it reminds me a good old friend The Mistcaller but with a direct impact on the board. Plus its an holy spell so maybe there is more combo possibilties. It seems weak at first look but i bet well see recruits deck with this
Pretty awful. Which archetype would run this? Control certainly not and aggro does not want to AOE all minions also. Very narrow potential for combo decks.
The effect is basically just Thaurissan for one, and only for spells at that. At 3 health, its never going to survive more than 1 attack, so unless you can give this card windfury or dormancy, its just ticking for 1 nearly every time.
Is it good? Perhaps in control pally. But in everywhere else, its kinda like a decent-ish card but certainly not a build around. Sort of like a card you put in because you can rather than a real powerhouse.
Sadly this has to be a 4 mana card which means no Kazakus shenanigans if this is good. And boy is this one good. Librams are already cheap and you can absolutely chain Libram of Wisdom with broom to basically just have full board around turn 5-6. And you get that with 2 cards. Against aggro decks, that's basically the nail in the coffin unless they have some sort of board clear.
The real question is whether this can replace Pen Flinger, and I'm not exactly sure on that. In certain matches this card is simply better but pen flinger makes a good argument for itself by being good overall in most matches.
I'll say this card sees play, there's very little reason why it shouldn't. But it might take a while
Probably its an inclusion into aggro pally decks, but I'm a little torn over its high cost. At 4 mana, you're essentially passing a turn, and unlike Survival of the Fittest, which this card will inevitably be compared with, +1+1 is hardly going to ever get you board back if you don't already have it, and paladin obviously don't cheat mana in the same way druid does.
The idea is to reduce the cost with Roame so at very least it can be sort of a weaker board buff card for sometimes lethal. On its own, its sort of like a win-more card. Play this while you have board and win. No board, no glory.
This card is insane amounts of value, basically its doubling your shadow spells effect, and you get to choose whether to play it.
But shadow spells in warlock are pretty much confined to a few good cards like Mortal Coil, Siphon Soul and Drain Soul, so there's that I guess. Wish it would give out random shadow spells instead, but guess it would be too good otherwise.
Just another case of an absolutely insane value card that's just a little iffy in the wrong class. Would have been crazy good in priest, but oh well.
I think Yoink! has too minor of an effect for it to ever be run straight up in a competitive deck. You get two free basic hero powers, which usually add up to one mana worth of value when compared to their upgraded counterparts, so you're paying one mana for one mana's worth of value. Not only that, but you don't get all of that value immediately as it is spread out over two turns. There's also the chance of weaker choices (in the context of Rogue) diluting your discover pool like Warrior, Priest, and DH. Lastly, your actually replacing a current resource in the Rogue dagger, which is a proven HP in Rogue and is extremely valuable now with all of the weapon synergies available to the class.
No, the reference was obvious. "Hey man, just play as highlander paladin" was obviously not his suggestion given "finley + wizard" is a well-known tech combination.
Its basically going to trigger your deathrattles and clear most of the board, or its just going to do 2 damage to everywhere in exchange for a token. Either way, this card is better than it looks.
Maybe handlock can use some deathrattles like Nerubian Eggs or just plain Loot Hoarder to go well with this card.
Nice to get off discover, absolutely trash as a standalone card included into a deck.
It'll never be placed into decks unironically, but its effect isn't too bad. You get to either heal or deal 1 extra damage and that has to count for something.
Wandmaker might see inclusion into rogue decks so you'll likely see this card more often than not via there.
Its bad, and if you're wondering why this card has to be as bad as it is its because the 1 mana slot in rogue next meta is absolutely insane. This one mellows Wandmaker by a little, so let's be thankful for small mercies.
But is it really as bad as it looks? Well, maybe not THAT bad. If you already have a weapon, then why not just fish for a better hp that you can use for free? That's effectively healing for 4 in 2 turns for 0 mana with either warrior or priest's hp. At very worst this gives you an option to ping for 0 mana.
I wouldn't put this in my rogue decks, but getting it off of generation or wandmaker wouldn't set me to tears neither.
New Warlock Spell - Soul Rend
Yeah its harsh
New Paladin Spell - Invigorating Sermon
it reminds me a good old friend The Mistcaller but with a direct impact on the board. Plus its an holy spell so maybe there is more combo possibilties. It seems weak at first look but i bet well see recruits deck with this
New Rogue Spell - Yoink!
Meme card
New Rogue Spell - Yoink!
Could be a good card in steal/ burgle rogue
New Warlock Spell - Soul Rend
Pretty awful. Which archetype would run this? Control certainly not and aggro does not want to AOE all minions also. Very narrow potential for combo decks.
New Paladin Spell - Invigorating Sermon
I think many people overrate this card, this will only be good if you can reliably discount it imo
New Paladin Minion - Veteran Warmedic
Looks decent, but depends on other cards a lot. Could see this in token Paladin
New Paladin Minion - Cariel Roame
Utility card that wholly depends on other cards to be good, in this case holy. That being said the stats are pretty solid
New Warlock Minion - Tamsin Roame
Seems good to copy a big spell but weak body it wont copy that much
New Paladin Minion - Cariel Roame
The effect is basically just Thaurissan for one, and only for spells at that. At 3 health, its never going to survive more than 1 attack, so unless you can give this card windfury or dormancy, its just ticking for 1 nearly every time.
Is it good? Perhaps in control pally. But in everywhere else, its kinda like a decent-ish card but certainly not a build around. Sort of like a card you put in because you can rather than a real powerhouse.
New Paladin Minion - Veteran Warmedic
Sadly this has to be a 4 mana card which means no Kazakus shenanigans if this is good. And boy is this one good. Librams are already cheap and you can absolutely chain Libram of Wisdom with broom to basically just have full board around turn 5-6. And you get that with 2 cards. Against aggro decks, that's basically the nail in the coffin unless they have some sort of board clear.
The real question is whether this can replace Pen Flinger, and I'm not exactly sure on that. In certain matches this card is simply better but pen flinger makes a good argument for itself by being good overall in most matches.
I'll say this card sees play, there's very little reason why it shouldn't. But it might take a while
New Paladin Spell - Invigorating Sermon
Probably its an inclusion into aggro pally decks, but I'm a little torn over its high cost. At 4 mana, you're essentially passing a turn, and unlike Survival of the Fittest, which this card will inevitably be compared with, +1+1 is hardly going to ever get you board back if you don't already have it, and paladin obviously don't cheat mana in the same way druid does.
The idea is to reduce the cost with Roame so at very least it can be sort of a weaker board buff card for sometimes lethal. On its own, its sort of like a win-more card. Play this while you have board and win. No board, no glory.
6 Fluffy Paladin & Warlock Cards Have Been Leaked by the Hearthstone Korea YouTube Channel
With names like Tamsin/Cariel Roame, they really feel like they're anagrams for something else.
New Warlock Minion - Tamsin Roame
This card is insane amounts of value, basically its doubling your shadow spells effect, and you get to choose whether to play it.
But shadow spells in warlock are pretty much confined to a few good cards like Mortal Coil, Siphon Soul and Drain Soul, so there's that I guess. Wish it would give out random shadow spells instead, but guess it would be too good otherwise.
Just another case of an absolutely insane value card that's just a little iffy in the wrong class. Would have been crazy good in priest, but oh well.
New Paladin Minion - Cariel Roame
Guaranteed at least 1 cost reduction. Good
New Warlock Spell - Soul Rend
Im not really keen on cards that delete your deck, and I think its too expensive for what it does once you factor in the cost and the card advantage.
Its likely only ever going to see play via discover effects, and even then I think its unlikely to ever see any use.
New Paladin Spell - Invigorating Sermon
SotF, but more playable
New Warlock Minion - Tamsin Roame
Anything that 0 will be abused
New Rogue Spell - Yoink!
I think Yoink! has too minor of an effect for it to ever be run straight up in a competitive deck. You get two free basic hero powers, which usually add up to one mana worth of value when compared to their upgraded counterparts, so you're paying one mana for one mana's worth of value. Not only that, but you don't get all of that value immediately as it is spread out over two turns. There's also the chance of weaker choices (in the context of Rogue) diluting your discover pool like Warrior, Priest, and DH. Lastly, your actually replacing a current resource in the Rogue dagger, which is a proven HP in Rogue and is extremely valuable now with all of the weapon synergies available to the class.
TrumpSC Reveals a New Forged in the Barrens Rogue Card - Yoink!
No, the reference was obvious. "Hey man, just play as highlander paladin" was obviously not his suggestion given "finley + wizard" is a well-known tech combination.
New Warlock Spell - Grimoire of Sacrifice
Its basically going to trigger your deathrattles and clear most of the board, or its just going to do 2 damage to everywhere in exchange for a token. Either way, this card is better than it looks.
Maybe handlock can use some deathrattles like Nerubian Eggs or just plain Loot Hoarder to go well with this card.
New Hunter Spell - Tame Beast (Rank 1)
Its a nice little tool to have, but to me its likely to be just Lock and Load fodder, to be played precisely because lock and load exist.
On its own, its decent. But we'll have to see what identity hunter will get since face hunter is more or less dead.
6 Fluffy Paladin & Warlock Cards Have Been Leaked by the Hearthstone Korea YouTube Channel
Thanks, missed out that crucial factor.
So you cant chain the same spells. Oh well, there goes my value dreams.
New Rogue Spell - Yoink!
Nice to get off discover, absolutely trash as a standalone card included into a deck.
It'll never be placed into decks unironically, but its effect isn't too bad. You get to either heal or deal 1 extra damage and that has to count for something.
Wandmaker might see inclusion into rogue decks so you'll likely see this card more often than not via there.
TrumpSC Reveals a New Forged in the Barrens Rogue Card - Yoink!
Its bad, and if you're wondering why this card has to be as bad as it is its because the 1 mana slot in rogue next meta is absolutely insane. This one mellows Wandmaker by a little, so let's be thankful for small mercies.
But is it really as bad as it looks? Well, maybe not THAT bad. If you already have a weapon, then why not just fish for a better hp that you can use for free? That's effectively healing for 4 in 2 turns for 0 mana with either warrior or priest's hp. At very worst this gives you an option to ping for 0 mana.
I wouldn't put this in my rogue decks, but getting it off of generation or wandmaker wouldn't set me to tears neither.