Makes the Galakrond decks very good. The devastation's are amazing. You can play it to clear the board, to buff your minions, to stall or for direct damage that heals you. If you're going for a Galakrond Deck, he's your man.
It forces your opponent to kill it the moment it's played. A card that fills the board is always annoying to deal with. It can be used in token decks or in Quest Hunter.
It's the type of card that doesn't seem good and then someone finds a very cool combo and it becomes a very good card. A combo with a Hunter deck it's the only thing that comes to mind.
Interesting concept. It can find it's place in a lot of decks, the obvious choice being Deathrattle Rogue. But there are better choices. Maybe for Warlock?
I've never played oddboladin so I don't know if it could fit the archetype. But this turn 1, button, and muster seems pretty scary to me. Please don't be as good as I think you are. I don't want to report to duty ever again. I can't take another tour of this shit.
If you're control playing against aggro decks, it's OK I guess. But you are drawing a card for them and you don't want that. And maybe the card you draw has the same cost as yours. It's the kind of card that when you get it in a pack you curse your luck.
Interesting card. Great if the meta has lots of decks that run weapons. We'll have to wait and see. For wild it's very good and for arena is excellent. A good addition to Pirate Warrior also.
It won't see any play. There are a lot of dragons that have a good battle cry and you want to play them. Also your opponent draws a card. That's no good.
Okey versus certain classes, especially quest shaman, but that's it. Even in those cases it's good only for early game, later they mana float often anyways. Won't be used. In Arena it a bit more valuable.
New Neutral Minion - Kronx Dragonhoof
Makes the Galakrond decks very good. The devastation's are amazing. You can play it to clear the board, to buff your minions, to stall or for direct damage that heals you. If you're going for a Galakrond Deck, he's your man.
New Neutral Minion - Scalerider
Easier to activate than SI-7 and can fit well in dragon decks despite of play style.
New Neutral Minion - Wing Commander
Can put on some early pressure. Not sure this is enough for it to see play.
New Neutral Minion - Shu'ma
It forces your opponent to kill it the moment it's played. A card that fills the board is always annoying to deal with. It can be used in token decks or in Quest Hunter.
New Neutral Minion - Troll Batrider
Good in arena, but lacks synergy to be played in constructed.
New Neutral Minion - Dragonqueen Alexstrasza
Excellent addition to highlander decks. 3 dragons for 9 mana it's great. If the dragons are good then it's bonkers.
New Neutral Minion - Hippogryph
Better Stegodon, but rush will not make this playable.
New Neutral Minion - Sathrovarr
Excellent card for control and combo decks. I think it'll be in a lot of decks. Bonkers in wild. And it's free!
New Neutral Minion - Evasive Feywing
Decent pick in arena. Can fit the curve well for dragon decks, but not overall impressive.
New Neutral Minion - Devoted Maniac
2/2 rush is just so underwhelming even with classes with strong invoke effect.
New Neutral Minion - Dread Raven
It's the type of card that doesn't seem good and then someone finds a very cool combo and it becomes a very good card. A combo with a Hunter deck it's the only thing that comes to mind.
New Neutral Minion - Chromatic Egg
Interesting concept. It can find it's place in a lot of decks, the obvious choice being Deathrattle Rogue. But there are better choices. Maybe for Warlock?
New Paladin Spell - Righteous Cause
I've never played oddboladin so I don't know if it could fit the archetype. But this turn 1, button, and muster seems pretty scary to me. Please don't be as good as I think you are. I don't want to report to duty ever again. I can't take another tour of this shit.
New Neutral Minion - Shield of Galakrond
Solid invoke card to play on curve.
New Neutral Minion - Tentacled Menace
If you're control playing against aggro decks, it's OK I guess. But you are drawing a card for them and you don't want that. And maybe the card you draw has the same cost as yours. It's the kind of card that when you get it in a pack you curse your luck.
New Neutral Minion - Big Ol' Whelp
Card draw on a solid dragon body is strong, should fit naturally into dragon decks.
New Neutral Minion - Kobold Stickyfinger
Interesting card. Great if the meta has lots of decks that run weapons. We'll have to wait and see. For wild it's very good and for arena is excellent. A good addition to Pirate Warrior also.
New Neutral Minion - Platebreaker (Armor Destruction)
Love the effect, but it targets too specifically against the armor classes therefore not likely to see serious play.
New Neutral Minion - Skyfin
It won't see play in any Murloc Deck. Maybe in a Zoolock that runs a few dragons.
New Neutral Minion - Evasive Wyrm
Good value as it guarantees 5 damage to a minion while still leaves a 5/3 that can't be targeted.
New Neutral Minion - Utgarde Grapplesniper
It won't see any play. There are a lot of dragons that have a good battle cry and you want to play them. Also your opponent draws a card. That's no good.
New Neutral Minion - Gyrocopter
Upgraded harpy. Decent in arena, but not enough in constructed.
New Neutral Minion - Transmogrifier
Quest Warlock. Play this card. Play Plot Twist. Legendary! Zoolock. Play this card. Play Plot Twist. Legendary!
You can also play it in a Rogue Galakrond deck for the memes.
Also, it's crazy in Arena but I think it'll be banned..
New Neutral Minion - Blowtorch Saboteur
Okey versus certain classes, especially quest shaman, but that's it. Even in those cases it's good only for early game, later they mana float often anyways. Won't be used. In Arena it a bit more valuable.
New Neutral Minion - Camouflaged Dirigible
Love the artwork! However, I do not see its effect have high value as there are no mech decks that can benefit from stealth.