I rather suspect the HS team decided early on against multiple targets based on their newbie-friendly design philosophy. This philosophy would need to change before we get to talking about code.
Yep, this doesn't work, as I haven't got achievements for some older adventures - such as One Night and Blackrock - because I disenchanted some of the cards
New Shaman Minion - Firemancer Flurgl
Excellent aggro/control tool. Its a really versatile card with just upsides.
Maybe not that fast in aggro, but midrange murloc could become a thing.
New Demon Hunter Minion - Kurtrus Ashfallen
Decent card when played with outcast effect.
New Paladin Minion - Cariel Roame
Decent card, like most cards which discount stuff.
New Paladin Spell - Invigorating Sermon
Worse The Mistcaller, so no.
New Hunter Minion - Tavish Stormpike
Seems good alongside rushing beasts.
New Druid Spell - Mark of the Spikeshell
Only really useful in Taunt Druid, like the art!
New Druid Spell - Living Seed (Rank 1)
Needs help, standalone do not think it's worth a spot in Beast Druid which is not competitive right now.
New Paladin Minion - Cannonmaster Smythe
This might revive Secret Paladin in Wild, cannot wait to test it out.
New Hunter Spell - Tame Beast (Rank 1)
Not impressed, actually this goes for all the level up cards so far.
New Mage Minion - Reckless Apprentice
Needs Fallen Hero to be somewhat impactful at all.
New Warrior Minion - Mor'shan Elite
Good card for Control Warrior.
Flurry Reveals a New Forged in the Barrens Mage Card - Flurry (Rank 1)
I rather suspect the HS team decided early on against multiple targets based on their newbie-friendly design philosophy. This philosophy would need to change before we get to talking about code.
New Warlock Minion - Blood Shard Bristleback
Only good enough in Arena.
Hearthstone Adds a New "The Coin" for Collecting All Scholomance Cards
Yep, this doesn't work, as I haven't got achievements for some older adventures - such as One Night and Blackrock - because I disenchanted some of the cards
Bug on mobile
iOS 12.5.1
Safari 12.1
New Rogue Spell - Yoink!
Interesting ability, at 1-cost it will find a spot in some competitive deck I feel.
New Priest Spell - Condemn (Rank 1)
Kinda situational, probably not a staple, but with the rotation control priest probably needs all the clears it can get.
New Neutral Minion - Venomous Scorpid
Might as well be the next Rager card, only slightly better.
New Neutral Minion - Shadow Hunter Vol'jin
I do not understand why so many people play this card, seems like more often than not it would help the opponent more than yourself.
New Mage Minion - Varden Dawngrasp
Must include in the new Freeze Mage deck.
New Warrior Minion - Warsong Envoy
Decent card, good stats.
GamerTW Reveals a New Forged in the Barrens Warrior Card - Warsong Envoy
Well, here is a simple wild combo.
Step 1: You play a bunch of minions on the board and hope that they survive for 1 turn
Step 2: You play Warsong Envoy
Step 3: You play whirlwind
Step 4: You play the reverted charge card
Step 5: You realize that you already won the game if you managed to start your turn with 6 minions .
New Mage Minion - Mordresh Fire Eye
Interesting card for a new type of Mage, but at 10-mana I doubt it will be fast enough.
New Shaman Minion - Firemancer Flurgl
Best card of the new expansion so far, I am really hyped for this one!
New Priest Spell - Condemn (Rank 1)
More AoE for Priest, but not impressive.