Probably one of the best defensive cards they ever made. You can play it for tempo early and it'S fantastic at stalling early on. The small size makes it also far less likely to be hard removed.
Only issue is when you play this while not having been damaged vs midrange decks, but that's probably not a big concern.
Seems fine. It is better than landscaping but it doesn't come with the token synergy that Druid has to offer. I think this will end up being weak in the end since they rotated most of the strong reasons that someone might have to care about tokens
With some more poison support, rogues love weapon silliness. I think this will be a fun weapon and will usually get buffed at least 1-2 times on average.
New Warlock Minion - Apothecary's Caravan
Probably the best of the Caravan cards, amazing minion if it sticks. Very solid.
New Warlock Minion - Barrens Scavenger
too slow and by the time you can even drop it at 1 cost it probably wont be really useful
New Priest Minion - Void Flayer
Priest has enough removal...
New Druid Spell - Celestial Alignment
It's not that weird. You use it in a top-heavy ramp/control deck with lots of draw.
You will definitely win after playing this if you time it right.
New Neutral Minion - Death's Head Cultist
Probably one of the best defensive cards they ever made. You can play it for tempo early and it'S fantastic at stalling early on. The small size makes it also far less likely to be hard removed.
Only issue is when you play this while not having been damaged vs midrange decks, but that's probably not a big concern.
New Shaman Minion - Arid Stormer
I like this card.
New Neutral Minion - Talented Arcanist
Celestial Emissary almost saw 0 play. but, this is neutral so who knows.
New Druid Spell - Thorngrowth Sentries
Best thing about this is the turtles, of course. They look great.
New Rogue Minion - Scabbs Cutterbutter
There are some nutty possibilities with this card. I think this will be in heavy rotation in many rogue decks.
New Demon Hunter Minion - Razorboar
I don't think this archetype will work out. I could be wrong though and I'd be fine with being wrong.
New Paladin Minion - Soldier's Caravan
meh, too easy to kill...
New Warrior Weapon - Outrider's Axe
Nice card great value
New Shaman Minion - Tinyfin's Caravan
Great support for murloc decks, but it isn't likely to survive long enough to matter.
New Warlock Minion - Barrens Scavenger
Very strong when it's 1 mana, BUT i still am not sure about this archetype. Seems way too unreliable.
New Demon Hunter Minion - Death Speaker Blackthorn
Here's an updated list of all the Neutral/Demon Hunter 5-cost and lower Deathrattle minions we know will be in Standard after rotation:
5-cost: Al'ar, Taelan Fordring, Burning Blade Acolyte
4-cost: Disguised Wanderer, Fishy Flyer, Renowned Performer, Darkspear Berserker
3-cost: Educated Elekk, Razorfen Beastmaster, Teron Gorefiend, Death's Head Cultist
2-cost: Bloodmage Thalnos, Explosive Sheep, Loot Hoarder, Nerubian Egg, Rustsworn Initiate, Showstopper, Sneaky Delinquent, Razorboar
Updated list of synergy cards: Baron Rivendare, Vectus, Vengeful Spirit, Barrens Trapper
New Paladin Minion - Northwatch Commander
This looks very strong, if played together with the weapon!
New Paladin Minion - Northwatch Commander
it will probably fit in some secret archetype
New Warlock Minion - Apothecary's Caravan
nah. even if it triggers, it is not a very good effect
New Demon Hunter Spell - Vile Call
Seems fine. It is better than landscaping but it doesn't come with the token synergy that Druid has to offer. I think this will end up being weak in the end since they rotated most of the strong reasons that someone might have to care about tokens
New Neutral Minion - Far Watch Post
This is a watch post that could be viable. Disrupting your opponent's hand indefinitely is a pretty good plan
New Priest Spell - Devouring Plague
Not bad. Removal like this is nice since it can be used to clear tall boards or wide boards, and the healing makes this very efficient.
New Paladin Minion - Soldier's Caravan
Groan, another caravan. This one has a great effect for Paladin, but like the others, it won't live.
New Demon Hunter Spell - Vile Call
so basically a DH version of a card that belongs in a token Druid deck.
New Warrior Spell - Bulk Up
Yeah, they wanted a new taunt buff, so they just combined it with Felosophy.
Not bad, but a bit meh.
New Rogue Weapon - Swinetusk Shank
With some more poison support, rogues love weapon silliness. I think this will be a fun weapon and will usually get buffed at least 1-2 times on average.