All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Dragonblight Cultist

    this card won't see play, it's weak and don't have rush to be a good removal option (but if you need a invoke card spot, it will be bad but you could use)

  • Descent of Dragons Card Reveal Period Giveaway

    Staff Pro

    Doesn't matter when you vote, just do it before the giveaway ends. You can also change your votes whenever you want =)

    Only comments posted in the card discussion threads (not card pages) count as entries. Though I do encourage you to use the card pages too!

  • Fate Weaver

    it has a strong synergy with its galakrond hero power

  • New Druid Spell - Breath of Dreams

    Going to be a little realistic towards this card, but hope I'm wrong, I like it.

    The thing is, this will only see play if dragons see play in druid. but currently, because of the quest, no other druid deck is being played at all. So either we get a choose one dragon, or this is just a zero damage shiv. And you can't count on having just malygos or alextraza as your dragon, you want to play this for mana crystals as soon and reliable as possible.

  • Breath of Dreams

    Yeah cuz we needed more ramp in druid....5/5 for control in wild and standard...so yeah...

  • New Warlock Hero - Galakrond, the Wretched

    Alright, so I've been thinking about this card a lot and it might not actually be as bad as I initially assumed.

     

    So the Battlecry is still kinda bad and highrolly...but that's not actually the main selling point. It's the hero power...and I don't just mean the Invoke effect (although it's pretty neat as well)

    Warlock hasn't really had the ability to infinitely generate tokens in a while...which makes sacrifice strategies so much better. You now have a reason to run Invalid Deck ID in a Zoo deck just as an easy out. At the same time stuff like EVIL Genius, Grim Rally and even Spirit of the Bat gets much more appealing and less clunky. To top it of you have the Invoke guy that draws 3 cards meaning even if you no longer have Life Tap you can still draw into stuff.

    I wonder if we might not just run the minimum best Invokers and aim to play Galakrond as fast as possible just to get the hero power. Overall it probably depends on how many good invokers we actually end up getting.

  • Veiled Worshipper

    potentially broken as hell. keep an eye on this card peeps.

  • New Priest Minion - Fate Weaver

    Hard to assess the power of this card.

    Promising for sure.

    And for sure the art is sick.

  • New Priest Spell - Time Rip

    I really dislike this card, it just seems too good. Destroy a minion, add a random priest minion to your hand, in a class that has historically had trouble with unconditional single target removal. Its not so expensive it feels bad killing something small but dangerous, and killing anything large feels more than fine.

  • New Priest Hero - Galakrond, the Unspeakable

    Good card, and another removal for priests

  • Time Rip

    i think galakrond priest is going to be fun while princess talanji is in standard

  • Dwarven Sharpshooter

    Ok i am gonna call this one out.

     

    This is some next level powerhouse card that should have NOT been printed.

    We all remember the 2 mana 2/3 that did the same thing. That saw little play.

    But 1 mana and remove just one point of stat. That is insane.

    5/5 for me. Pray it doesn't end up in tier one hunter

  • New Warlock Hero - Galakrond, the Wretched

    Random demons are not that great, but with full upgrade, 3 demons worth 7 mana i think.

  • Umbral Skulker

    holy sh.. i was gonna say this card was garbage but you changed my mind

  • New Hunter Minion - Dragonbane

    Super strong in Wild Even Hunter (obviously) but seems very playable in Standard considering how many supporting cards they're printing for "Inspire Hunter" in DoD (plus Blackwald Pixie is still around for another 4 months)

  • Dragon's Hoard

    a simple and good card for arena, maybe some thief rogue could use in place of pilfer

  • Toxic Reinforcements

    i hope hero power hunter wont flop like mage in rasthakhan

  • Molten Breath

    if dragon warrior will be a thing and it will. This card gonna be crazy

  • New Warlock Hero - Galakrond, the Wretched

    i think is the worst so far... and the odds for good demons are against us

  • Learn Draconic

    its decent in standard, potentially broken in wild

  • Azure Explorer

    i hope we are getting some small damage spells to make these work

  • New Priest Minion - Fate Weaver

    The value of this is pretty high considering the Invokes add cards to your hand, so you'll hit more targets more often with the discount. If invoking is consistent enough this card will be huge.

  • New Druid Minion - Ysera, Unleashed

    For its cost, I don't believe it to have a good effect, especially on druid that by this point in the game has either a good board or an OTK strategy ready to deploy.
    However, this is the kind of card that other classes might want to pull from random effects, especial rogue, due to its miracle nature.

  • Primordial Explorer

    dragons have to be really good to make dragon hunter work

  • Sathrovarr

    im actually gonna give 5 stars to this card just cuz its my favorite. Taunt druid reborn coming up!