To be perfectly honest, Mage Secrets used to be pretty predictable. Easy to play around, easy to guess what it was. Everything changed when Rigged Faire Game came out. This spell will certainly add to the confusion with another fairly strong way to punish players who don't guess right. This slots right into Secret Mage. Good secret.
Only Caravan that might be worth running, only because of the tag. Murloc decks will have multiple, more dangerous engines you'll want to remove, or can buff this guy. Can easily stick for a few turns.
Vanilla stats with an upside. Makes it playable in Arena.. I'm also hopeful for constructed, but I don't think it'll be a tier 1 deck. I'll settle for tier 2 as well.
New Shaman Minion - Earth Revenant
Anti token/aggro card with subpar stats.
Still, better IMO than Sandstorm Elemental, the taunt sells it.
New Mage Minion - Rimetongue
Freeze mage - go to hell. You go to hell and you die.
New Paladin Spell - Galloping Savior
Very easy to play around most of the time. Just maybe this makes the cut in Secret Paladin, but don't keep your hopes up.
New Mage Minion - Arcane Luminary
casino mage card nothing else
New Mage Spell - Flurry (Rank 1)
Glacier racer stops crying for frostbolt when saw this
New Demon Hunter Weapon - Tuskpiercer
Decent but they have other cards for draw and dh deathrattle won't be good yet.
New Hunter Spell - Wound Prey
Better than other hunter cards with similar effect. We could see this in some decks.
New Neutral Minion - Burning Blade Acolyte
It has a place.
But will that place be good? Right now, probably not.
New Mage Spell - Runed Orb
So they continue Discover train with mage, huh? Really good card on its own.
New Shaman Minion - Tinyfin's Caravan
The art is just cute 5/5.But the effect man we need to see if it can draw it's great if not man bad day.
New Priest Spell - Power Word: Fortitude
So, technically could be 0 mana, but I wonder if it is worth it.
I mean, priest has already big minions, so to me it's like a win more card.
New Mage Spell - Oasis Ally
To be perfectly honest, Mage Secrets used to be pretty predictable. Easy to play around, easy to guess what it was. Everything changed when Rigged Faire Game came out. This spell will certainly add to the confusion with another fairly strong way to punish players who don't guess right. This slots right into Secret Mage. Good secret.
New Rogue Spell - Wicked Stab (Rank 1)
Great card can go face .
New Shaman Minion - Tinyfin's Caravan
Only Caravan that might be worth running, only because of the tag. Murloc decks will have multiple, more dangerous engines you'll want to remove, or can buff this guy. Can easily stick for a few turns.
New Mage Spell - Oasis Ally
3 mana Water Elemental seems pretty good to me. Secret Mage will probably enjoy this.
New Shaman Minion - Tinyfin's Caravan
good enough
New Paladin Minion - Northwatch Commander
Vanilla stats with an upside. Makes it playable in Arena.. I'm also hopeful for constructed, but I don't think it'll be a tier 1 deck. I'll settle for tier 2 as well.
New Paladin Minion - Soldier's Caravan
Get in loser we got some crusading to do.
New Druid Spell - Celestial Alignment
A really bizarre card, 100% flavorfull and will get a hell of a combo OTK potential.
I support it.
New Priest Minion - Soothsayer's Caravan
Nope. Not this time. It will die fast.
New Paladin Minion - Soldier's Caravan
This Caravan, maybe with some Holy Spell on it could be good and live longer than one turn. The best caravan card.
New Rogue Spell - Wicked Stab (Rank 1)
i liked eviscerate better. but i get it. dont think it will get as much play as its predecessor
New Warrior Weapon - Outrider's Axe
Easily broken card. Save copies of this one.
New Warlock Minion - Barrens Scavenger
No deck warlock?maybe for fun but need more to work .
New Druid Spell - Celestial Alignment
Now this is the most insane card I've ever seen in my life.
Not necessarily good mind you, but insane.