Massively underrated card, does not need to be played in old spell hunter archetype at all, this is a new card in a new expansion, people being obsessed about old decks and not seeing potential new decks emerging are so irritating. Also it's a minion so why people even mention spell hunter is beyond me, this card clearly supports aggro/midrange decks with cards like Demon Companion, Adorable Infestation, Open the Cages, Tame Beast (Rank 1), Scavenging Hyena, Barak Kodobane, etc... Might even see the rise of Parade Leader
My first thought was that this is garbage - a silence effect that folks can play around? How many decks really rely heavily on deathrattle or taunt? Aren't most strong minions Battlecry minions?
Y'all have won me over, though. To hating it, that is. The prospect of knowing that your opponent will be pushing next turn and not being able to do anything about it except heal, but having no healing... Ugh. At least, I think, that won't happen so often.
Plaguemaw is close enough to vanilla for cost that it should be easy to get enough value to make him worth it. All you need is to be ready to trade one or two decent taunts on your turn and you're getting tons of value here. If he sticks to the board for more than one turn, he's outrageous.
Great card! It's not hard to imagine that you could have a taunt on the board most turns, and this dude makes every single one a tempo threat for your opponent. They'll have to contort their gameplan to disallow you opportunities to trade - or bait you into playing this bloke and trading your minions away before they use a board bomb.
I wonder if we'll see any good taunts in this set as well? This is already more support than they usually give to archetypes.
Mana cheat is pretty much always good. It's good when it discounts 1 minion, then it's protected, and if it sticks for one turn it gets insane value. Play this on two with a taunt, play Greybough on 3, play Plaguemaw the Rotting on turn 4, gg.
On the long list of effects that can singlehandedly make decks become viable, I think 'enables cheating of mana during the first few turns of the game' is right at the tippytop. This can allow you to pull out 4 mana worth of minion on turn 2, which is madness for how consistent it could be. Even if you don't draw into that, if it sticks you could have 5 mana worth of minion on turn 3... absolutely a five star Michelin card, top tier diners, drive ins, and dives, finally, some good fucking food.
New Druid Minion - Razormane Battleguard
Mana cheat - oh yeah! Foxy was pretty useless, so this won't see ANY play.
Buffed Reveals a New Forged in the Barrens Demon Hunter Card - Sigil of SIlence
s(Ph)ELlbreaker died for this
New Hunter Minion - Kolkar Pack Runner
Massively underrated card, does not need to be played in old spell hunter archetype at all, this is a new card in a new expansion, people being obsessed about old decks and not seeing potential new decks emerging are so irritating. Also it's a minion so why people even mention spell hunter is beyond me, this card clearly supports aggro/midrange decks with cards like Demon Companion, Adorable Infestation, Open the Cages, Tame Beast (Rank 1), Scavenging Hyena, Barak Kodobane, etc... Might even see the rise of Parade Leader
New Druid Minion - Plaguemaw the Rotting
Blizzard are taunting us with some not-that-good synergies
New Druid Minion - Guff Runetotem
What a cute and happy tauren!
I'm all up in this card, great for the typical druid archetypes.
New Druid Minion - Plaguemaw the Rotting
I mean, this minion has taunt itself - cause if it sticks, things will get nasty!
Feelink Reveals a New Forged in the Barrens Rogue Card - Paralytic Poison
Kingsbane mill is back even without the permanent lifesteal. Search "turtle rogue".
New Druid Minion - Razormane Battleguard
DOn't think it will stick around on board for long, but looks good.
New Druid Minion - Razormane Battleguard
this is basically a 0 mana 2/3 if you play a taunt. and you get benefits next turn too if this lives. crazy
New Druid Minion - Razormane Battleguard
Functionally a 0 mana 2/3 in a deck that wants to play taunts....seems great.
New Druid Minion - Plaguemaw the Rotting
crazy good. if only khartut defender wouldnt rotate
New Demon Hunter Spell - Sigil of Silence
My first thought was that this is garbage - a silence effect that folks can play around? How many decks really rely heavily on deathrattle or taunt? Aren't most strong minions Battlecry minions?
Y'all have won me over, though. To hating it, that is. The prospect of knowing that your opponent will be pushing next turn and not being able to do anything about it except heal, but having no healing... Ugh. At least, I think, that won't happen so often.
New Druid Minion - Plaguemaw the Rotting
Plaguemaw is close enough to vanilla for cost that it should be easy to get enough value to make him worth it. All you need is to be ready to trade one or two decent taunts on your turn and you're getting tons of value here. If he sticks to the board for more than one turn, he's outrageous.
New Demon Hunter Spell - Sigil of Silence
0 mana is always great. Good wit Altruis
New Druid Minion - Plaguemaw the Rotting
Great card! It's not hard to imagine that you could have a taunt on the board most turns, and this dude makes every single one a tempo threat for your opponent. They'll have to contort their gameplan to disallow you opportunities to trade - or bait you into playing this bloke and trading your minions away before they use a board bomb.
I wonder if we'll see any good taunts in this set as well? This is already more support than they usually give to archetypes.
New Druid Minion - Razormane Battleguard
Mana cheat is pretty much always good. It's good when it discounts 1 minion, then it's protected, and if it sticks for one turn it gets insane value. Play this on two with a taunt, play Greybough on 3, play Plaguemaw the Rotting on turn 4, gg.
New Druid Minion - Plaguemaw the Rotting
i dont know how but i know that there will be a combo deck that will utilize this to do crazy things
New Druid Minion - Plaguemaw the Rotting
This is gonna be extremely annoying to deal with, also we're definitely gonna see this dude in Battlegrounds.
New Druid Minion - Razormane Battleguard
cost redcution is always welcome esspecialy in wild for combo decks
New Demon Hunter Spell - Sigil of Silence
zero cost is good. effect next turn is bad , effect is good but you give them time to react which is bad
New Druid Minion - Plaguemaw the Rotting
If Taunt Druid will be a thing this will definitely be in it
New Druid Minion - Guff Runetotem
these buff decks were traditionaly not good enough to be played
New Druid Minion - Razormane Battleguard
On the long list of effects that can singlehandedly make decks become viable, I think 'enables cheating of mana during the first few turns of the game' is right at the tippytop. This can allow you to pull out 4 mana worth of minion on turn 2, which is madness for how consistent it could be. Even if you don't draw into that, if it sticks you could have 5 mana worth of minion on turn 3... absolutely a five star Michelin card, top tier diners, drive ins, and dives, finally, some good fucking food.
New Druid Minion - Razormane Battleguard
A River Crocolisk that costs 0 mana when played before a Taunt is not a good card. Not in Druid, anyway.
And yes, that's all this is, because it's not going to stick consistently enough to be worth including.
New Druid Minion - Razormane Battleguard
Decent stats with mana cheating ability? Count me in