High marks for the potential. Low marks for practicality.
Basically the conditions for this to be good requires a wall of taunts. A feat not repeated since the days of taunt druid. Unless that returns, this card isn't really going to do anything.
I wonder of this card is supposed to be Maiev's vengeful spirit hence why it actually looks like a warden.
But without reveals of better deathrattles, this card is just weak. Dhunters have never really lack draws, and this one is conditional in that it must be outcasted to actually do something.
Probably just muk up your Illidari Studies more so than anything else.
Deathrattle dhunter. Oh dear. But so far we've haven't actually seen any good deathrattle from neutral or from the class, so I'm guessing dhunter's second legendary would have some really powerful deathrattle effect. Otherwise I can't see where we're getting towards.
Yes drawing 2 cards while having a 4/4 is really strong. Elven Minstrel have proven that easily years ago, and that was a 3/2 on 4. But the problem here is that we're drawing deathrattle cards and so far there's yet to be any revealed to make it a big deal.
Maybe in control dhunter you can play this card in hopes of getting something like Taelan Fordring, Bloodmage Thalnos, or Explosive Sheep, but is dhunters really short on draw that this card is really required? Mind that this card only draws when outcasted, so that's yet another condition to fulfill.
So, more deathrattle DH support, but where are the deathrattle cards?? I think IF we get some good DR's to play, this card could be clutch. So far though, I'm not seeing enough cards I want to play with deathrattle.
Very fun taunt druid support. This card really pushed forward the taunt heavy archetype, and could be a key piece of the deck. It is likely to be a must kill when dropped, so also not bad.
Some very fun Taunt shenanigans here. I like the taunt druid idea and it with the direction they are leaning this could be a valid deck. I think I will have to mess around with this card, as it's potential is too much fun.
Deathrattle DH is probably where Pure Paladin was at the beginning of the year of the Phoenix: An archetype they want to push, but an archetype that hasn't reached the critical mass of being good yet.
I really like the sigils. I think this is an interesting way to expand the flavor of DH more, and make some neat choices. I do hope we see some more big demon or maybe control style cards, which this could still be. I like this and think it will be an awesome tech card.
Seems like team5 really wants druid to start playing a slew of taunt minions instead of just the usual broken stuff + ramp.
Unfortunately, I'm yet to be convinced. Razormane Battleguard is basically a Pint-Sized Summoner that pays for itself if you can get a taunt out on the same turn, but its likely never going survive more than a turn. So you build up a deck composed mainly of taunts, play this card + a taunt minion, this card gets removed, and then what will you do? Druid has never been short of mana cheating cards like Innervate or Lightning Bloom, so if its cheating mana you need, these cards will do it, and they will give you a net positive of mana the same turn its played, unlike this card.
Plaguemaw the Rotting is more interesting. But the conditions is to either have a taunt already on board so you can trade it off while playing this card, or to play this card along with a taunt and pray that it survives. Both are not good signs. There's a possibility for this card to get really powerful if the old taunt druid from yore comes back to standard, but until then, I think it'll never fulfill its greatest potential.
I think this one will work out nicely as it is a must kill pretty quickly, as if you let it live, it can really get out of hand. More fun spell druid stuff makes me smile.
I think it's not as OP as people say, in standard at least. Sure, it's nuts in Kingsbane, but I think it will be a one of sometimes at best, but hey, I'm just some n00b on a website.
New Neutral Minion - Razormane Raider
just ok, although decent stat line.
New Warrior Minion - Warsong Envoy
So I see Whirlwind is in the new Core set. Maybe if you can protect it with a taunt it can survive a turn and hit face very hard.
New Priest Minion - Lightshower Elemental
a less annoying priest control card, i approve
New Druid Minion - Razormane Battleguard
If you're building a deck full of taunts, this guy is just a free 2/3 most of the time.
Just don't go dreaming that this card would survive more than a turn.
New Mage Minion - Mordresh Fire Eye
going to be hard to get this one to activate, but will be cool when it does... unless its against me, in which case boo
New Druid Minion - Plaguemaw the Rotting
High marks for the potential. Low marks for practicality.
Basically the conditions for this to be good requires a wall of taunts. A feat not repeated since the days of taunt druid. Unless that returns, this card isn't really going to do anything.
New Demon Hunter Minion - Vengeful Spirit
I wonder of this card is supposed to be Maiev's vengeful spirit hence why it actually looks like a warden.
But without reveals of better deathrattles, this card is just weak. Dhunters have never really lack draws, and this one is conditional in that it must be outcasted to actually do something.
Probably just muk up your Illidari Studies more so than anything else.
Lt. Eddy Reveals a New Forged in the Barrens Demon Hunter Card - Vengeful Spirit
This expansion's theme is the 4 drops, I guess. You really have to make decisions to put Kazakus, Golem Shaper into your deck.
Lt. Eddy Reveals a New Forged in the Barrens Demon Hunter Card - Vengeful Spirit
Deathrattle dhunter. Oh dear. But so far we've haven't actually seen any good deathrattle from neutral or from the class, so I'm guessing dhunter's second legendary would have some really powerful deathrattle effect. Otherwise I can't see where we're getting towards.
Yes drawing 2 cards while having a 4/4 is really strong. Elven Minstrel have proven that easily years ago, and that was a 3/2 on 4. But the problem here is that we're drawing deathrattle cards and so far there's yet to be any revealed to make it a big deal.
Maybe in control dhunter you can play this card in hopes of getting something like Taelan Fordring, Bloodmage Thalnos, or Explosive Sheep, but is dhunters really short on draw that this card is really required? Mind that this card only draws when outcasted, so that's yet another condition to fulfill.
New Neutral Minion - Horde Operative
nice anti secret mechanic, useful to have and i never seem to have it in a deck when i need it type of card.
New Demon Hunter Minion - Vengeful Spirit
So, more deathrattle DH support, but where are the deathrattle cards?? I think IF we get some good DR's to play, this card could be clutch. So far though, I'm not seeing enough cards I want to play with deathrattle.
New Druid Minion - Razormane Battleguard
Very fun taunt druid support. This card really pushed forward the taunt heavy archetype, and could be a key piece of the deck. It is likely to be a must kill when dropped, so also not bad.
New Shaman Minion - Firemancer Flurgl
I think we're going to need to see a few more murlocs before we can know if murloc shaman will be a thing this expansion.
New Neutral Minion - Mankrik
5 stars just for giving the card quality back story and personality
New Druid Minion - Plaguemaw the Rotting
Some very fun Taunt shenanigans here. I like the taunt druid idea and it with the direction they are leaning this could be a valid deck. I think I will have to mess around with this card, as it's potential is too much fun.
New Druid Minion - Guff Runetotem
since savage roars is gone this might be a good replacement for token druid
New Demon Hunter Minion - Vengeful Spirit
Deathrattle DH is probably where Pure Paladin was at the beginning of the year of the Phoenix: An archetype they want to push, but an archetype that hasn't reached the critical mass of being good yet.
New Druid Minion - Razormane Battleguard
taunt druid hmm, dont like the idea so much but could be better than token stuff what is even better is token + taunt combo
New Demon Hunter Spell - Sigil of Silence
I really like the sigils. I think this is an interesting way to expand the flavor of DH more, and make some neat choices. I do hope we see some more big demon or maybe control style cards, which this could still be. I like this and think it will be an awesome tech card.
New Druid Minion - Plaguemaw the Rotting
the cost seems so much, is druid dead :(?
New Demon Hunter Spell - Sigil of Silence
wow this new effect seems really interesting and they keep pushing ctrl dh
Blizzard Reveals Two New Forged in the Barrens Druid Cards - Plaguemaw the Rotting & Razormane Battleguard
Seems like team5 really wants druid to start playing a slew of taunt minions instead of just the usual broken stuff + ramp.
Unfortunately, I'm yet to be convinced. Razormane Battleguard is basically a Pint-Sized Summoner that pays for itself if you can get a taunt out on the same turn, but its likely never going survive more than a turn. So you build up a deck composed mainly of taunts, play this card + a taunt minion, this card gets removed, and then what will you do? Druid has never been short of mana cheating cards like Innervate or Lightning Bloom, so if its cheating mana you need, these cards will do it, and they will give you a net positive of mana the same turn its played, unlike this card.
Plaguemaw the Rotting is more interesting. But the conditions is to either have a taunt already on board so you can trade it off while playing this card, or to play this card along with a taunt and pray that it survives. Both are not good signs. There's a possibility for this card to get really powerful if the old taunt druid from yore comes back to standard, but until then, I think it'll never fulfill its greatest potential.
New Demon Hunter Minion - Vengeful Spirit
dont think dh gonna be a thing at least this expansion unlcuky
New Druid Minion - Guff Runetotem
I think this one will work out nicely as it is a must kill pretty quickly, as if you let it live, it can really get out of hand. More fun spell druid stuff makes me smile.
New Rogue Spell - Paralytic Poison
I think it's not as OP as people say, in standard at least. Sure, it's nuts in Kingsbane, but I think it will be a one of sometimes at best, but hey, I'm just some n00b on a website.