Most of the time this will read "Battlecry: Draw 3 cards" as there aren't enough great Choose One cards for this to abuse. That being said, it allows Druids to be more open minded with ramping with Nourish, so any deck that relies on some late game strategy will at least consider Pathmaker.
Really really strong card that freezes your opponents board and gains stats. This will almost always get to attack as the opponent needs spells to remove.
[Hearthstone Card (Test Greymane) Not Found] for the new Burgle Rogue decks. This is mostly just a fun, meme card that I can't wait to mess around with.
This often 0 mana if it's played in Thief Rogue (like it's meant for). Free Rush has almost always been played, and so will this if the deck is any good.
New Shaman Spell - Windchill
Busted. 1 mana draw with a bonus to freeze something.
New Druid Minion - Pathmaker
Most of the time this will read "Battlecry: Draw 3 cards" as there aren't enough great Choose One cards for this to abuse. That being said, it allows Druids to be more open minded with ramping with Nourish, so any deck that relies on some late game strategy will at least consider Pathmaker.
Clawfury Adept
Raid Leader Huffer
Wing Commander Mulverick
One heck of a reverse snowball for Flightmaster Ziggs!
New Shaman Spell - Frostbite
Kind of meh, but disrupting your opponent is usually fun so this will be good to discover.
New Shaman Minion - Snowfall Guardian
Really really strong card that freezes your opponents board and gains stats. This will almost always get to attack as the opponent needs spells to remove.
Top 2
agree with druids problem
New Shaman Minion - Sleetbreaker
This one checks all the boxes:
Freeze
Elemental tag &
More cards draw
New Shaman Minion - Sleetbreaker
This, along with Windchill, are what will make Freeze Shaman viable.
New Shaman Spell - Wildpaw Cavern
Slow, but possibly a top 2 or 3 best Objective card. Sees play in Freeze Shaman and nothing more.
New Shaman Spell - Glaciate
Cryostasis was bad, and this is in the same vein. By the time the minion can attack, it will already be turn 8.
New Rogue Minion - Double Agent
Reminds me of Emerald Spellstone. This might be a little harder to activate, but should work out well.
New Druid Minion - Dire Frostwolf
Such a good card for beast druid
New Neutral Minion - Direwolf Commander
Arena card
New Shaman Spell - Glaciate
This is too slow. I don’t think freeze decks want this.
New Rogue Spell - Contraband Stash
[Hearthstone Card (Test Greymane) Not Found] for the new Burgle Rogue decks. This is mostly just a fun, meme card that I can't wait to mess around with.
New Neutral Minion - Korrak the Bloodrager
A lot better than I initially expected
New Rogue Minion - Wildpaw Gnoll
This often 0 mana if it's played in Thief Rogue (like it's meant for). Free Rush has almost always been played, and so will this if the deck is any good.
New Priest Minion - Luminous Geode
Mana Geode's beother. Probably more of an Arena card than anything.
New Priest Spell - Bless
New Inner Fire. This will find it's way into an OTK somehow.
New Priest Spell - Stormpike Aid Station
This is one of the weaker objectives imo. If Aggro Priest becomes a thing, this card will be nuts lol
New Priest Spell - Gift of the Naaru
Potentially massive amount of draw for only 1 mana. Also a cheap aoe heal, which makes this very strong.
New Paladin Spell - Vitality Surge
More support for Big Paladin. Doubt this will be enough to help them survive to the late game, but we'll see how the meta turns out.
New Paladin Spell - Hold the Bridge
Sorta reminds me of Seal of Champions, but with adjusted stats and Lifesteal, for some reason.
New Paladin Weapon - Cavalry Horn
Good in Big Paladin, but probably doesn't see play due to better Paladin archetypes.