Kurtrus Ashfallen reminds me of Star Student Stelina: it's powerful when Outcasted, it's insanely bad when not Outcasted. And although Star Student Stelina didn't see play, that was mostly because aggro had so many better tools than her. Since a good number of those tools are going, Star Student Stelina can find a place on that deck.
Kurtrus Ashfallen, however, can't. His effect is control oriented, so it provbably won't find a place on aggro DH. Also, LIfesteal OTK DH tends to struggle somewhat with utilizing Outcast cards to their fullest potential, so I expect Kurtrus Ashfallen to be a tech option on that deck, but not a mainstay.
I like Sigils thematically, but I'm not sure how I feel about this one. It definitely feels like Doomsayer, but it can't be removed or countered (unless a way to do so is yet to be revealed). However, it only deals 3 damage. I think it gives your opponent too much of a chance to counterplay (a good thing) to be absolutely devastating. I expect all Sigils to have niche uses like Sigil of Flame but I'm excited to see what they may be.
Very strong card. Fits really well in Control/Combo (Beastmaster Leoroxx) Hunter, because they needed some single target removal and Tame Beast (Rank 1) helps a lot. You can also draw it with Barak Kodobane, but the 2 mana spell slot is already VERY contested with all the Hunter Secrets and stuff.
Tame Beast (Rank 1) is pretty good early game, you can easely play it on turn 2 to remove something.
Tame Beast (Rank 2) is a decent removal as well, also is good at removing turn 4 minions.
Tame Beast (Rank 3) is super strong, can remove some minions while also surviving the trade. You can also just play it to dump some stats on board.
Really decent way to regain tempo after a turn 5 Barak Kodobane. LIke I said on that card's review, all 3 spells can be played on T6 and a 2 mana 4/4 Rush seems like a great way to regain the board in that scenario.
a 2 mana 4/4 on turn 5 isn't too crazy. Paladin has a 3 mana 4/2 with a divine shield that you can get back on it.
As for dire frenzy on turn 10 it would shuffle 6 cost 9/9 beast with rush maybe that's decent but there's better options
The rank 2 would give you 4 mana 7/7's with rush and that would be on turn 6 that sounds kinda decent. Turn 6 7/7 but paladin has a 5 mana 8/8 with Blessing of Authority
A strange Demon Hunter card; makes more sense as a Demon Hunter one. With that being said, there may be more Deathrattle synergy yet to be revealed... but for now, I'm not rating this very highly.
New Hunter Spell - Tame Beast (Rank 1)
Looks good for early and late game. I love it.
New Hunter Spell - Tame Beast (Rank 1)
At least you can choose which one to get.
And on that point, using just 2 mana to summon a 6/6 is really powerful on turn 10.
Blizzard Reveals a New Forged in the Barrens Hunter Card - Tame Beast (Rank 1)
What?
Tamed Crab is evolving!
YiBenDao Reveals a New Forged in the Barrens Warrior Card - Mor'shan Elite
SAME
New Demon Hunter Minion - Kurtrus Ashfallen
Kurtrus Ashfallen reminds me of Star Student Stelina: it's powerful when Outcasted, it's insanely bad when not Outcasted. And although Star Student Stelina didn't see play, that was mostly because aggro had so many better tools than her. Since a good number of those tools are going, Star Student Stelina can find a place on that deck.
Kurtrus Ashfallen, however, can't. His effect is control oriented, so it provbably won't find a place on aggro DH. Also, LIfesteal OTK DH tends to struggle somewhat with utilizing Outcast cards to their fullest potential, so I expect Kurtrus Ashfallen to be a tech option on that deck, but not a mainstay.
New Hunter Spell - Tame Beast (Rank 1)
For 9 mana, you can play a Tundra Rhino and 2 copies of this spell for 14 face damage. Add a buffed Wolpertinger and we're almost at an OTK.
New Hunter Minion - Barak Kodobane
Really good draw card for hunter and the 3 spells drawn can be casted on next turn
Thanh Reveals a New Forged in the Barrens Priest Card - Condemn (Rank 1)
Arcane explosion just started to really see play after the darkmoon miniset
Imprisoned Phoenix made it viable.
YiBenDao Reveals a New Forged in the Barrens Warrior Card - Mor'shan Elite
I wanted to enjoy them, I tried so hard to get them to work but to no avail
New Priest Minion - Lightshower Elemental
Shhhhhhhhhhhh. Do you hear that? It's the sound...
...
... of Silence.
(Good card, though).
New Neutral Minion - Horde Operative
Delicious value PLUS one acceptably statted minion. Perhaps not as good as simply eating your enemy's Secrets, but I like it.
New Hunter Spell - Tame Beast (Rank 1)
This with the new legendary can be a good tempo on turn 6 depending on the other spells you draw
New Demon Hunter Spell - Sigil of Flame
I like Sigils thematically, but I'm not sure how I feel about this one. It definitely feels like Doomsayer, but it can't be removed or countered (unless a way to do so is yet to be revealed). However, it only deals 3 damage. I think it gives your opponent too much of a chance to counterplay (a good thing) to be absolutely devastating. I expect all Sigils to have niche uses like Sigil of Flame but I'm excited to see what they may be.
New Hunter Spell - Tame Beast (Rank 1)
Very strong card. Fits really well in Control/Combo (Beastmaster Leoroxx) Hunter, because they needed some single target removal and Tame Beast (Rank 1) helps a lot. You can also draw it with Barak Kodobane, but the 2 mana spell slot is already VERY contested with all the Hunter Secrets and stuff.
Tame Beast (Rank 1) is pretty good early game, you can easely play it on turn 2 to remove something.
Tame Beast (Rank 2) is a decent removal as well, also is good at removing turn 4 minions.
Tame Beast (Rank 3) is super strong, can remove some minions while also surviving the trade. You can also just play it to dump some stats on board.
New Hunter Spell - Tame Beast (Rank 1)
Really decent way to regain tempo after a turn 5 Barak Kodobane. LIke I said on that card's review, all 3 spells can be played on T6 and a 2 mana 4/4 Rush seems like a great way to regain the board in that scenario.
New Hunter Minion - Barak Kodobane
I'm usually happy to see card draw for Hunter, but I'm not sure it'll be useful enough. Will we really see Spell Hunter again?
Menagerie N'Zoth priest Theorycraft
Hope that board sticks is the win condition
New Warrior Minion - Mor'shan Elite
5 mana 8/8 with Taunt? Not as good as our beloved 3 Mana 8/8, but not bad. Should be pretty easy to proc the effect.
Hearthstone's Classic Mode Will Launch With Patch 20.0 Prior to Forged in the Barrens Release Unlike Previously Stated
Smart to release this earlier than the expansion!
Blizzard Reveals a New Forged in the Barrens Hunter Card - Tame Beast (Rank 1)
I would like it better if it was deal 2/4/6
a 2 mana 4/4 on turn 5 isn't too crazy. Paladin has a 3 mana 4/2 with a divine shield that you can get back on it.
As for dire frenzy on turn 10 it would shuffle 6 cost 9/9 beast with rush maybe that's decent but there's better options
The rank 2 would give you 4 mana 7/7's with rush and that would be on turn 6 that sounds kinda decent. Turn 6 7/7 but paladin has a 5 mana 8/8 with Blessing of Authority
New Hunter Spell - Tame Beast (Rank 1)
You can draw it with the legendary card and have a 44 rush turn 6 for 2 mana. Strong card.
New Hunter Spell - Tame Beast (Rank 1)
I like the flavour, I like the effect, I basically like everything about it.
Great Hunter card.
Menagerie N'Zoth priest Theorycraft
it seems lacking of winning conditions
New Demon Hunter Minion - Razorfen Beastmaster
A strange Demon Hunter card; makes more sense as a Demon Hunter one. With that being said, there may be more Deathrattle synergy yet to be revealed... but for now, I'm not rating this very highly.
kazakus van leave with ring toss. Of course you need to draw both of them before playing kazakus