Hard to say how strong the card will be without knowing the effects you can put on the golem, but the flexibility in such a card might give control decks an out in certain match-ups like old kazakus did. However, the competition for 4-cost card is quite rude, and some control classes would likely prefer stability over flexibility.
We wrote the same more or less at the same time about Sigil of Misery but I spent too much time looking for the name on wiki xD But glad to see that somebody shares my thoughts :)
Well, the card draw effect is really cool but maybe it's a little slow for hunter standard. However it can fit in a face hunter to draw 3 damage spell in my opinion and add a "finisher" to that deck
It is pretty much an easier to trigger Occult Conjurer for Warrior but costing one more mana and with taunt. The fact that it costs exactly 1 more mana than Sword Eater tells you that everyone will try to play this card for this sweet sweet curve.
Card has an amazing effect but in my opinion seems a little bit "expensive" being legendary. Of course if it was an epic card having two of them in your deck will be an op card but anyway I think that the card itself is pretty expensive if we speak about a legendary card spot in hunter.
Cool anti-aggro card for slow dh hunter. This card remember Doomsayer and for this reason we can't believe to see it in all DH deck. If meta will be agro-oriented and DH run a control/heavier deck, this card will find the right spot to shine
For Sigil of Misery could be fine if they make something like all the minions run out in fear and "At the start of your turn all minions attack another random minion", something similar as we seen in Mass Hysteria.
I don't like cards that prevent opponent plays. We'll just lose one turn because we dont want our board to be cleared or damage, it's frustrating. Sadly the card is strong and will probably be played.
New Warrior Minion - Mor'shan Elite
Turn 5 18/18. Balanced
New Demon Hunter Spell - Sigil of Flame
I'm not sure I'm sold on a control DH, but we will see haha
New Hunter Minion - Barak Kodobane
I think this one could be crazy in wild and standar. Card Draw like this in hunter is Sth they do not tend to have
Demon Hunters Get a New Spell Mechanic in Forged in the Barrens - Sigils! Here's How They Work And What They Could Be
Hopefully there's a card that activates your sigils instantly. I love this concept though.
New Warrior Minion - Mor'shan Elite
I do not think this will be good enough to see play. I will use it though!
New Demon Hunter Spell - Sigil of Flame
Scratching sigils on the floor?! Like for summoning demons? I knew we couldn't trust them.
New Hunter Minion - Barak Kodobane
This could turn out to be pretty good - depending on what kind of spells we will get with the Expansion.
Defenitely has potential!
New Demon Hunter Spell - Sigil of Flame
I think this is pretty good - another strong tool for Demon Hunter !
New Hunter Minion - Barak Kodobane
Really like the design, it has two years to find a deck. Centaurs are great!
New Warrior Minion - Mor'shan Elite
Since we have Sword Eater and Reaper's Scythe, Mor'shan Elite is a nice follow up. I don't think we want put Feat of Strength or other hand-buff card just for Mor'shan Elite, but i think it's ok wihtout it.
Slow Site Reveals a New Forged in the Barrens Demon Hunter Card - Sigil of Flame
I'm sure they'll get a good card to make up for it's downside. It's only a 2 mana card though it won't always be the only card you play that turn.
Something good would be if you have no minions on board become immune until your next turn.
or a board "freeze" a spell that stuns minions. Might be a bit broken in DH just an example.
New Neutral Minion - Kazakus, Golem Shaper
Hard to say how strong the card will be without knowing the effects you can put on the golem, but the flexibility in such a card might give control decks an out in certain match-ups like old kazakus did. However, the competition for 4-cost card is quite rude, and some control classes would likely prefer stability over flexibility.
New Warrior Minion - Mor'shan Elite
Honestly I'm pretty sure the pose of this Elite is pretty bad for a fight, he's wide open...
Demon Hunters Get a New Spell Mechanic in Forged in the Barrens - Sigils! Here's How They Work And What They Could Be
We wrote the same more or less at the same time about Sigil of Misery but I spent too much time looking for the name on wiki xD
But glad to see that somebody shares my thoughts :)
New Neutral Minion - Primordial Protector
Spiteful Summoner with tutor and always for highest-cost ? Well count me in.
New Hunter Minion - Barak Kodobane
Well, the card draw effect is really cool but maybe it's a little slow for hunter standard. However it can fit in a face hunter to draw 3 damage spell in my opinion and add a "finisher" to that deck
New Warrior Minion - Mor'shan Elite
It is pretty much an easier to trigger Occult Conjurer for Warrior but costing one more mana and with taunt. The fact that it costs exactly 1 more mana than Sword Eater tells you that everyone will try to play this card for this sweet sweet curve.
New Hunter Minion - Barak Kodobane
Card has an amazing effect but in my opinion seems a little bit "expensive" being legendary. Of course if it was an epic card having two of them in your deck will be an op card but anyway I think that the card itself is pretty expensive if we speak about a legendary card spot in hunter.
New Demon Hunter Spell - Sigil of Flame
Cool anti-aggro card for slow dh hunter. This card remember Doomsayer and for this reason we can't believe to see it in all DH deck. If meta will be agro-oriented and DH run a control/heavier deck, this card will find the right spot to shine
New Warrior Minion - Mor'shan Elite
Warrior has handbuff and taunt buff, this will easily be a 6/6 for 5 what is good by itself but if you have a weapon it can be game against aggro.
New Demon Hunter Spell - Sigil of Flame
next turn 3 damage. i dont see the vlaue at the moment. maybe when all cards are revealed
Demon Hunters Get a New Spell Mechanic in Forged in the Barrens - Sigils! Here's How They Work And What They Could Be
For Sigil of Misery could be fine if they make something like all the minions run out in fear and "At the start of your turn all minions attack another random minion", something similar as we seen in Mass Hysteria.
New Hunter Minion - Barak Kodobane
maybe would work in wild where spell hunter is possible
New Demon Hunter Spell - Sigil of Flame
I don't like cards that prevent opponent plays. We'll just lose one turn because we dont want our board to be cleared or damage, it's frustrating. Sadly the card is strong and will probably be played.
New Shaman Minion - Bru'kan
The card is probably good on paper, but we'll need to see more Nature Spells added.