September 1 - September 30 · Daily resets at midnight Eastern
September is Breaking Ground! While we were all busy fishing, our scouts went ahead and found the ruins of an old settlement. Let's rebuild! Three new skills are now available on Out of Games: Mining, Woodcutting, and Foraging. Help build our stockpiles as you browse through the site and raise the level of our settlement. The waters are quiet for now... but the scouts say the fish will be back soon.
The Settlement
SETTLEMENT LV 101
Surveyors Arrive
Plans are being drawn for something big in the town square. More supplies. Keep them coming.
Arm the settlement. A full meter levels up the Militia and sends a strike at the boss.
Equipment
Lv 12
142 / 500 points · armour, jewellery, off-hands
Weapons
Lv 4
300 / 400 points · weapons of any kind
Siege Balls
Siege Balls
19
3 shots
Ooze Balls
35
7 shots
Fire Balls
84
16 shots
Frost Balls
41
8 shots
Blacksmiths cast Siege Balls from bars and forge the elemental ones from Siege Balls. Every trebuchet draws from these stockpiles, 5 balls a shot.
Resupply
Food feeds the trebuchet crews. Supplies build and upgrade the trebuchets. War effort donations fill both.
Food
3,344 / 10,000
Supplies
1,490 / 10,000
Ore
Stone
Lv 6
768 / 1,000·1 pt each
Copper Ore
Lv 6
242 / 1,000·1 pt each
Tin Ore
Lv 5
699 / 1,000·1 pt each
Iron Ore
Lv 5
222 / 1,000·1 pt each
Coal
Lv 4
399 / 500·1 pt each
Frostane
Lv 3
218 / 250·1 pt each
Hearthian
Lv 4
109 / 500·1 pt each
Wood
Pine Log
Lv 7
711 / 1,000·1 pt each
Oak Log
Lv 6
751 / 1,000·1 pt each
Maple Log
Lv 5
963 / 1,000·1 pt each
Frostow
Lv 4
28 / 500·1 pt each
Heartbud
Lv 4
164 / 500·1 pt each
Food
Blackberry
Lv 7
596 / 1,000·1 pt each
Prickle Pair
Lv 6
373 / 1,000·1 pt each
Embershroom
Lv 5
752 / 1,000·1 pt each
Oaken Truffle
Lv 5
373 / 1,000·1 pt each
Hearthdew
Lv 4
123 / 500·1 pt each
Fish
Junk Fish
Lv 4
242 / 500·1 pt each
Common Fish
Lv 4
443 / 500·1 pt each
Uncommon Fish
Lv 4
61 / 500·2 pts each
Rare Fish
Lv 2
52 / 100·3 pts each
Epic Fish
Lv 1
20 / 50·4 pts each
Legendary Fish
Lv 0
2 / 10·5 pts each
Ore and wood go to Supplies. Fish, candy and cooked meals go to Food (bigger meals feed more). Every donation also pays a Gold per item.
Projects
Preparing for the next battle
No boss is in range, so the crews hold fire. Each trebuchet keeps loading from the stockpiles until it has one full shot ready, then stops drawing ammo and waits. No Food is eaten and nothing is thrown until a boss arrives. Militia strikes bank until then too.
Challenges reset every day at midnight Eastern. Season challenges pay Pass XP - finish about half the month to complete the pass. The Gold challenges run every day, season or not.
Seasonal Challenges
Prospector
Gather 100 units of ore.
+400 XP
Lumberjack
Gather 100 pieces of wood.
+400 XP
Forager
Gather 50 pieces of food.
+300 XP
Quartermaster
Donate 250 materials to the war effort.
+600 XP
Strange Metals
Gather a realm-special material (Whiteout Survival and Hearthstone pages hide them).
+300 XP
Apprentice
Gain 25 gathering skill levels this season.
+400 XP
The Last Nail
Finish a war effort level with your own donation.
+300 XP
Community Thoughts (22)
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October season doesn't seem to have fully started yet. I can gather resources and daily challenges are working. However I cannot make any donations and the seasonal challenge "strange metals" isn't working yet.
Are there any particular strategies for finding those hard-to-find minerals and fish? I remember last month, certain fish were found in certain areas of the site. I still never caught that legendary marlin and would love another crack at it.
See, I thought I was being generous by letting you top the leaderboard for most of the month. I also figured that keeping the competition close would inspire you and others to keep pushing. Maybe I'm being a condescending prick? If so, I'll own that.
As one of our more journeyed hunters (I like the freedom of the forest) I'll share what I've learned on finding the legendary/rares on my trips exploring around our encampment. Hopefully it helps some of you.
------------------------- Fish:
Assuming "Pixel Marlin" hasn't changed it spawns (according to the journal) at night in "realms" (I don't think it's tied to a specific one but haven't found it so can't confirm).
"The one that got away" I found on this page. It was night but not sure if it's a night fish.
There is legendary fish tied to the Pokemon and Hearthstone realms.
There is a 1x epic fish tied to the arcade (shallows), anywhere (Golden Gamefish), News/open surf (Kraken jr), hearthstone, and zelda realms
A lot of rarer fish spawn only "at night". I'm guessing that starts around 8ish pm but I don't think Fluxflashor ever said what time exactly "night" is for the fish.
----------------------------- Minerals:
I have no clue where the legendary ones are (journal doesn't give hints like fish) but I got 2 of the epics pegged -Frostane comes from winter survival realm. -Hearthian comes from the Hearthstone realm
I have not seen the 2 legendaries or missing 2 epics
-------------------------------- Wood:
Most is found everywhere. The two exceptions are Frostow and Hearthbud; which are harvested in the Whiteout and Hearthstone realms respectively.
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Foraging:
Almost all of it is found everywhere. The only exception is Hearthdew; which is found on the hearthstone realm
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Safety:
When foraging in the pokemon realm do not go near anything bigger or more colorful then you. It will hurt and/or try to eat you. If it's living treat it with suspicion until you know it's safe. Good place for finding the village meat.
When foraging in the whiteout realm remember to dress warm; frostbite can kill. Also don't feed the bears.
When foraging in the Hearthstone realm no matter what the imp says don't eat the apple. It's a trap. There is a small inn ran by a dwarf named Hearth which gives the realm it's name which has amazing service.
When foraging in the Clickbait Tycoon realm remember to bring Fluxflashor a coffee for doing such an amazing job on all this.
I don't know if you'll want to answer this, but should I save any resources for next month? At the end of August, I sold all my fish, and now I wish I had kept them to donate to the settlement.
Resources are never going away and will always be obtainable so even if you use them now, you can always get them again. They will have a variety of uses over time, so if you want to stockpile now, stockpile away! If we have other donation drives for resources it could be beneficial to hang onto them for that reason alone. We will also be adding new types of resources over time though and so something new and shiny that comes out may only need things that are newer, to give everyone fair access to new items. Overall we need to see how things playout though over the next months to fully commit to a particular strategy. Whatever the strategy ends up being, you'll see it quite out in the open haha.
The Any Fish contributes are a bit messed up because they are not correctly showing the rarity aspect to them; The intention is each one of these has a different rarity associated with it and I'm not sure why it's broken in production. I'll push a fix out for it later today once I get a chance to figure out what's going on.
I just have a tab open while I'm doing other stuff, and I pop over to gather every 10 minutes or so. It's probably adding up to an unhealthy amount of screen time, but hey, this settlement ain't gonna build itself!
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