All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Rare Hunter Minion - Shimmerfly

    Quote From Drageren

    Pseudo card draw for Hunt and another synergy for broken Zul Jin, mmm

    Nah man. Zul'jin doesn't need Random Spells. When you play that card it's because you have chosen the Spells that go into your deck. You don't want to Explosive Shot (for an example) your own board do you?

     Back to the card. It's good. A 1 mana 1/1 Beast that provides a little boost to your hand. Luvverly. 

  • New Epic Card - Hench-Clan Hag

    This is a great card. Need a Beast in a pinch? Done. Need a Murloc? Done. 

     Nightmare Amalgam has just started to find traction in the Meta game and this will do a perfectly acceptable job as well.

     Another well designed card, perhaps a little too tuned. But we'll have to see. 

  • Archmage Vargoth

    This is a great card to give free 1 week before the expansion. I think this can be included in current decks and it will be cool to test the card :)

  • The Pepper Thread - Share Some Good Vibes!

    Yesterday I was playing Jade Shaman in wild casual and stumbled upon a Quest Mage. Normally I run Dirty Rat, Zola the Gorgon and Brann Bronzebeard, but by that time the opponent completed the quest, I didn't have the rat.

    Then for some reason my opponent decided to play Banana Buffoon while having 8 cards in hand and passed. On their next turn they burned Archmage Antonidas and conceded.

  • New Epic Card - Hench-Clan Hag

    Grim Necromancer Card Image but better

  • Shadows Control Mage

    I agree with stargazer Luna being iffy, however instead of pyroblast I would like to say it feels like you need more early game, like 2-4 cost cards. I would say depending on if we get token decks, frost nova, or spirit of dragonhawk might be good.

  • New Druid Minion - Fluffy Squirrel Whisperer

    Love the Fluffy cards! They should come out with a Fluffy tribe.

  • New Neutral Minion - Hench-Clan Hag

    That card looks very interesting. I guess it will never be op, but a 4 mana 5/5, split over 3 bodies, is very decent. And with the all-tribe tag, I think it's versatile enough to pop up here and there every once in a while during the next 2 years. I like it very much.

  • New Neutral Minion - Hench-Clan Hag

    That card looks very interesting. I guess it will never be op, but a 4 mana 5/5, split over 3 bodies, is very decent. And with the all-tribe tag, I think it's versatile enough to pop up here and there every once in a while during the next 2 years. I like it very much.

  • New Neutral Minion - Hench-Clan Hag

    That card looks very interesting. I guess it will never be op, but a 4 mana 5/5, split over 3 bodies, is very decent. And with the all-tribe tag, I think it's versatile enough to pop up here and there every once in a while during the next 2 years. I like it very much.

  • New Neutral Minion - Hench-Clan Hag

    if this was a 2 mana 1/1, then it would curve into Zoobot very well. turn 4 just seems kinda late to be making 1/1's

  • you could probably replace Fire Fly for Mana Cyclone. seems to be least necessary.

  • Guess the Next Card Reveal

    it might be a mage or shaman spell

  • New Epic Card - Hench-Clan Hag

    I see a lot of potential in this card. At first glance, I was thinking just a fair to good card. After a bit more thought, due to it's flexibility this card will find a home in any deck.. 

    This card can shine in arena, has a number of possibilities in wild and will be pretty great in standard. 

     

    Calling my shot, I am saying this card will earn the first nerf of the year. 

  • Rise of Shadows Card Pack Giveaway

    I have a question, 

    you can see how many entries you have, but does that number count the entries you gained from posting decks/comments?

  • New Neutral Minion - Hench-Clan Hag

    Major synergies with Mechs and Murlocs, but also Pirates, considering Ship's Cannon and Southsea Captain.

    Also, Zoobot suddenly becomes interesting in all of the above Tribe-based decks, if they include the Hag.

  • New Hunter Minion - Shimmerfly

    I like it, a solid one drop that has later game value. the only problem is that the deathrattle means you can't play it on say turn 7 and hope to get out of a difficult situation.

  • New Epic Card - Hench-Clan Hag

    Card looks absolutely bonkers imo.This is going to see a ton of play in the next two years.

  • New Neutral Minion - Hench-Clan Hag

    I dont care how good these cards actually are, but I love these cards with all tribes.

  • Guess the Next Card Reveal

    Class: Neutral
    Type: 
    Minion
    Cost:
    5
    Rarity: Legendary

  • New Epic Card - Hench-Clan Hag

    Hm, 4 mana for 3 bodies and 2 of them with guaranteed tribal synergy.  People made fun of Nightmare Amalgam when it dropped, but I don't think that they'll make the same mistake twice.

    I wouldn't call it extremely strong, but it is definitely flexible and will see play in the Year of the Dragon.

  • New Epic Card - Hench-Clan Hag

    wow...this is definitely going into my "once in a while" wild totem/murloc deck...3 minions for Bloodlust, 2 ticks off Thing from Below" AND reduced cost for Everyfin is Awesome in just one card ...crazy

    Just a shame it is epic and not common or rare =)

    This will probably also have it's uses in standard...at least with the upcoming expansions

  • Rise of Shadows

    can't wait for this expansion anf the rotation. thanks for bundling all of this info!!

  • New Neutral Minion - Hench-Clan Hag

    4 mana 5/5 is okey from the start. All the buffs from all the types is amazing. Will probably be played in all decks that the 3/4 amalgam is played in. Two pirates count towards Cannon Barrage! :) 

  • Rise of Shadows

    Can someone help me with the desicion whether to pre purchase or not? 

    I just can't decide