Must-include in Elemental decks, though it's been a while since we've seen a tribal deck thrive in the meta. I don't think elemental decks are gonna be good all of a sudden, so I'll be surprised if this sees play. Maybe for Grand Finale Mage?
I don't understand why Team 5 felt demon hunters needed ANOTHER element in their class identity. They already have card draw, efficient direct damage, board control and combo potential.
A very good card if it manages to clear the board since you can gain up to 14 armor, that'll make this a better Holy Nova. But that's a big if. Still, I think it's on the solid side, just another tool for Control Warrior decks to play around with. I dare say it'll see play if a strong control deck emerges.
I'm really surprised that this doesn't have overload. That's a lot of stuff to put in a 1-drop; its 2-health means it can survive two pings, and it leaves another 1/1 behind. Because of that added health it's a better Mecharoo, which saw a LOT of play back in the day.
Field Contact just looks like an auto-include for fast Rogue decks, which is most Rogue decks anyway. Cheating this out withScabbs Cutterbutter then drawing numerous cards on the same turn just has the potential to win the game on the spot. Just incredibly good.
One of the more solid minions in the entire set, and one of the best frenzy minions. You're getting immediate value for this at 5-mana; it'll remove something most of the time, and you'll draw a card in the process. That's a great tempo swing.
Oh and it's got the pirate tag, so it's another minion to include in a potential Menagerie Warrior. Since I unpacked N'Zoth, God of the Deep recently, I might try giving that archetype a try.
Rat Trap reincarnated, but this just feels weaker. At least the minion summoned from Rat Trap was a massive 6/6. I don't care much for a 3/4 with taunt, which is just bad in the mid to late game.
Well well well, looks like we have our tutor for Invigorating Sermon. But that's not even the best card that Knight of Anointment can draw, given how Librams are supposedly gonna have the Holy tag as well. This will be ridiculously good, as if Librams needed enough support.
New Paladin Minion - Veteran Warmedic
Violet Teacher 2.0 for paladins.
New Neutral Minion - Kindling Elemental
Must-include in Elemental decks, though it's been a while since we've seen a tribal deck thrive in the meta. I don't think elemental decks are gonna be good all of a sudden, so I'll be surprised if this sees play. Maybe for Grand Finale Mage?
New Warrior Minion - Mor'shan Elite
Slots perfectly on curve after Sword Eater or the new 4-mana weapon.
New Mage Spell - Flurry (Rank 1)
It can't be targeted or staggered over multiple rounds like Ray of Frost.
New Warrior Minion - Whirling Combatant
This is crazy good. Warrior just keeps getting more and more board clears.
Whirling Combatant is another good resurrect target for Overlord Saurfang, together with Stonemaul Anchorman and Blademaster Samuro. This will probably compete with Sword Eater as Warrior's best 4-drop, though I think the latter is still better.
New Demon Hunter Minion - Death Speaker Blackthorn
I don't understand why Team 5 felt demon hunters needed ANOTHER element in their class identity. They already have card draw, efficient direct damage, board control and combo potential.
New Warrior Spell - Rancor
A very good card if it manages to clear the board since you can gain up to 14 armor, that'll make this a better Holy Nova. But that's a big if. Still, I think it's on the solid side, just another tool for Control Warrior decks to play around with. I dare say it'll see play if a strong control deck emerges.
New Neutral Minion - Mor'shan Watch Post
Turns out the Watch Posts are better than I expected, assuming a slower meta.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Fool's Bane?
New Neutral Minion - Razormane Raider
Pack filler
New Hunter Minion - Sunscale Raptor
I suspect the Frenzy will be hard to trigger.
New Shaman Minion - Spawnpool Forager
I'm really surprised that this doesn't have overload. That's a lot of stuff to put in a 1-drop; its 2-health means it can survive two pings, and it leaves another 1/1 behind. Because of that added health it's a better Mecharoo, which saw a LOT of play back in the day.
New Shaman Minion - Earth Revenant
That's a solid card if I ever saw one. Good inclusion in any midrange Shaman deck. Mini-AOE on top of a thicc body for a 4-drop is pretty good.
New Neutral Minion - Barrens Blacksmith
This seems much too slow and easy to deal with.
New Warrior Minion - Rokara
Not worth a slot in your deck.
New Warrior Minion - Overlord Saurfang
Unfortunately, druids got the best nonlegendary frenzy minion, IMO.
New Rogue Minion - Field Contact
Rogue just keeps getting these strong to broken cards. Foxy Fraud, Swindle, Nitroboost Poison, Scabbs Cutterbutter, Paralytic Poison, and now Field Contact...wow. Zeddy's recent video rant about the class was on point.
Field Contact just looks like an auto-include for fast Rogue decks, which is most Rogue decks anyway. Cheating this out withScabbs Cutterbutter then drawing numerous cards on the same turn just has the potential to win the game on the spot. Just incredibly good.
New Rogue Minion - Scabbs Cutterbutter
Absolutely stellar!
New Druid Minion - Guff Runetotem
You need a lot of pieces to line up to get the benefit. I don't think it's worth it.
New Paladin Spell - Conviction (Rank 1)
Good for aggro.
New Druid Minion - Plaguemaw the Rotting
More value generation for taunt druid (after Mark of the Spikeshell). I'm not sure it's strong enough to merit a slot in your deck, though.
New Warrior Minion - Stonemaul Anchorman
One of the more solid minions in the entire set, and one of the best frenzy minions. You're getting immediate value for this at 5-mana; it'll remove something most of the time, and you'll draw a card in the process. That's a great tempo swing.
Oh and it's got the pirate tag, so it's another minion to include in a potential Menagerie Warrior. Since I unpacked N'Zoth, God of the Deep recently, I might try giving that archetype a try.
New Demon Hunter Spell - Sigil of Silence
Consume Magic is still better than this.
New Paladin Spell - Galloping Savior
Rat Trap reincarnated, but this just feels weaker. At least the minion summoned from Rat Trap was a massive 6/6. I don't care much for a 3/4 with taunt, which is just bad in the mid to late game.
New Paladin Minion - Knight of Anointment
Well well well, looks like we have our tutor for Invigorating Sermon. But that's not even the best card that Knight of Anointment can draw, given how Librams are supposedly gonna have the Holy tag as well. This will be ridiculously good, as if Librams needed enough support.