All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Neutral Minion - Dread Raven

    It's either decent turn 3 arena card or crazy Tundra Rhino combo. 
    There is no in-between.

  • Kobold Stickyfinger

    Interesting tech card against weapon based decks.

    Theres no standard deck (to my knowledge) that depends heavily on a weapon in both standard or wild, and kingsbane is already dead.

    Not that good in arena, but wonderful when it works.

  • New Druid Minion - Emerald Explorer

    Pretty solid card overall. It'll see some play. Defo good for arena

  • New Neutral Minion - Kobold Stickyfinger

    If it isn't Mister steal your girl Ancharrr

  • New Warrior Weapon - Ancharrr

    In standard this is going to need a lot of help, but in Wild this probably makes Pirate Warrior a deck to worry about. Considering that you can draw this with decent consistency, and then it generates value and synergy all in one card.

  • New Druid Spell - Breath of Dreams

    I like this card. It's fairly balanced.

  • Dread Raven

    Very good arena card just because it's a 3 mana 3/4 but even if you have two of them in play it's still not good enough for costructed. You could probably build some kind of (meme) OTK deck were you have one on the board and you play a bunch of them with reduced mana to increase it's attack and maybe give it windfury or something.

  • Kobold Stickyfinger

    Thats also my question tbh

    the wording is confusing for me, but since it doesnt state "from your opponent's hand" or "add it to your hand", I am guessing it steals the weapon in the board and equips it on you, with all buffs attached?

  • New Druid Spell - Secure the Deck

    Gonk druid... What a yoke

  • New Druid Minion - Ysera, Unleashed

    Nice arena card. I don't think i'll see that much play on standard.

  • New Priest Spell - Breath of the Infinite

    This is good enough to just see play in Priest, regardless of Dragon related effects. With the Dragon its definitely better some portion of the time, not hitting your board, but Priest is a class that also sometimes wants to deal a small amount of damage to all its minions so it can then heal those minions and draw a bunch of cards, and so I see this slotting into combo style priest deck as well, without Dragons at all. Just a solid card all around.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Do you wanna do something fun?

    I don’t weigh a lot, far less than a ton.

    If you can’t read my body language, just listen,

    I will talk and talk, see how my ‘teeth’ glisten.

     

    Cast the spell, that within me dwells, 

    You will get your due, but you will have to play me, too,

    I could be called a spell on a stick, 

    See my lips, how they stutter and twitch

  • New Neutral Minion - Kobold Stickyfinger

    While there are no good weapons in standard its hard justify running this card, can be good tempo in rogue mirrors and maybe pirate warrior too idk.

  • New Neutral Minion - Dragonqueen Alexstrasza

    Ahhh, it's 1 mana too high form my singleton quest shaman. 

    But seriously, there is zero reason not to run this in highlander decks. Standard definitely need the help to reach tier 1, and wild decks will become crazy, especially mage who has been the only class thus far to receive highlander cards every-time those were available . No joking, with Reno Jackson Reno the Relicologist Kazakus Inkmaster Solia Zephrys the Great this will be the 6th highlander card mage receives. 

  • New Neutral Minion - Kobold Stickyfinger

    I don't get how the average rating for this is so high. I'm not saying the card is bad for what it does, but what it does is so very specific you can't just play it in every deck. In fact you can't just play it in any old meta. Its super specific, and unlike a card like Harrison Jones, which can be combo'd with a card like Weapons Project or Plague of Madness this card can't, and has a worse base statline. Yes, it finally solves that Kingsbane problem in wild, but that doesn't make this TECH card a nearly 4 star card.

  • Kobold Stickyfinger

    It's dead now, but that could change when new weapon synergy cards are introduced. Remember how The Caverns Below came back twice after being nerfed. So I think it's good to have tech against Kingsbane just in case.

  • Warrior Legendary Weapon Reveal - Ancharrr

    Maybe there aren't enough pirates to make this good now, but there will be 3 more expansions next year that could add pirates in and boost the value. Drawing three cards is not to be scoffed at. 

  • Zul'Drak Ritualist

    Meh. unless you want to queue into priests

  • New Neutral Minion - Dread Raven

    I mean, it's alright in arena simply for being a 3 mana 3/4, but other than that it is pretty trash. 

    The only classes that have the ability to copy tons of minions have better minions to copy. 

    So far the epic's of this set aren't too exciting, I hope the class epics are better than the neutral ones.

  • Kobold Stickyfinger

    not gonna see play this expansion, seems good for future standard play

  • New Neutral Minion - Dread Raven

    This is just a 3/4 beast with an occasional ability. That is fine. I think the potential upsides from a few of the hunter cards is good enough that this can see additional play, but it doesn't have to be some crazy combo card. I think everyone is kind of harsh on completely playable cards. 

  • Epic Card Reveal - Dread Raven

    Shouldn't they have released this card in the year of the raven?

  • Dragonqueen Alexstrasza

    Interesting Highlander card. Seems strong for standard, but not so much for wild, since the bigger pool means theres a bigger chance for bad dragons.

    Still a very solid card, despite the rng, and an overall good support for highlander dragon decks.

    In arena feels fantastic, regardless of the outcome.

  • New Neutral Minion - Kobold Stickyfinger

    Not a bad tech card, but I don't think this is better than Harrison Jones. It probably won't see play unless there are a lot of weapons, and even then, there are cheaper options (dust wise) and better tech cards.

    Stealing cards isn't something we see a lot of, which makes this a pretty cool card, but I am not sure how good it will actually be.

  • Pirate Card Reveal - Kobold Stickyfinger

    If you have your own weapon to override Aluneth after one or two turns, it's a good steal. Otherwise, Aluneth is going to fatigue you in no time. The only reason Aluneth is any good is that it's played in a deck full of cheap burn spells, so the opponent dies before the Mage does.