5 mana deal 4 damage draw a card isn't very good. It leaves a minion behind which makes it better, and if you have a card that has synergy with frenzy then I could see you playing this.
but c'mon blizz c'mon..! why remove the Shadowform's "if already in shadowform" part c'moooon... priest would hardly play 2 Shadowforms and get a 3 damage hero power in a game but mages will discover tons of spells and they gonna stack the damage like 4 or even 5.
Love the changes, love the art, love the fact that the old cards get to live on in Wild.
Given the board-focused nature of Barrens, I think some people might be surprised at how relevant these cards will be. Not necessarily top-tier cards, but perfectly adequate for the Core set.
This is just broken. It draws 3 cards and removes 3 enemy minions. It can do even better with weapon buffs. I would be surprised if this doesn't get nerfed.
New Neutral Minion - Oasis Thrasher
good card
Our Thoughts on Hearthstone's Upcoming Nitroboost Nerf
Great for wild too
New Rogue Spell - Silverleaf Poison
kingsbane rogue needs more buffs
New Warrior Minion - Stonemaul Anchorman
5 mana deal 4 damage draw a card isn't very good. It leaves a minion behind which makes it better, and if you have a card that has synergy with frenzy then I could see you playing this.
New Neutral Minion - Sunwell Initiate
Seems like a very good card for aggro decks.
New Warrior Weapon - Outrider's Axe
great weapon. It will be nerfed
New Mage Spell - Refreshing Spring Water
I don't know which cards are rotating for No Minion Mage, but if it's still viable, this is pretty amazing.
New Rogue Minion - Field Contact
excellent card
New Neutral Minion - Darkspear Berserker
Could be alright. I don't think its as insane as it looks though.
New Mage Spell - Wildfire
very good card.
but c'mon blizz c'mon..! why remove the Shadowform's "if already in shadowform" part c'moooon... priest would hardly play 2 Shadowforms and get a 3 damage hero power in a game but mages will discover tons of spells and they gonna stack the damage like 4 or even 5.
New Druid Minion - Razormane Battleguard
Lol imagine ppl like me who thinked they have found a bad legendary time ago!
New Neutral Minion - Injured Marauder
Pure Res fodder, apart from that its meh
Blizzard Reveals the Two New Core Card Replacements - Emerald Skytalon & Redgill Razorjaw
Love the changes, love the art, love the fact that the old cards get to live on in Wild.
Given the board-focused nature of Barrens, I think some people might be surprised at how relevant these cards will be. Not necessarily top-tier cards, but perfectly adequate for the Core set.
New Paladin Spell - Galloping Savior
the old secret was summoning a 6/6
New Neutral Minion - Injured Marauder
Seems fine...nothing impressive but if a class cares about big minions for res effects or something this might be good.
New Priest Spell - Devouring Plague
too many removals for priest. you cannot use them all but highlander decks will go nuts
New Warrior Weapon - Outrider's Axe
This is just broken. It draws 3 cards and removes 3 enemy minions. It can do even better with weapon buffs. I would be surprised if this doesn't get nerfed.
New Neutral Minion - Gold Road Grunt
good card
New Neutral Minion - Oasis Thrasher
Aggro time
New Neutral Minion - Injured Marauder
Great card, mostly because it has taunt.
New Neutral Minion - Gold Road Grunt
good card
New Priest Spell - Power Word: Fortitude
spell heavy decks will go to better enchanments
New Neutral Minion - Death's Head Cultist
nice survavibility tool
New Paladin Spell - Galloping Savior
good card
New Neutral Minion - Gold Road Grunt
Lovely