I really want this to be a thing, it's adorable. Turn earlier than Mana Tide Totem and draws specifically murlocs. Still don't think it'll get too much play.
Professor Slate synergy. A very versatile card that ticks a lot of boxes of things that Hunters like to do. And yes, a moment of silence please for On the Hunt.
It's really unclear to me why you don't just play ladder. If you said something like "I get competitive when there are rankings involved, and I don't have time for that" I'd 100% get that - no one wants to feel pressured to play a game. But if truly don't care about rankings, and you know that ladder will provide you with opponents who don't auto-concede with nearly the same frequency, why not just play ladder as though it were casual mode? Seems like it would be exactly the same experience for you personally, minus the concedes.
Not the best poison but I won't be disapointed generating this off the Legendary. Can get 2 cards with just hero power never mind an actually weapon. Could get a lot of cards with the new weapon.
in priest this can be 3 or 4 mana very often, I think this is a good card
But is it worth a spot in a list, and would you hold on to your spell just to get the discount. Don't think Priest struggle so much with the stickiness of their possible board, but I could be wrong.
I think this is very strong. When evaluating these spells I look at the Rank 2. This being on average 2 mana to deal 4 with no target restrictions or combos needed is just nice. This is going to be a staple in rogue for sure.
Priests tend to cycle their spells not Horde them. So not sure what to make of this. Of course this effect is strong at 4 or below. Above that though don't know if I'd be happy to play it.
New Shaman Minion - Tinyfin's Caravan
I really want this to be a thing, it's adorable. Turn earlier than Mana Tide Totem and draws specifically murlocs. Still don't think it'll get too much play.
New Hunter Spell - Wound Prey
Professor Slate synergy. A very versatile card that ticks a lot of boxes of things that Hunters like to do. And yes, a moment of silence please for On the Hunt.
New Paladin Spell - Galloping Savior
Obviously, this secret is against aggro decks, I'll definitely try it out with the new secret Paladin.
There Should Be a Reward When Your Opponent Concedes
It's really unclear to me why you don't just play ladder. If you said something like "I get competitive when there are rankings involved, and I don't have time for that" I'd 100% get that - no one wants to feel pressured to play a game. But if truly don't care about rankings, and you know that ladder will provide you with opponents who don't auto-concede with nearly the same frequency, why not just play ladder as though it were casual mode? Seems like it would be exactly the same experience for you personally, minus the concedes.
New Rogue Minion - Field Contact
Now this is draw. Nice simple and good stats.
New Neutral Minion - Injured Marauder
That's a good body if pull out without battlecry)
New Rogue Spell - Silverleaf Poison
Kazakus has taken to a more direct approach in recent times.
Blademaster Samuro and Golden Mankrik to be Disenchantable for Full Value For 1 Week After Pre-Release
I don't think they've revealed that info yet. Might remember a mention of possibly being tied to achievements for at least some of them.
New Priest Minion - Void Flayer
But this look like a good incentive to make it happen.
Could make for a cheap AoE - but I see what you mean
New Priest Minion - Soothsayer's Caravan
That's a big ''if'' ... I saddly doubt it will be left unchecked.
The flip side is the artwork, pretty chipper lamas
New Rogue Spell - Silverleaf Poison
Not the best poison but I won't be disapointed generating this off the Legendary. Can get 2 cards with just hero power never mind an actually weapon. Could get a lot of cards with the new weapon.
New Priest Spell - Devouring Plague
With the priest, this spell can save during some agro matchups.
New Rogue Minion - Efficient Octo-bot
Neat idea but it's body is too weak.
New Demon Hunter Spell - Fury (Rank 1)
Underwhelming card. Pounce, a card from the Core set is probably better, albeit in a different class.
New Hunter Spell - Wound Prey
But Mastiff's a good boy!
And Hyenas' are fun, at least the scavenging ones!
New Hunter Spell - Wound Prey
Some relevant synergy in Hunter (Professor Slate, Kolkar Pack Runner), but maybe not enough to make this card really strong.
New Priest Spell - Power Word: Fortitude
But is it worth a spot in a list, and would you hold on to your spell just to get the discount.
Don't think Priest struggle so much with the stickiness of their possible board, but I could be wrong.
New Hunter Minion - Pack Kodo
Good beast with discover keyword. Might be quite usefull.
Our Thoughts on Hearthstone's Upcoming Nitroboost Nerf
Any deck that doesn't goes only face get some chance. Painlock and secret mage needs nerf too
New Rogue Spell - Wicked Stab (Rank 1)
I think this is very strong. When evaluating these spells I look at the Rank 2. This being on average 2 mana to deal 4 with no target restrictions or combos needed is just nice. This is going to be a staple in rogue for sure.
New Priest Spell - Devouring Plague
To me the Lifesteal makes up for it, and you can also find a way to combo it with a cheap spell damage boos
New Hunter Minion - Pack Kodo
Well, it doesn't generates nearly as much as Hunter's Pack, but at least this time it has a body attached to it, so better tempo overall
New Priest Spell - Devouring Plague
I think there are better clears but the Lifesteal will make this see play. Works well with the new legendary.
New Priest Spell - Power Word: Fortitude
Priests tend to cycle their spells not Horde them. So not sure what to make of this. Of course this effect is strong at 4 or below. Above that though don't know if I'd be happy to play it.
New Neutral Minion - Injured Marauder
Random (4) Drop's lottery suddenly got a spicier!