza, etc.
I may have forgotten what the Mi'da boss involved, and took a fire team with all its healing coming from Chi-ji... who was the one merc I foolishly let die on the way there. Fortunately you can whittle Mi'da down entirely with the naaru shard while only healing with its nature ability, but it's not advisable :P
We can put some N'Zoth event tips in this thread, you know, help Avalon out with those guides.
Hey, thanks so much! Btw, the first two guides are pretty much ready, and we just need to push them. The same could be said about the third one, but some stupid (some fucking stupid) bug doesn't allow me to play the Mi'da Bounty.
If you all are having success with specific comps, make sure to post them here, so that I can include them in the site guides - community comps are great!
Struggling with this one to find an idea I truly like. With that in mind, I came up with another card: It's Daelin Proudmoore, Father of Jaina and major hater of the Horde. So consumed by vengeance, he could not see that the Horde was trying to change its ways; eventually Rexxar and his allies were forced to put him down.
The Battlecry is nice draw, but you have to be behind on the board for it to have max effectiveness: this means it won't be nearly as good for Aggro players. Gameplay-wise, the way I see it, the Hero Power Discovers a Secret of either class, and that gets mixed with a Secret from the other class with the same trigger. So if you pick Dirty Tricks, it can combine with Pressure Plate or Cat Trick. Would come with other Secrets, of course, to fill out the options.
This took longer than I thought; meant to include feedback in this post but I'm really tired.
How to Play Hearthstone With 60 or 144 FPS (Frames Per Second)
This should work but many phones even with a high refresh rate display default to capping your frames to 60, requiring an option change in your settings somewhere.
Beat That Bounty Boss!
Genuinely the most annoying task i had to deal with (heroic probably has worse to offer but i havent tried it yet). The voids abuse your lack of holy abilities, which you are forced to have to beat the task, so it just sucks.
How Can I Save The Game In Different Location?
you can install it in your phone log in atleast once, format the pc then install it in your pc again. hope that helps!
Beat That Bounty Boss!
yeah i have it maxed out. it helps.
honestly my main trouble right now is just having to work with unoptimal mercs. Dont have a lot of the big boys yet
Beat That Bounty Boss!
Have you bought the training grounds? You can level 2 mercs at a time up to level 30, only takes about 2 days.
Beat That Bounty Boss!
I do not think there is a more efficient way. I grind the toughest (or latest) heroic bounty out there using the most efficient fire comp (Balinda Stonehearth + Baron Geddon + Ragnaros) and leave the new mercs sitting on the bench. N'Zoth was level 30 within just a few hours and after completing all his 18 tasks and 6 special event bounties, he is now only 8 upgrades away from max level.
Beat That Bounty Boss!
also, unrelated, but is there a fast way to level up mercs? my method right now is to bring low level mercs in a team without playing them vs easy high level bounties, but id love to hear if theres a more efficient method
Webz' Menagerie Shadow Priest!
#Diploma #diploma #degree #wse#@ micro 717549916 #Pennsylvania State University PSU # Diploma # transcript # Diploma # Penn State University Park
How Can I Save The Game In Different Location?
Hello everyone. Can anyone clear my doubts? I installed Legends of Runeterra from Epic Store a few days ago. Now I want to format the PC, is it possible to save the game in somewhere else than where it is currently saved? Kindly respond to this topic.
Small Update Patch Rolls Out for Hearthstone Clients, Downloads Required - Login Problems Now Fixed
Thanks for the update. I was affected by the (apparent?) DDoS attack and was simply baffled as to what was going on.
Beat That Bounty Boss!
I beat it with a beast-heavy comp, which includes Chi-Ji, Anacondra, and Brightwing as the main healers, and Trigore, Niuzao, and Cornelius for offense/defense. It took me two tries, because the first time I beat it, I accidentally used the Holy healing spell from the shard in the main boss fight.
The road towards Mi'da is what I find really tough though. I hate facing those different voids along the way, especially the one that damages your Mercs for each non-Holy ability they have and grants all of those abilities 1 cooldown. Just incredibly frustrating to beat.
Hearthstone Battlegrounds Is Getting a Noblegarden-themed Finisher - Petal Power Preview
I like it, but I won't pay 5 bucks for a finisher or 10 for a battlefield. If they were both in the 1-3 $ range or for gold, yes. but that is just to much for that little of a cosmetic change
Beat That Bounty Boss!
that should help, thanks. , i have nefarion, sinestra and yulon but lack the healing dragons which sucks but i might give it a shot anyway if nothing else works. Here's hoping i just find the right mercs in the packs i am gonna get
Double Identity - Card Design Competition Discussion Thread
My card was rightfully perceived as weak, so I made two new versions.
The first version is basically AeroJulwin's idea with a cost increase of 1. I think it was a pretty good suggestion, but has the issue of surpassing Druid's AoE weakness.
The second one simply reduces the Mana cost to 3, which is more appropriate for the power level of the card. However, I think such a low cost is a bit scary for a Hero card, especially considering its combo potential (even if it seems to require a lot of cards to pull off).
Both versions keep the original HP, which was the best part of the card, IMO.
Some late feedback:
Keep in mind that the power level now is significantly lower, though. Not being able to chain infinite spells is a good change, but now you also need to pay 2 extra Mana for the card to have an effect at all in the turn it's played. I'm quite bad at balancing, but you could consider reducing the Cost to 6 Mana.
My suggestion would be to make Shalamayne's effect trigger whenever you cast a Holy spell. This gives you more control over the effect and makes the Battlecry feel much more cohesive.
The only thing I'm not convinced about is the character. I always felt Admiral Proudmoore was a Paladin-Shaman hybrid, at least from his incarnation in Warcraft 3. A better character would be Tess Greymane, I believe, as she was already a Rogue-Hunter hybrid and had a lot of Secret synergies in the Monster Hunt mode.
Everybunny Get in Here!
Nice premade decks Team5
Beat That Bounty Boss!
Unfortunately, that's pretty much the easiest way to finish up task 3. There are other comps you can try;
- Dragon build with Alexstrasza/brightwing/Yulon or Brightwing/Sinestra/Yulon. Yolun's treasure allows for some passive damage reduction while also having abilities that either taunt or give dragons health. Its also useful to note that Sinestra (and nefarion) can get a passive that grants 20 health to dragons. Just wittle away the trash mobs and heal with brightwing for the win.
- ChiJi/Trigore/Cornelius. The nice thing is that ChiJi's heal ability doesn't have a cooldown so you can just spam it. A bit squishy, which is why Cornelius is here. Trigore can just backlash all day while cornelius plays defense. Its nice that the naaru shard synergizes with ChiJi's heal abilities.
As for the climb, you can easily use dragon comp as long as you have sinestra. There's nothing really noteworthy except most of them are demons so Kurtrus generally does well here.
Beat That Bounty Boss!
I totally messed up with the Naaru shard on task 3 the first time (hey, at least I can get in, lol). I selected a team with no holy abilities, I carefully avoided holy treasures on the climb, and yep, first turn with the shard I picked its holy ability. Whoops!
I ran it with my Nature crew too, but there are so many demons on the climb that I see the value of including Kurtrus.
While you only need to bring one murloc to Darkshore, you might as well bring as many as you have, because there are lots of enemies that buff all murlocs. I think that's going to be the case for the rest of Darkshore. Mggrgll!
Beat That Bounty Boss!
Having a ton of trouble with N'zoth task 3. I have never beaten Mi'da before. My current strategy is to hope to get the Assasination treasure with Kazakus or Scabb (dont have Valeera) by the time i get there, but for some reason the demon encounters on the way there keep smoking me...I see a lot of advice for the nature bros but i dont have malfurion, only guff and brukan. Any advice to deal with those encounters? and also for farming mercs in general since i might be unaware of certain tricks.
Beat That Bounty Boss!
I may have forgotten what the Mi'da boss involved, and took a fire team with all its healing coming from Chi-ji... who was the one merc I foolishly let die on the way there. Fortunately you can whittle Mi'da down entirely with the naaru shard while only healing with its nature ability, but it's not advisable :P
Beat That Bounty Boss!
Hey, thanks so much! Btw, the first two guides are pretty much ready, and we just need to push them. The same could be said about the third one, but some stupid (some fucking stupid) bug doesn't allow me to play the Mi'da Bounty.
If you all are having success with specific comps, make sure to post them here, so that I can include them in the site guides - community comps are great!
100% Winrate! Get Rank LEGEND NOW For Free And Easiest! Voyage to the Sunken City | Hearthstone
now there are various decks in the meta to counter this ...
Reminder: Full Card Dust Refunds for Hearthstone’s April Balance Changes End Soon
thanks for the remind !
Small Update Patch Rolls Out for Hearthstone Clients, Downloads Required - Login Problems Now Fixed
Toki, Time-Tinker: Unprecedented time
Hearthstone Is Soon Getting a New Collection Manager Feature That Lets You Temporarily Add Extra Cards to Your Decks
That would be cool, finally breathing some new life into the 'eternally neglected' dear mode.
Double Identity - Card Design Competition Discussion Thread
Struggling with this one to find an idea I truly like. With that in mind, I came up with another card: It's Daelin Proudmoore, Father of Jaina and major hater of the Horde. So consumed by vengeance, he could not see that the Horde was trying to change its ways; eventually Rexxar and his allies were forced to put him down.
The Battlecry is nice draw, but you have to be behind on the board for it to have max effectiveness: this means it won't be nearly as good for Aggro players. Gameplay-wise, the way I see it, the Hero Power Discovers a Secret of either class, and that gets mixed with a Secret from the other class with the same trigger. So if you pick Dirty Tricks, it can combine with Pressure Plate or Cat Trick. Would come with other Secrets, of course, to fill out the options.
This took longer than I thought; meant to include feedback in this post but I'm really tired.